steps can now contain individual content on editor side

pull/114/head
maxime 1 year ago
parent 034afc3649
commit d26edd791a

@ -1,5 +1 @@
<svg viewBox="0 0 80 49" fill="none" xmlns="http://www.w3.org/2000/svg">
<path d="M24.5 4.5H55.5C66.5457 4.5 75.5 13.4543 75.5 24.5C75.5 35.5457 66.5457 44.5 55.5 44.5H24.5C13.4543 44.5 4.5 35.5457 4.5 24.5C4.5 13.4543 13.4543 4.5 24.5 4.5Z"
stroke="black" stroke-width="9"/>
<line x1="24.5" y1="24.5" x2="55.5" y2="24.5" stroke="black" stroke-width="9" stroke-linecap="round"/>
</svg>
<svg xmlns="http://www.w3.org/2000/svg" height="24" viewBox="0 -960 960 960" width="24"><path d="M240-440q-17 0-28.5-11.5T200-480q0-17 11.5-28.5T240-520h480q17 0 28.5 11.5T760-480q0 17-11.5 28.5T720-440H240Z"/></svg>

Before

Width:  |  Height:  |  Size: 405 B

After

Width:  |  Height:  |  Size: 216 B

@ -1,45 +1,87 @@
import {StepInfoNode} from "../../model/tactic/Tactic";
import "../../style/steps-tree.css"
import BendableArrow from "../arrows/BendableArrow";
import {useRef} from "react";
import { StepInfoNode } from "../../model/tactic/Tactic"
import BendableArrow from "../arrows/BendableArrow"
import { useRef } from "react"
import AddSvg from "../../assets/icon/add.svg?react"
import RemoveSvg from "../../assets/icon/remove.svg?react"
export interface StepsTreeProps {
root: StepInfoNode
onAddChildren: (parent: StepInfoNode) => void
onRemoveNode: (node: StepInfoNode) => void
onStepSelected: (node: StepInfoNode) => void
}
export default function StepsTree({root}: StepsTreeProps) {
return <div className="steps-tree">
<StepsTreeNode node={root}/>
</div>
export default function StepsTree({
root,
onAddChildren,
onRemoveNode,
onStepSelected,
}: StepsTreeProps) {
return (
<div className="steps-tree">
<StepsTreeNode
node={root}
isNodeRoot={true}
onStepSelected={onStepSelected}
onAddChildren={onAddChildren}
onRemoveNode={onRemoveNode}
/>
</div>
)
}
interface StepsTreeContentProps {
node: StepInfoNode
isNodeRoot: boolean
onAddChildren: (parent: StepInfoNode) => void
onRemoveNode: (node: StepInfoNode) => void
onStepSelected: (node: StepInfoNode) => void
}
function StepsTreeNode({node}: StepsTreeContentProps) {
function StepsTreeNode({
node,
isNodeRoot,
onAddChildren,
onRemoveNode,
onStepSelected,
}: StepsTreeContentProps) {
const ref = useRef<HTMLDivElement>(null)
return (
<div ref={ref}
className={"step-group"}>
<StepPiece id={node.id}/>
{node.children.map(child => (
<div ref={ref} className={"step-group"}>
<StepPiece
id={node.id}
onAddButtonClicked={() => onAddChildren(node)}
onRemoveButtonClicked={
isNodeRoot ? undefined : () => onRemoveNode(node)
}
onSelected={() => onStepSelected(node)}
/>
{node.children.map((child) => (
<BendableArrow
key={child.id}
area={ref}
startPos={"step-piece-" + node.id}
segments={[{next: "step-piece-" + child.id}]}
onSegmentsChanges={() => {
}}
segments={[{ next: "step-piece-" + child.id }]}
onSegmentsChanges={() => {}}
forceStraight={true}
wavy={false}
//TODO remove magic constant
//TODO remove magic constants
startRadius={10}
endRadius={10}
/>
))}
<div className={"step-children"}>
{node.children.map(child => <StepsTreeNode key={child.id} node={child}/>)}
{node.children.map((child) => (
<StepsTreeNode
key={child.id}
isNodeRoot={false}
node={child}
onAddChildren={onAddChildren}
onRemoveNode={onRemoveNode}
onStepSelected={onStepSelected}
/>
))}
</div>
</div>
)
@ -47,11 +89,37 @@ function StepsTreeNode({node}: StepsTreeContentProps) {
interface StepPieceProps {
id: number
onAddButtonClicked?: () => void
onRemoveButtonClicked?: () => void
onSelected: () => void
}
function StepPiece({id}: StepPieceProps) {
function StepPiece({
id,
onAddButtonClicked,
onRemoveButtonClicked,
onSelected,
}: StepPieceProps) {
return (
<div id={"step-piece-" + id} className={"step-piece"}>
<div
id={"step-piece-" + id}
tabIndex={1}
className={"step-piece"}
onClick={onSelected}>
<div className="step-piece-actions">
{onAddButtonClicked && (
<AddSvg
onClick={() => onAddButtonClicked()}
className={"add-icon"}
/>
)}
{onRemoveButtonClicked && (
<RemoveSvg
onClick={() => onRemoveButtonClicked()}
className={"remove-icon"}
/>
)}
</div>
<p>{id}</p>
</div>
)

