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@ -24,27 +24,59 @@ server.listen(21111, () => {
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console.log('listening on *:21111');
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});
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io.on('connection', (socket) => {
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console.log(`[Server Side]Socket : ${socket.id}`);
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socket.on('testing', (socket) => {
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io.on('connection', (socket1) => {
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socket1.on('disconnect',(socket)=>{
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console.log(`[Server Side] disconnection : ${socket1.id}`)
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rooms.forEach(it =>{
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it.players = new Map(
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[...it.players]
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.filter(([k, v]) => k !== socket1.id )
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)
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roomChanged(it)
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})
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})
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socket1.on('testing', (socket) => {
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data = JSON.parse(socket);
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console.clear();
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console.log(`[Server Side] Socket : ${socket}`)
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console.log(`[Server Side] JSON : ${socket}`)
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console.log(`[Server Side] data : ${data.id}`)
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if(rooms.length === 0)
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{
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map = new Map();
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map.set(data.nom,0);
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rooms.push({
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id: socket,
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id: data.id,
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players: map
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})
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roomChanged(rooms[0])
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}
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else
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{
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if(rooms.some(e => e.id === socket))
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res = rooms.filter(e => e.id === data.id);
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if(res[0] != null )
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{
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console.error("Ceci existe deja")
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console.log(res)
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if(res[0].players.get(data.nom) != null)
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{
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console.log(`[Server Side] Error : le joueur ${data.nom} est dejà dans la room`);
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}
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else
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{
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res[0].players.set(data.nom,0);
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roomChanged(res[0])
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}
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}
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else{
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map = new Map();
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map.set(data.nom,0);
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rooms.push({
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id: socket,
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id: data.id,
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players: map
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});
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roomChanged(rooms[rooms.length-1])
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}
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}
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displayAllRooms(rooms);
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@ -53,14 +85,36 @@ io.on('connection', (socket) => {
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function displayAllRooms(rooms)
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{
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console.log(`[Server Side] number of rooms : ${rooms.length}`);
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console.log(`------------`);
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rooms.forEach(element => {
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console.log(`[Server Side] room :`);
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console.log(element);
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console.log(`[Server Side] room : ${element.id}`);
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displayAllPlayers(element.players);
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console.log(`------------`);
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});
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}
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function displayAllPlayers(players)
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{
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console.log("[Server Side]: Players :")
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players.forEach((element,key) => {
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console.log(`[Server Side]: ${key} -> ${element}`);
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});
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}
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function roomChanged(room)
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{
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if(room.players.size === 0)
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{
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rooms = rooms.filter((it)=>{
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it !== room
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})
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}
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room.players.forEach((element,key) => {
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io.to(key).emit('players',JSON.stringify(Array.from(room.players.entries())))
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});
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}
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