class CardToHtml {
static create(card) {
const gameWindow = document.querySelector('#main');
let div = document.createElement('div');
div.setAttribute('class','card');
gameWindow.appendChild(div);
const svg = this.createPath(card.shape,card.color,card.filling,card.outline);
div.appendChild(svg);
}
createSVG(shape,color,filling,outline) {
if(shape === null) shape = "oval";
if(color === null) color = "#000000";
if(filling === null) filling = "fill";
// Can be optimized by just adding svg as string -> svg is constant
// class="item" height="160" width="80" viewBox="0 0 200 400"
const svg = document.createElement('svg');
svg.setAttribute("class","item");
svg.setAttribute("height","160");
svg.setAttribute("width","80");
svg.setAttribute("viewBox","0 0 200 400");
const path = document.createElement('path');
path.setAttribute("d",SHAPE_PATH[shape]);
if(outline !== null){
Object.keys(OUTLINE_SPEC[outline]).forEach(function(k){
path.setAttribute(k,OUTLINE_SPEC[outline[k]]);
});
path.setAttribute("stroke","#000000");
}
path.setAttribute("stroke",color);
path.setAttribute("fill",color);
path.setAttribute("mask","none");
svg.appendChild(path);
return svg;
}
}