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using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model
{
public class Bet
{
public string Id
{
get => id;
private init
{
if (string.IsNullOrWhiteSpace(value))
{
id = "Unknown";
return;
}
id = value;
}
}
private readonly string id = null!;
public string Title
{
get => title;
private init
{
if (string.IsNullOrWhiteSpace(value))
{
title = "Unknown";
return;
}
title = value;
}
}
private readonly string title = null!;
public string Name
{
get => name;
private init
{
if (string.IsNullOrWhiteSpace(value))
{
name = "Unknown";
return;
}
name = value;
}
}
private readonly string name = null!;
public ReadOnlyDictionary<User, Mise> Users { get; private set; }
private Dictionary<User, Mise> users = new Dictionary<User, Mise>();
public ReadOnlyCollection<String> Choices { get; private set; }
private List<String> choices = new();
public string Theme
{
get => theme;
private init
{
if (string.IsNullOrWhiteSpace(value))
{
theme = "Unknown";
return;
}
theme = value;
}
}
private readonly string theme = null!;
public bool Status { get; set; }
public string Description { get; set; }
public DateTime StartDate { get; set; }
public DateTime EndDate { get; set; }
public Bet(string id, string title, string name, string theme, bool status, string description, DateTime startDate, DateTime endDate)
{
Id = id;
Title = title;
Name = name;
Choices = new ReadOnlyCollection<String>(choices);
Theme = theme;
Status = status;
Description = description;
StartDate = startDate;
EndDate = endDate;
Users = new ReadOnlyDictionary<User, Mise>(users);
}
}
}