import 'package:uuid/uuid.dart'; class Game { Uuid _id; DateTime _time; int _pointsCurrentUser; bool _isFinished; List _playerImages = []; // Constructor Game(this._id, this._time, this._pointsCurrentUser, this._isFinished, this._playerImages); // Getters and setters Uuid get id => _id; set id(Uuid value) { _id = value; } DateTime get time => _time; set time(DateTime value) { _time = value; } int get pointsCurrentUser => _pointsCurrentUser; set pointsCurrentUser(int value) { _pointsCurrentUser = value; } bool get isFinished => _isFinished; set isFinished(bool value) { _isFinished = value; } List get playerImages => _playerImages; set playerImages(List value) { _playerImages = value; } }