Merge pull request 'fixPDgt' (#107) from fixPDgt into master
continuous-integration/drone/push Build is failing Details

Reviewed-on: #107
pull/108/head^2
Pierre FERREIRA 1 year ago
commit 9204879022

@ -106,7 +106,7 @@ const MyGraphComponent: React.FC<MyGraphComponentProps> = ({onNodeClick, handleS
// Démarrez le timer au montage du composant
const intervalId = setInterval(() => {
setElapsedTime((prevElapsedTime) => prevElapsedTime + 0.5);
settempsData(elapsedTime)
settempsData(testTemps)
testTemps += 0.5
cptBug ++

@ -136,25 +136,21 @@ function Lobbies() {
</button>
</div>
{filteredLobbiesToShow.length === 0 ? (
<div style={{border:'solid 2px blue', borderRadius:'15px', boxShadow:'5px 5px 5px rgb(246, 246, 246)', padding:'20px', margin:'20px'}}>
<h3><b>Il n'y a aucun lobby disponible</b></h3>
<button onClick={createLobby} className='ButtonNav' style={{backgroundColor: theme.colors.primary, borderColor: theme.colors.secondary}}>Créez en un !</button>
</div>
) : (
<div className="lobbyList">
{filteredLobbiesToShow.map((lobby, index) => (
<LobbyContainer
key={index}
roomNum={lobby.roomNum}
HeadPlayer={lobby.headPlayer}
nbPlayer={lobby.nbPlayer}
setFirst={setFirstData}
started={lobby.started}
/>
))}
</div>
<button onClick={createLobby} className='ButtonNav' style={{backgroundColor: theme.colors.primary, borderColor: theme.colors.secondary}}>Créer une partie</button>
) : (
<div className="lobbyList">
{filteredLobbiesToShow.map((lobby, index) => (
<LobbyContainer
key={index}
roomNum={lobby.roomNum}
HeadPlayer={lobby.headPlayer}
nbPlayer={lobby.nbPlayer}
setFirst={setFirstData}
started={lobby.started}
/>
))}
</div>
)}
</div>
);

Loading…
Cancel
Save