pull/88/head
Pierre Ferreira 7 months ago
commit 011ac0210b

@ -72,6 +72,7 @@ const InGame = ({locale, changeLocale}) => {
isDaily=false
}
let isEasy: boolean = true
const isEasytmp = params.get('easy');
if (isEasytmp == "false"){

@ -59,4 +59,39 @@
.centerButton {
display: flex;
justify-content: center;
}
.lobbyR{
display: flex;
flex-direction: column;
align-items: center;
}
.lobbyR *{
margin: 20px 10px;
}
.valuebutton{
border-radius: 90px;
width: 50px;
height: 50px;
background-color: #fff;
}
.nbNodeDiv{
display: flex;
flex-direction: column;
justify-content: center;
border: solid 2px whitesmoke;
border-radius: 15px;
background-color: white;
width: 70%;
}
.nbNodeDiv div {
display: flex;
justify-content: center;
}

@ -42,13 +42,16 @@ import { socket } from "../SocketConfig";
import { random } from 'lodash';
import SessionService from '../services/SessionService';
import { useRef } from 'react';
import Button from 'react-bootstrap/Button';
import Overlay from 'react-bootstrap/Overlay';
let gameStarted = false
function Lobby() {
const theme=useTheme();
const navigate = useNavigate();
const [enteredNumber, setEnteredNumber] = useState(20);
//@ts-ignore
const handleNumberChange = (event) => {
@ -68,7 +71,14 @@ function Lobby() {
socket.emit("lobby joined", room, new EasyBot("botId" + Math.floor(Math.random() * 1000), "Bot" + Math.floor(Math.random() * 100), "").toJson())
}
//* nb Node
const [enteredNumber, setEnteredNumber] = useState(20);
//@ts-ignore
const handleNumberChange = (event) => {
const newNumber = Math.max(20, Math.min(60, parseInt(event.target.value, 10)));
setEnteredNumber(newNumber);
};
useEffect(() => {
if (first){
@ -165,6 +175,21 @@ function Lobby() {
socket.emit('network created', JSON.stringify(networkPerson, null, 2), JSON.stringify(choosenPerson), JSON.stringify(choosenIndices), room, start);
}
const copyGameLink = () => {
setShow(!show)
const gameLink = "http://localhost:3000/lobby?room="+ room;
navigator.clipboard.writeText(gameLink)
.then(() => {
console.log('Lien copié avec succès !');
})
.catch((err) => {
console.error('Erreur lors de la copie du lien :', err);
});
};
const [show, setShow] = useState(false);
const target = useRef(null);
return (
<div className='lobby-container'>
<div className='left-part'>
@ -197,7 +222,7 @@ function Lobby() {
<div className="lobby-vertical-divider" style={{backgroundColor: theme.colors.secondary}}></div>
<div className='right-part'>
<div className='title-param-div'>
{/* <div className='title-param-div'>
<img src={param} alt="param"/>
<h2>Paramètre de la partie</h2>
</div>
@ -206,20 +231,83 @@ function Lobby() {
<li><h4>paramètre super important pour la partie</h4></li>
<li><h4>paramètre super important pour la partie</h4></li>
<li><h4>paramètre super important pour la partie</h4></li>
<li><h4>Niveau des bots : Facile </h4></li> {/* mettre un dropdown ou un swiper */}
<li><h4>Thèmes : basique </h4></li> {/* mettre un dropdown*/}
<li><h4>Niveau des bots : Facile </h4></li>
<li><h4>Thèmes : basique </h4></li> */}
{
//? mettre un timer pour chaques personne ?
//? indice avancé ? ==> négation, voisin du 2e degré etc.
}
</ul>
{/* </ul> */}
{/* <center >
<button className='buttonNabImg' onClick={StartGame}>
<img src={cible} alt="Button Image" height="50" width="50" />
<p>{"la chasse !"}</p>
</button>
</center> */}
<div className='lobbyR'
style={{flexDirection:'column',
alignItems:'space-around'}}>
<h3>Bienvenue dans votre lobby !</h3>
<p>Attendez que tous vos amis rejoignent avant de lancer la partie.</p>
{/* Bouton pour copier le lien */}
<Button variant="primary" ref={target} onClick={copyGameLink}>
Inviter des amis
</Button>
<Overlay target={target.current} show={show} placement="top">
{({
placement: _placement,
arrowProps: _arrowProps,
show: _show,
popper: _popper,
hasDoneInitialMeasure: _hasDoneInitialMeasure,
...props
}) => (
<div
{...props}
style={{
position: 'absolute',
backgroundColor: theme.colors.secondary,
padding: '2px 10px',
color: 'white',
borderRadius: 3,
...props.style,
}}
>
Lien copié
</div>
)}
</Overlay>
<div className='nbNodeDiv'>
<label htmlFor="numberInput">Sélectionner le nombre de noeud (entre 20 et 60) :</label>
<div>
<button className='valuebutton' onClick={() => { if (enteredNumber>20) setEnteredNumber(enteredNumber-1)}}
style={{borderColor:theme.colors.secondary}}> - </button>
<input
// type="number"
id="numberInput"
disabled
value={ "Nombre de noeuds : " + enteredNumber}
onChange={handleNumberChange}
min={20}
max={60}/>
<button className='valuebutton' onClick={() => { if (enteredNumber<60) setEnteredNumber(enteredNumber+1)}}
style={{borderColor:theme.colors.secondary}}> + </button>
</div>
</div>
<button className='button' onClick={StartGame}
style={{
backgroundColor: theme.colors.tertiary,
borderColor: theme.colors.secondary,
width: 'auto',
height: 'auto'
}}>
Démarrer la partie !
</button>
</div>
{/* <div className='centerDivH'>
<div>
<label htmlFor="numberInput">Séléctionner le nombre de noeud (entre 20 et 60) :</label>
<input
@ -241,7 +329,7 @@ function Lobby() {
}}>
<img src={cible} alt="cible" height="40"/>
</button>
</div>
</div> */}
</div>
</div>
);

@ -27,10 +27,7 @@ import Stub from '../model/Stub';
import SessionService from '../services/SessionService';
import { loadImageAsync } from '../ImageHelper';
import { Overlay, ToggleButton, ToggleButtonGroup } from 'react-bootstrap';
import Button from 'react-bootstrap/Button';
import ButtonGroup from 'react-bootstrap/ButtonGroup';
@ -44,7 +41,6 @@ function Play() {
const target = useRef(null);
useEffect(() => {
const fetchUserInformation = async () => {
try {

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