@ -4,15 +4,15 @@ import {
PlayerLike,
PlayerPhantom,
} from "../model/tactic/Player"
import {ratioWithinBase} from "../geo/Pos"
import { ratioWithinBase } from "../geo/Pos"
import {
ComponentId,
TacticComponent,
StepContent,
} from "../model/tactic/Tactic"
import {overlaps} from "../geo/Box"
import {Action, ActionKind, moves} from "../model/tactic/Action"
import {removeBall, updateComponent} from "./TacticContentDomains"
import { overlaps } from "../geo/Box"
import { Action, ActionKind, moves } from "../model/tactic/Action"
import { removeBall, updateComponent } from "./TacticContentDomains"
import {
areInSamePath,
changePlayerBallState,
@ -22,7 +22,7 @@ import {
isNextInPath,
removePlayer,
} from "./PlayerDomains"
import {BALL_TYPE} from "../model/tactic/CourtObjects"
import { BALL_TYPE } from "../model/tactic/CourtObjects"
export function getActionKind(
target: TacticComponent | null,
@ -31,12 +31,12 @@ export function getActionKind(
switch (ballState) {
case BallState.HOLDS_ORIGIN:
return target
? {kind: ActionKind.SHOOT, nextState: BallState.PASSED_ORIGIN}
: {kind: ActionKind.DRIBBLE, nextState: ballState}
? { kind: ActionKind.SHOOT, nextState: BallState.PASSED_ORIGIN }
: { kind: ActionKind.DRIBBLE, nextState: ballState }
case BallState.HOLDS_BY_PASS:
return target
? {kind: ActionKind.SHOOT, nextState: BallState.PASSED}
: {kind: ActionKind.DRIBBLE, nextState: ballState}
? { kind: ActionKind.SHOOT, nextState: BallState.PASSED }
: { kind: ActionKind.DRIBBLE, nextState: ballState }
case BallState.PASSED_ORIGIN:
case BallState.PASSED:
case BallState.NONE:
@ -222,7 +222,7 @@ export function createAction(
forceHasBall: boolean,
attachedTo?: ComponentId,
): ComponentId {
const {x, y} = ratioWithinBase(arrowHead, courtBounds)
const { x, y } = ratioWithinBase(arrowHead, courtBounds)
let itemIndex: number
let originPlayer: Player
@ -274,14 +274,14 @@ export function createAction(
id: phantomId,
pos: attachedTo
? {
type: "follows",
attach: attachedTo,
}
type: "follows",
attach: attachedTo,
}
: {
type: "fixed",
x,
y,
},
type: "fixed",
x,
y,
},
originPlayerId: originPlayer.id,
ballState: phantomState,
actions: [],
@ -320,13 +320,13 @@ export function createAction(
action = {
target: toId,
type: actionKind,
segments: [{next: toId}],
segments: [{ next: toId }],
}
} else {
action = {
target: toId,
type: actionKind,
segments: [{next: toId}],
segments: [{ next: toId }],
}
}
@ -355,7 +355,7 @@ export function createAction(
const action: Action = {
target: phantomId,
type: actionKind,
segments: [{next: phantomId}],
segments: [{ next: phantomId }],
}
return {
newContent: updateComponent(
@ -535,7 +535,7 @@ export function spreadNewStateFromOriginStateChange(
i-- // step back
} else {
// do not change the action type if it is a shoot action
const {kind, nextState} = getActionKindBetween(
const { kind, nextState } = getActionKindBetween(
origin,
actionTarget,
newState,

