diff --git a/assets/images/background_welcomepage.png b/assets/images/background_welcomepage.png new file mode 100644 index 0000000..f7d5917 Binary files /dev/null and b/assets/images/background_welcomepage.png differ diff --git a/lib/main.dart b/lib/main.dart index e016029..ec17532 100644 --- a/lib/main.dart +++ b/lib/main.dart @@ -1,3 +1,4 @@ +import 'package:bowl_in/views/welcome_screen.dart'; import 'package:flutter/material.dart'; void main() { @@ -24,7 +25,7 @@ class MyApp extends StatelessWidget { // is not restarted. primarySwatch: Colors.blue, ), - home: const MyHomePage(title: 'Flutter Demo Home Page'), + home: const WelcomeScreen(), ); } } diff --git a/lib/views/welcome_screen.dart b/lib/views/welcome_screen.dart new file mode 100644 index 0000000..e1f6ae1 --- /dev/null +++ b/lib/views/welcome_screen.dart @@ -0,0 +1,19 @@ +import 'package:flutter/cupertino.dart'; +import 'package:flutter/material.dart'; + +class WelcomeScreen extends StatelessWidget { + const WelcomeScreen({Key? key}) : super(key: key); + + @override + Widget build(BuildContext context) { + return Stack( + children: [ + Positioned( + bottom: 0, + child: Image( + width: MediaQuery.of(context).size.width, + image: AssetImage("assets/images/background_welcomepage.png"))), + ], + ); + } +} diff --git a/pubspec.yaml b/pubspec.yaml index 924b3a7..cdfb2df 100644 --- a/pubspec.yaml +++ b/pubspec.yaml @@ -60,9 +60,8 @@ flutter: uses-material-design: true # To add assets to your application, add an assets section, like this: - # assets: - # - images/a_dot_burr.jpeg - # - images/a_dot_ham.jpeg + assets: + - assets/images/ # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware