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Cryptid/cryptide_project/src/model/DataManagers/DbUserService.ts

171 lines
6.0 KiB

import { random } from "lodash";
import SessionService from "../../services/SessionService";
import { socket } from "../../SocketConfig";
import User from "../User";
import IUserService from "./IUserService";
class DbUserService implements IUserService{
async fetchUserInformation(): Promise<[User | null, boolean]> {
try {
const sessionData = await SessionService.getSession();
// Vérifie si il y a une session
if (sessionData.user) {
const currentUser = new User(socket.id, sessionData.user.pseudo, sessionData.profilePicture,
{
nbGames: sessionData.user.mastermindStats.nbGames,
bestScore: sessionData.user.mastermindStats.bestScore,
avgNbTry: sessionData.user.mastermindStats.avgNbTry
},
{
nbGames: sessionData.user.easyEnigmaStats.nbGames,
nbWins: sessionData.user.easyEnigmaStats.nbWins,
ratio: sessionData.user.easyEnigmaStats.ratio,
bestTime: sessionData.user.easyEnigmaStats.bestTime,
avgTime: sessionData.user.easyEnigmaStats.avgTime
},
{
nbGames: sessionData.user.mediumEnigmaStats.nbGames,
bestScore: sessionData.user.mediumEnigmaStats.bestScore,
avgNbTry: sessionData.user.mediumEnigmaStats.avgNbTry
},
{
nbGames: sessionData.user.hardEnigmaStats.nbGames,
nbWins: sessionData.user.hardEnigmaStats.nbWins,
ratio: sessionData.user.hardEnigmaStats.ratio,
bestTime: sessionData.user.hardEnigmaStats.bestTime,
avgTime: sessionData.user.hardEnigmaStats.avgTime
},
{
nbGames: sessionData.user.onlineStats.nbGames,
nbWins: sessionData.user.onlineStats.nbWins,
ratio: sessionData.user.onlineStats.ratio,
});
currentUser.nbNodes = sessionData.user.nbNodes || 25
currentUser.nbIndices = sessionData.user.nbIndices || 3
return [currentUser, true];
}
else{
const guestUser = new User(socket.id, "Guest_" + random(1000, 9999), "",
{
nbGames: 0,
bestScore: 0,
avgNbTry: 0
},
{
nbGames: 0,
nbWins: 0,
ratio: 0,
bestTime: 0,
avgTime: 0
},
{
nbGames: 0,
bestScore: 0,
avgNbTry: 0
},
{
nbGames: 0,
nbWins: 0,
ratio: 0,
bestTime: 0,
avgTime: 0
},
{
nbGames: 0,
nbWins: 0,
ratio: 0,
});
guestUser.nbNodes = 25
guestUser.nbIndices = 3
return [guestUser, false];
}
} catch (error) {
console.error(error);
return [null, false]
}
}
async addMastermindStats(pseudo: string, score: number, time: number): Promise<void> {
try {
const result = await SessionService.addMastermindStats(pseudo, score, time);
if (result) {
console.log("Stats solo updated");
} else {
console.log("Stats solo not updated");
}
} catch (error) {
console.error(error);
}
}
async addEasyEnigmaStats(pseudo: string, win: number, time: number): Promise<void> {
try {
const result = await SessionService.addEasyEnigmaStats(pseudo, win, time);
if (result) {
console.log("Stats easy updated");
} else {
console.log("Stats easy not updated");
}
} catch (error) {
console.error(error);
}
}
// async addMediumEnigmaStats(pseudo: string, win: number, time: number): Promise<void> {
// try {
// const result = await SessionService.addMediumEnigmaStats(pseudo, win, time);
// if (result) {
// console.log("Stats medium updated");
// } else {
// console.log("Stats medium not updated");
// }
// } catch (error) {
// console.error(error);
// }
// }
async addHardEnigmaStats(pseudo: string, win: number, time: number): Promise<void> {
try {
const result = await SessionService.addHardEnigmaStats(pseudo, win, time);
if (result) {
console.log("Stats hard updated");
} else {
console.log("Stats hard not updated");
}
} catch (error) {
console.error(error);
}
}
async addOnlineStats(pseudo: string, win: number, time: number): Promise<void> {
try {
const result = await SessionService.addOnlineStats(pseudo, win, time);
if (result) {
console.log("Stats online updated");
} else {
console.log("Stats online not updated");
}
} catch (error) {
console.error(error);
}
}
async changeNodesIndices(nbNodes: number, nbIndices: number): Promise<void> {
try {
const result = await SessionService.changeNodesIndices(nbNodes, nbIndices);
if (result) {
console.log("Nodes updated");
} else {
console.log("Nodes not updated");
}
} catch (error) {
console.error(error);
}
}
}
export default DbUserService