@ -1,11 +1,31 @@
import {BallState, Player, PlayerLike, PlayerPhantom,} from "../model/tactic/Player"
import {ComponentId, StepContent, TacticComponent,} from "../model/tactic/Tactic"
import {removeComponent, updateComponent} from "./TacticContentDomains"
import {removeAllActionsTargeting, spreadNewStateFromOriginStateChange,} from "./ActionsDomains"
import {ActionKind} from "../model/tactic/Action"
import {add, minus, norm, Pos, posWithinBase, ratioWithinBase, relativeTo,} from "../geo/Pos.ts"
import {PLAYER_RADIUS_PIXELS} from "../components/editor/CourtPlayer.tsx"
import {
BallState,
Player,
PlayerLike,
PlayerPhantom,
} from "../model/tactic/Player"
import {
ComponentId,
StepContent,
TacticComponent,
} from "../model/tactic/Tactic"
import { removeComponent, updateComponent } from "./TacticContentDomains"
import {
removeAllActionsTargeting,
spreadNewStateFromOriginStateChange,
} from "./ActionsDomains"
import { ActionKind } from "../model/tactic/Action"
import {
add,
minus,
norm,
Pos,
posWithinBase,
ratioWithinBase,
relativeTo,
} from "../geo/Pos.ts"
import { PLAYER_RADIUS_PIXELS } from "../components/editor/CourtPlayer.tsx"
export function getOrigin(
pathItem: PlayerPhantom,
@ -270,9 +290,9 @@ export function truncatePlayerPath(
truncateStartIdx == 0
? null
: {
...path,
items: path.items.toSpliced(truncateStartIdx),
},
...path,
items: path.items.toSpliced(truncateStartIdx),
},
},
content,
)

@ -0,0 +1,36 @@
import { StepInfoNode } from "../model/tactic/Tactic"
export function addStepNode(
root: StepInfoNode,
parent: StepInfoNode,
child: StepInfoNode,
): StepInfoNode {
if (root.id === parent.id) {
return {
...root,
children: root.children.concat(child),
}
}
return {
...root,
children: root.children.map((c) => addStepNode(c, parent, child)),
}
}
export function removeStepNode(
root: StepInfoNode,
node: StepInfoNode,
): StepInfoNode | null {
if (root.id === node.id) {
return null
}
return {
...root,
children: root.children.flatMap((child) => {
const result = removeStepNode(child, node)
return result ? [result] : []
}),
}
}

