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Cryptid/cryptide_project/src/Pages/Play.tsx

108 lines
3.3 KiB

import React, { useEffect, useState } from 'react';
/* Context */
import { useAuth } from '../Contexts/AuthContext';
/* Style */
import './Play.css';
import { useTheme } from '../Style/ThemeContext';
/* Component */
import ButtonImgNav from "../Components/ButtonImgNav";
/* Img */
import Person from '../res/img/Person.png';
/* Icon */
import { socket } from '../SocketConfig';
import { useNavigate } from 'react-router-dom';
import GameCreator from '../model/GameCreator';
import { useGame } from '../Contexts/GameContext';
import ScoreBoard from '../Components/ScoreBoard';
function Play() {
const theme=useTheme()
const {user} = useAuth();
const { setIndicesData, setPersonData, setPersonNetworkData } = useGame();
const [room, setRoom] = useState(null);
const navigate = useNavigate();
function createLobby(){
socket.emit("lobby created")
}
useEffect(() => {
console.log(user)
}, [user])
function launchMastermind(){
const [networkPerson, choosenPerson, choosenIndices] = GameCreator.CreateGame(3, 30)
setPersonData(choosenPerson)
setPersonNetworkData(networkPerson)
setIndicesData(choosenIndices)
setIndicesData(choosenIndices)
navigate('/game?solo=true');
}
useEffect(() => {
const handleLobbyCreated = (newRoom: any) => {
setRoom(newRoom);
};
// Ajouter l'event listener
socket.on('lobby created', handleLobbyCreated);
// Nettoyer l'event listener lors du démontage du composant
return () => {
socket.off('lobby created', handleLobbyCreated);
};
}, []); // Aucune dépendance ici
useEffect(() => {
if (room !== null) {
const nouvelleURL = `/lobby?room=${room}`;
navigate(nouvelleURL);
}
}, [room, navigate]);
return (
<div className="MainContainer">
<div className="leftContainer">
{/* <button className='ButtonNav'>
Param
</button> */}
<ButtonImgNav dest='/signup' img={Person} text="Gestion du compte"/>
</div>
<div className="MidContainer">
<div>
<h2>
{user && user.pseudo}
</h2>
<img src={user?.profilePicture}
height='300'
width='300'
alt="Person"
/>
</div>
<div className='buttonGroupVertical'>
<button onClick={launchMastermind} className="ButtonNav" style={{backgroundColor: theme.colors.primary, borderColor: theme.colors.secondary}}> Jouer seul </button>
<button onClick={createLobby} className="ButtonNav" style={{backgroundColor: theme.colors.primary, borderColor: theme.colors.secondary}}> Créer une partie </button>
<button className="ButtonNav" style={{backgroundColor: theme.colors.primary, borderColor: theme.colors.secondary}}> Rejoindre </button>
</div>
</div>
<div className='rightContainer'>
{user && (<ScoreBoard Player={user}/>)}
</div>
</div>
);
}
export default Play;