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Application-Web/front/components/editor/BasketCourt.tsx

273 lines
9.7 KiB

import { CourtBall } from "./CourtBall"
import {
ReactElement,
RefObject,
useCallback,
useLayoutEffect,
useState,
} from "react"
import CourtPlayer from "./CourtPlayer"
import { Player } from "../../model/tactic/Player"
import { Action, ActionKind } from "../../model/tactic/Action"
import ArrowAction from "../actions/ArrowAction"
import { middlePos, ratioWithinBase } from "../arrows/Pos"
import BallAction from "../actions/BallAction"
import { CourtObject } from "../../model/tactic/Ball"
import { contains } from "../arrows/Box"
import { CourtAction } from "../../views/editor/CourtAction"
export interface BasketCourtProps {
players: Player[]
actions: Action[]
objects: CourtObject[]
renderAction: (a: Action, key: number) => ReactElement
setActions: (f: (a: Action[]) => Action[]) => void
onPlayerRemove: (p: Player) => void
onPlayerChange: (p: Player) => void
onBallRemove: () => void
onBallMoved: (ball: DOMRect) => void
courtImage: ReactElement
courtRef: RefObject<HTMLDivElement>
}
export function BasketCourt({
players,
actions,
objects,
renderAction,
setActions,
onPlayerRemove,
onPlayerChange,
onBallMoved,
onBallRemove,
courtImage,
courtRef,
}: BasketCourtProps) {
function placeArrow(origin: Player, arrowHead: DOMRect) {
const originRef = document.getElementById(origin.id)!
const courtBounds = courtRef.current!.getBoundingClientRect()
const start = ratioWithinBase(
middlePos(originRef.getBoundingClientRect()),
courtBounds,
)
for (const player of players) {
if (player.id == origin.id) {
continue
}
const playerBounds = document
.getElementById(player.id)!
.getBoundingClientRect()
if (
!(
playerBounds.top > arrowHead.bottom ||
playerBounds.right < arrowHead.left ||
playerBounds.bottom < arrowHead.top ||
playerBounds.left > arrowHead.right
)
) {
const targetPos = document
.getElementById(player.id)!
.getBoundingClientRect()
const end = ratioWithinBase(middlePos(targetPos), courtBounds)
const action: Action = {
fromPlayerId: originRef.id,
toPlayerId: player.id,
type: origin.hasBall ? ActionKind.SHOOT : ActionKind.SCREEN,
moveFrom: start,
segments: [{ next: end }],
}
setActions((actions) => [...actions, action])
return
}
}
const action: Action = {
fromPlayerId: originRef.id,
type: origin.hasBall ? ActionKind.DRIBBLE : ActionKind.MOVE,
moveFrom: ratioWithinBase(
middlePos(originRef.getBoundingClientRect()),
courtBounds,
),
segments: [
{ next: ratioWithinBase(middlePos(arrowHead), courtBounds) },
],
}
setActions((actions) => [...actions, action])
}
const [previewAction, setPreviewAction] = useState<Action | null>(null)
const updateActionsRelatedTo = useCallback((player: Player) => {
const newPos = ratioWithinBase(
middlePos(
document.getElementById(player.id)!.getBoundingClientRect(),
),
courtRef.current!.getBoundingClientRect(),
)
setActions((actions) =>
actions.map((a) => {
if (a.fromPlayerId == player.id) {
return { ...a, moveFrom: newPos }
}
if (a.toPlayerId == player.id) {
const segments = a.segments.toSpliced(
a.segments.length - 1,
1,
{
...a.segments[a.segments.length - 1],
next: newPos,
},
)
return { ...a, segments }
}
return a
}),
)
}, [])
const [internActions, setInternActions] = useState<Action[]>([])
useLayoutEffect(() => setInternActions(actions), [actions])
return (
<div
className="court-container"
ref={courtRef}
style={{ position: "relative" }}>
{courtImage}
{players.map((player) => (
<CourtPlayer
key={player.id}
player={player}
onDrag={() => updateActionsRelatedTo(player)}
onChange={onPlayerChange}
onRemove={() => onPlayerRemove(player)}
courtRef={courtRef}
availableActions={(pieceRef) => [
<ArrowAction
key={1}
onHeadMoved={(headPos) => {
const baseBounds =
courtRef.current!.getBoundingClientRect()
const arrowHeadPos = middlePos(headPos)
const target = players.find(
(p) =>
p != player &&
contains(
document
.getElementById(p.id)!
.getBoundingClientRect(),
arrowHeadPos,
),
)
setPreviewAction((action) => ({
...action!,
segments: [
{
next: ratioWithinBase(
arrowHeadPos,
baseBounds,
),
},
],
type: player.hasBall
? target
? ActionKind.SHOOT
: ActionKind.DRIBBLE
: target
? ActionKind.SCREEN
: ActionKind.MOVE,
}))
}}
onHeadPicked={(headPos) => {
;(document.activeElement as HTMLElement).blur()
const baseBounds =
courtRef.current!.getBoundingClientRect()
setPreviewAction({
type: player.hasBall
? ActionKind.DRIBBLE
: ActionKind.MOVE,
fromPlayerId: player.id,
toPlayerId: undefined,
moveFrom: ratioWithinBase(
middlePos(
pieceRef.getBoundingClientRect(),
),
baseBounds,
),
segments: [
{
next: ratioWithinBase(
middlePos(headPos),
baseBounds,
),
},
],
})
}}
onHeadDropped={(headRect) => {
placeArrow(player, headRect)
setPreviewAction(null)
}}
/>,
player.hasBall && (
<BallAction
key={2}
onDrop={(ref) =>
onBallMoved(ref.getBoundingClientRect())
}
/>
),
]}
/>
))}
{internActions.map((action, idx) => renderAction(action, idx))}
{objects.map((object) => {
if (object.type == "ball") {
return (
<CourtBall
onMoved={onBallMoved}
ball={object}
onRemove={onBallRemove}
key="ball"
/>
)
}
throw new Error("unknown court object" + object.type)
})}
{previewAction && (
<CourtAction
courtRef={courtRef}
action={previewAction}
//do nothing on change, not really possible as it's a preview arrow
onActionDeleted={() => {}}
onActionChanges={() => {}}
/>
)}
</div>
)
}