@ -1,4 +1,5 @@
import {Pos, ratioWithinBase} from "../geo/Pos"
import { Pos, ratioWithinBase } from "../geo/Pos"
import {
BallState,
Player,
@ -18,10 +19,10 @@ import {
StepContent,
} from "../model/tactic/Tactic"
import {overlaps} from "../geo/Box"
import {RackedCourtObject, RackedPlayer} from "./RackedItems"
import {changePlayerBallState, getComponent, getOrigin} from "./PlayerDomains"
import {ActionKind} from "../model/tactic/Action.ts"
import { overlaps } from "../geo/Box"
import { RackedCourtObject, RackedPlayer } from "./RackedItems"
import { changePlayerBallState, getComponent, getOrigin } from "./PlayerDomains"
import { ActionKind } from "../model/tactic/Action.ts"
export function placePlayerAt(
refBounds: DOMRect,
@ -50,7 +51,6 @@ export function placeObjectAt(
): StepContent {
const pos = ratioWithinBase(refBounds, courtBounds)
let courtObject: CourtObject
switch (rackedObject.key) {
@ -188,9 +188,9 @@ export function moveComponent(
phantomIdx == 0
? origin
: getComponent(
originPathItems[phantomIdx - 1],
content.components,
)
originPathItems[phantomIdx - 1],
content.components,
)
// detach the action from the screen target and transform it to a regular move action to the phantom.
content = updateComponent(
{
@ -198,18 +198,18 @@ export function moveComponent(
actions: playerBeforePhantom.actions.map((a) =>
a.target === referent
? {
...a,
segments: a.segments.toSpliced(
a.segments.length - 2,
1,
{
...a.segments[a.segments.length - 1],
next: component.id,
},
),
target: component.id,
type: ActionKind.MOVE,
}
...a,
segments: a.segments.toSpliced(
a.segments.length - 2,
1,
{
...a.segments[a.segments.length - 1],
next: component.id,
},
),
target: component.id,
type: ActionKind.MOVE,
}
: a,
),
},
@ -222,9 +222,9 @@ export function moveComponent(
...component,
pos: isPhantom
? {
type: "fixed",
...newPos,
}
type: "fixed",
...newPos,
}
: newPos,
},
content,
@ -287,5 +287,5 @@ export function getRackPlayers(
c.type == "player" && c.team == team && c.role == role,
) == -1,
)
.map((key) => ({team, key}))
.map((key) => ({ team, key }))
}

@ -2,16 +2,19 @@ import { Player, PlayerPhantom } from "./Player"
import { Action } from "./Action"
import { CourtObject } from "./CourtObjects"
export interface Tactic {
export interface TacticInfo {
readonly id: number
readonly name: string
readonly courtType: CourtType
readonly currentStepContent: StepContent
readonly rootStepNode: StepInfoNode
}
export interface StepContent {
export interface TacticStep {
readonly stepId: number
readonly content: StepContent
}
export interface StepContent {
readonly components: TacticComponent[]
}

@ -14,19 +14,24 @@ import TitleInput from "../components/TitleInput"
import PlainCourt from "../assets/court/full_court.svg?react"
import HalfCourt from "../assets/court/half_court.svg?react"
import {BallPiece} from "../components/editor/BallPiece"
import { BallPiece } from "../components/editor/BallPiece"
import {Rack} from "../components/Rack"
import {PlayerPiece} from "../components/editor/PlayerPiece"
import { Rack } from "../components/Rack"
import { PlayerPiece } from "../components/editor/PlayerPiece"
import {
CourtType, StepContent, StepInfoNode,
Tactic,
CourtType,
StepContent,
StepInfoNode,
TacticComponent,
TacticInfo,
} from "../model/tactic/Tactic"
import { fetchAPI, fetchAPIGet } from "../Fetcher"
import SavingState, {SaveState, SaveStates,} from "../components/editor/SavingState"
import SavingState, {
SaveState,
SaveStates,
} from "../components/editor/SavingState"
import { BALL_TYPE } from "../model/tactic/CourtObjects"
import { CourtAction } from "../components/editor/CourtAction"
@ -45,13 +50,25 @@ import {
updateComponent,
} from "../editor/TacticContentDomains"
import {BallState, Player, PlayerInfo, PlayerLike, PlayerTeam,} from "../model/tactic/Player"
import {RackedCourtObject, RackedPlayer} from "../editor/RackedItems"
import {
BallState,
Player,
PlayerInfo,
PlayerLike,
PlayerTeam,
} from "../model/tactic/Player"
import { RackedCourtObject, RackedPlayer } from "../editor/RackedItems"
import CourtPlayer from "../components/editor/CourtPlayer"
import {createAction, getActionKind, isActionValid, removeAction,} from "../editor/ActionsDomains"
import {
createAction,
getActionKind,
isActionValid,
removeAction,
} from "../editor/ActionsDomains"
import ArrowAction from "../components/actions/ArrowAction"
import {middlePos, Pos, ratioWithinBase} from "../geo/Pos"
import {Action, ActionKind} from "../model/tactic/Action"
import { middlePos, Pos, ratioWithinBase } from "../geo/Pos"
import { Action, ActionKind } from "../model/tactic/Action"
import BallAction from "../components/actions/BallAction"
import {
changePlayerBallState,
@ -63,6 +80,7 @@ import { CourtBall } from "../components/editor/CourtBall"
import { useNavigate, useParams } from "react-router-dom"
import { DEFAULT_TACTIC_NAME } from "./NewTacticPage.tsx"
import StepsTree from "../components/editor/StepsTree"
import { addStepNode, removeStepNode } from "../editor/StepsDomain"
const ERROR_STYLE: CSSProperties = {
borderColor: "red",
@ -72,15 +90,16 @@ const GUEST_MODE_CONTENT_STORAGE_KEY = "guest_mode_content"
const GUEST_MODE_TITLE_STORAGE_KEY = "guest_mode_title"
export interface EditorViewProps {
tactic: Tactic
tactic: TacticInfo
onContentChange: (tactic: StepContent) => Promise<SaveState>
onNameChange: (name: string) => Promise<boolean>
}
interface TacticDto {
id: number
name: string
courtType: CourtType
content: string
content: { components: TacticComponent[] }
root: StepInfoNode
}
@ -94,9 +113,9 @@ export default function EditorPage({ guestMode }: EditorPageProps) {
return {
id: -1,
courtType: "PLAIN",
content: '{"components": []}',
content: { components: [] },
name: DEFAULT_TACTIC_NAME,
root: {id: 1, children: []}
root: { id: 1, children: [] },
}
}
return null
@ -117,13 +136,17 @@ export default function EditorPage({ guestMode }: EditorPageProps) {
const treeResponse = await treeResponsePromise
const contentResponse = await contentResponsePromise
if (infoResponse.status == 401 || contentResponse.status == 401) {
if (
infoResponse.status == 401 ||
treeResponse.status == 401 ||
contentResponse.status == 401
) {
navigation("/login")
return
}
const { name, courtType } = await infoResponse.json()
const content = await contentResponse.text()
const content = await contentResponse.json()
const { root } = await treeResponse.json()
setTactic({ id, name, courtType, content, root })
@ -136,10 +159,11 @@ export default function EditorPage({ guestMode }: EditorPageProps) {
return (
<Editor
id={id}
rootStepNode={tactic.root}
initialStepsNode={tactic.root}
courtType={tactic.courtType}
content={tactic.content}
name={tactic.name}
initialStepContent={tactic.content}
initialName={tactic.name}
initialStepId={1}
/>
)
}
@ -153,23 +177,63 @@ function EditorLoadingScreen() {
export interface EditorProps {
id: number
name: string
content: string
courtType: CourtType,
rootStepNode: StepInfoNode
initialName: string
courtType: "PLAIN" | "HALF"
initialStepContent: StepContent
initialStepId: number
initialStepsNode: StepInfoNode
}
function Editor({ id, name, courtType, content, rootStepNode }: EditorProps) {
function Editor({
id,
initialName,
courtType,
initialStepContent,
initialStepId,
initialStepsNode,
}: EditorProps) {
const isInGuestMode = id == -1
const navigate = useNavigate()
const storageContent = localStorage.getItem(GUEST_MODE_CONTENT_STORAGE_KEY)
const stepContent =
isInGuestMode && storageContent != null ? storageContent : content
const stepInitialContent = {
...(isInGuestMode && storageContent != null
? JSON.parse(storageContent)
: initialStepContent),
}
const storageName = localStorage.getItem(GUEST_MODE_TITLE_STORAGE_KEY)
const editorName = isInGuestMode && storageName != null ? storageName : name
const storage_name = localStorage.getItem(GUEST_MODE_TITLE_STORAGE_KEY)
const editorName =
isInGuestMode && storage_name != null ? storage_name : initialName
const navigate = useNavigate()
const [stepId, setStepId] = useState(initialStepId)
const [stepContent, setStepContent, saveState] = useContentState(
stepInitialContent,
isInGuestMode ? SaveStates.Guest : SaveStates.Ok,
useMemo(
() =>
debounceAsync(async (content: StepContent) => {
if (isInGuestMode) {
localStorage.setItem(
GUEST_MODE_CONTENT_STORAGE_KEY,
JSON.stringify(content),
)
return SaveStates.Guest
}
const response = await fetchAPI(
`tactics/${id}/steps/${stepId}`,
{
content: {
components: content.components,
},
},
"PUT",
)
return response.ok ? SaveStates.Ok : SaveStates.Err
}, 250),
[id, isInGuestMode, stepId],
),
)
return (
<EditorView
@ -177,12 +241,13 @@ function Editor({ id, name, courtType, content, rootStepNode }: EditorProps) {
name: editorName,
id,
courtType,
currentStepContent: {
stepId: 1,
...JSON.parse(stepContent)
},
rootStepNode,
rootStepNode: initialStepsNode,
}}
currentStepContent={stepContent}
currentStepId={stepId}
setCurrentStepContent={(content) => setStepContent(content, true)}
courtType={courtType}
saveState={saveState}
onContentChange={async (content: StepContent) => {
if (isInGuestMode) {
localStorage.setItem(
@ -195,7 +260,6 @@ function Editor({ id, name, courtType, content, rootStepNode }: EditorProps) {
`tactics/${id}/steps/1`,
{ content },
"PUT",
)
if (response.status == 401) {
navigate("/login")
@ -212,47 +276,70 @@ function Editor({ id, name, courtType, content, rootStepNode }: EditorProps) {
`tactics/${id}/name`,
{ name },
"PUT",
)
if (response.status == 401) {
navigate("/login")
}
return response.ok
}}
onStepSelected={() => {
selectStep={async (step) => {
const response = await fetchAPIGet(
`tactics/${id}/steps/${step}`,
)
if (!response.ok) return null
setStepContent(
{ stepId: step, ...(await response.json()) },
false,
)
}}
onAddStep={async (parent) => {
const response = await fetchAPI(`tactics/${id}/steps`, {
parentId: parent.id,
})
if (!response.ok) return null
const { stepId } = await response.json()
return { id: stepId, children: [] }
}}
onRemoveStep={async (step) => {
const response = await fetchAPI(
`tactics/${id}/steps/${step.id}`,
{},
"DELETE",
)
return response.ok
}}
stepsContentsRoot={rootStepNode}
courtType={courtType}
/>
)
}
export interface EditorViewProps {
tactic: Tactic
onContentChange: (tactic: StepContent) => Promise<SaveState>
onStepSelected: (stepId: number) => void,
tactic: TacticInfo
currentStepContent: StepContent
currentStepId: number
saveState: SaveState
setCurrentStepContent: Dispatch<SetStateAction<StepContent>>
selectStep: (stepId: number) => void
onNameChange: (name: string) => Promise<boolean>
stepsContentsRoot: StepInfoNode
onRemoveStep: (step: StepInfoNode) => Promise<boolean>
onAddStep: (parent: StepInfoNode) => Promise<StepInfoNode | null>
courtType: "PLAIN" | "HALF"
}
function EditorView({
tactic: {id, name, currentStepContent: initialContent},
onContentChange,
onNameChange,
onStepSelected,
stepsContentsRoot,
courtType,
}: EditorViewProps) {
const isInGuestMode = id == -1
tactic: { name, rootStepNode: initialStepsNode },
setCurrentStepContent: setContent,
currentStepContent: content,
saveState,
onNameChange,
selectStep,
onRemoveStep,
onAddStep,
courtType,
}: EditorViewProps) {
const [titleStyle, setTitleStyle] = useState<CSSProperties>({})
const [content, setContent, saveState] = useContentState(
initialContent,
isInGuestMode ? SaveStates.Guest : SaveStates.Ok,
useMemo(() => debounceAsync(onContentChange), [onContentChange]),
)
const [rootStepsNode, setRootStepsNode] = useState(initialStepsNode)
const [allies, setAllies] = useState(() =>
getRackPlayers(PlayerTeam.Allies, content.components),
@ -262,7 +349,7 @@ function EditorView({
)
const [objects, setObjects] = useState<RackedCourtObject[]>(() =>
isBallOnCourt(content) ? [] : [{key: "ball"}],
isBallOnCourt(content) ? [] : [{ key: "ball" }],
)
const [previewAction, setPreviewAction] = useState<ActionPreview | null>(
@ -287,7 +374,7 @@ function EditorView({
)
useEffect(() => {
setObjects(isBallOnCourt(content) ? [] : [{key: "ball"}])
setObjects(isBallOnCourt(content) ? [] : [{ key: "ball" }])
}, [setObjects, content])
const insertRackedPlayer = (player: Player) => {
@ -300,7 +387,7 @@ function EditorView({
setter = setAllies
}
if (player.ballState == BallState.HOLDS_BY_PASS) {
setObjects([{key: "ball"}])
setObjects([{ key: "ball" }])
}
setter((players) => [
...players,
@ -499,7 +586,7 @@ function EditorView({
setContent((content) => removeBall(content))
setObjects((objects) => [
...objects,
{key: "ball"},
{ key: "ball" },
])
}}
/>
@ -536,7 +623,7 @@ function EditorView({
<div id="main-div">
<div id="topbar-div">
<div id="topbar-left">
<SavingState state={saveState}/>
<SavingState state={saveState} />
</div>
<div id="title-input-div">
<TitleInput
@ -608,7 +695,7 @@ function EditorView({
<div id="court-div-bounds">
<BasketCourt
components={content.components}
courtImage={<Court courtType={courtType}/>}
courtImage={<Court courtType={courtType} />}
courtRef={courtRef}
previewAction={previewAction}
renderComponent={renderComponent}
@ -617,7 +704,39 @@ function EditorView({
</div>
</div>
</div>
<EditorStepsTree isVisible={isStepsTreeVisible} root={stepsContentsRoot}/>
<EditorStepsTree
isVisible={isStepsTreeVisible}
root={rootStepsNode}
onAddChildren={useCallback(
async (parent) => {
const addedNode = await onAddStep(parent)
if (addedNode == null) {
console.error(
"could not add step : onAddStep returned null node",
)
return
}
setRootStepsNode((root) =>
addStepNode(root, parent, addedNode),
)
},
[onAddStep],
)}
onRemoveNode={useCallback(
async (removed) => {
const isOk = await onRemoveStep(removed)
if (isOk)
setRootStepsNode(
(root) => removeStepNode(root, removed)!,
)
},
[onRemoveStep],
)}
onStepSelected={useCallback(
(node) => selectStep(node.id),
[selectStep],
)}
/>
</div>
</div>
)
@ -626,60 +745,30 @@ function EditorView({
interface EditorStepsTreeProps {
isVisible: boolean
root: StepInfoNode
onAddChildren: (parent: StepInfoNode) => void
onRemoveNode: (node: StepInfoNode) => void
onStepSelected: (node: StepInfoNode) => void
}
function EditorStepsTree({isVisible, root}: EditorStepsTreeProps) {
const fakeRoot: StepInfoNode = {
id: 0,
children: [
{
id: 1,
children: [
{
id: 2,
children: []
},
{
id: 3,
children: [{
id: 4,
children: []
}]
}
]
},
{
id: 5,
children: [
{
id: 6,
children: []
},
{
id: 7,
children: []
}
]
},
{
id: 8,
children: [
{
id: 9,
children: [
{
id: 10,
children: []
}
]
}
]
}
]
}
function EditorStepsTree({
isVisible,
root,
onAddChildren,
onRemoveNode,
onStepSelected,
}: EditorStepsTreeProps) {
return (
<div id="steps-div" style={{transform: isVisible ? "translateX(0)" : "translateX(100%)"}}>
<StepsTree root={fakeRoot}/>
<div
id="steps-div"
style={{
transform: isVisible ? "translateX(0)" : "translateX(100%)",
}}>
<StepsTree
root={root}
onStepSelected={onStepSelected}
onAddChildren={onAddChildren}
onRemoveNode={onRemoveNode}
/>
</div>
)
}
@ -695,12 +784,12 @@ interface PlayerRackProps {
}
function PlayerRack({
id,
objects,
setObjects,
courtRef,
setComponents,
}: PlayerRackProps) {
id,
objects,
setObjects,
courtRef,
setComponents,
}: PlayerRackProps) {
const courtBounds = useCallback(
() => courtRef.current!.getBoundingClientRect(),
[courtRef],
@ -728,7 +817,7 @@ function PlayerRack({
[courtBounds, setComponents],
)}
render={useCallback(
({team, key}: { team: PlayerTeam; key: string }) => (
({ team, key }: { team: PlayerTeam; key: string }) => (
<PlayerPiece
team={team}
text={key}
@ -754,15 +843,15 @@ interface CourtPlayerArrowActionProps {
}
function CourtPlayerArrowAction({
playerInfo,
player,
isInvalid,
content,
setContent,
setPreviewAction,
courtRef,
}: CourtPlayerArrowActionProps) {
playerInfo,
player,
isInvalid,
content,
setContent,
setPreviewAction,
courtRef,
}: CourtPlayerArrowActionProps) {
const courtBounds = useCallback(
() => courtRef.current!.getBoundingClientRect(),
[courtRef],
@ -817,7 +906,7 @@ function CourtPlayerArrowAction({
}
setContent((content) => {
let {createdAction, newContent} = createAction(
let { createdAction, newContent } = createAction(
player,
courtBounds(),
headRect,
@ -870,18 +959,18 @@ function isBallOnCourt(content: StepContent) {
function renderCourtObject(courtObject: RackedCourtObject) {
if (courtObject.key == "ball") {
return <BallPiece/>
return <BallPiece />
}
throw new Error("unknown racked court object " + courtObject.key)
}
function Court({courtType}: { courtType: string }) {
function Court({ courtType }: { courtType: string }) {
return (
<div id="court-image-div">
{courtType == "PLAIN" ? (
<PlainCourt id="court-image"/>
<PlainCourt id="court-image" />
) : (
<HalfCourt id="court-image"/>
<HalfCourt id="court-image" />
)}
</div>
)
@ -904,19 +993,23 @@ function useContentState<S>(
initialContent: S,
initialSaveState: SaveState,
saveStateCallback: (s: S) => Promise<SaveState>,
): [S, Dispatch<SetStateAction<S>>, SaveState] {
): [
S,
(newState: SetStateAction<S>, callSaveCallback: boolean) => void,
SaveState,
] {
const [content, setContent] = useState(initialContent)
const [savingState, setSavingState] = useState(initialSaveState)
const setContentSynced = useCallback(
(newState: SetStateAction<S>) => {
(newState: SetStateAction<S>, callSaveCallback: boolean) => {
setContent((content) => {
const state =
typeof newState === "function"
? (newState as (state: S) => S)(content)
: newState
if (state !== content) {
if (state !== content && callSaveCallback) {
setSavingState(SaveStates.Saving)
saveStateCallback(state)
.then(setSavingState)

@ -61,11 +61,15 @@
#steps-div {
background-color: var(--editor-tree-background);
overflow: hidden;
width: 20%;
transform: translateX(100%);
transition: transform 500ms;
overflow: scroll;
}
#steps-div::-webkit-scrollbar {
display: none;
}
#allies-rack,

@ -1,4 +1,5 @@
.step-piece {
position: relative;
font-family: monospace;
pointer-events: all;
@ -16,6 +17,42 @@
justify-content: center;
user-select: none;
cursor: pointer;
}
.step-piece:focus,
.step-piece:hover {
background-color: var(--editor-tree-step-piece-hovered);
}
.step-piece:focus-within .step-piece-actions {
visibility: visible;
}
.step-piece:hover .step-piece-actions {
visibility: visible;
}
.step-piece-actions {
visibility: hidden;
display: flex;
position: absolute;
column-gap: 5px;
top: -140%;
}
.add-icon,
.remove-icon {
background-color: white;
border-radius: 100%;
}
.add-icon {
fill: var(--add-icon-fill);
}
.remove-icon {
fill: var(--remove-icon-fill);
}
.step-children {
@ -45,4 +82,4 @@
padding-top: 10%;
height: 100%;
}
}

@ -31,4 +31,8 @@
--font-content: Helvetica;
--editor-tree-background: #503636;
--editor-tree-step-piece: #0bd9d9;
--editor-tree-step-piece-hovered: #ea9b9b;
--add-icon-fill: #00a206;
--remove-icon-fill: #e50046;
}

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