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335 lines
11 KiB
335 lines
11 KiB
import {
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CSSProperties,
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Dispatch,
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SetStateAction,
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useCallback,
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useRef,
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useState,
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} from "react"
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import "../style/editor.css"
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import TitleInput from "../components/TitleInput"
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import {BasketCourt} from "../components/editor/BasketCourt"
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import {BallPiece} from "../components/editor/BallPiece";
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import {Ball} from "../tactic/Ball";
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import {Rack} from "../components/Rack"
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import {PlayerPiece} from "../components/editor/PlayerPiece"
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import {Player} from "../tactic/Player"
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import {Tactic, TacticContent} from "../tactic/Tactic"
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import {fetchAPI} from "../Fetcher"
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import {Team} from "../tactic/Team"
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import {calculateRatio} from "../Utils"
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import SavingState, {
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SaveState,
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SaveStates,
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} from "../components/editor/SavingState"
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import Draggable from "react-draggable";
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const ERROR_STYLE: CSSProperties = {
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borderColor: "red",
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}
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const GUEST_MODE_CONTENT_STORAGE_KEY = "guest_mode_content"
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const GUEST_MODE_TITLE_STORAGE_KEY = "guest_mode_title"
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export interface EditorViewProps {
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tactic: Tactic
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onContentChange: (tactic: TacticContent) => Promise<SaveState>
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onNameChange: (name: string) => Promise<boolean>
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}
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/**
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* information about a player that is into a rack
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*/
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interface RackedPlayer {
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team: Team
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key: string
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}
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export default function Editor({
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id,
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name,
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content,
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}: {
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id: number
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name: string
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content: string
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}) {
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const isInGuestMode = id == -1
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const storage_content = localStorage.getItem(GUEST_MODE_CONTENT_STORAGE_KEY)
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const editorContent =
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isInGuestMode && storage_content != null ? storage_content : content
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const storage_name = localStorage.getItem(GUEST_MODE_TITLE_STORAGE_KEY)
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const editorName = isInGuestMode && storage_name != null ? storage_name : name
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return (
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<EditorView
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tactic={{name: editorName, id, content: JSON.parse(editorContent)}}
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onContentChange={async (content: TacticContent) => {
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if (isInGuestMode) {
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localStorage.setItem(
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GUEST_MODE_CONTENT_STORAGE_KEY,
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JSON.stringify(content),
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)
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return SaveStates.Guest
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}
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return fetchAPI(`tactic/${id}/save`, {content}).then((r) =>
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r.ok ? SaveStates.Ok : SaveStates.Err,
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)
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}}
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onNameChange={async (name: string) => {
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if (isInGuestMode) {
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localStorage.setItem(GUEST_MODE_TITLE_STORAGE_KEY, name)
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return true //simulate that the name has been changed
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}
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return fetchAPI(`tactic/${id}/edit/name`, {name}).then(
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(r) => r.ok,
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)
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}}
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/>
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)
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}
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function EditorView({
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tactic: {id, name, content: initialContent},
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onContentChange,
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onNameChange,
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}: EditorViewProps) {
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const isInGuestMode = id == -1
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const [style, setStyle] = useState<CSSProperties>({})
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const [content, setContent, saveState] = useContentState(
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initialContent,
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isInGuestMode ? SaveStates.Guest : SaveStates.Ok,
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onContentChange,
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)
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const [allies, setAllies] = useState(
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getRackPlayers(Team.Allies, content.players),
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)
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const [opponents, setOpponents] = useState(
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getRackPlayers(Team.Opponents, content.players),
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)
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const [showBall, setShowBall] = useState(true)
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const ballPiece = useRef<HTMLDivElement>(null)
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const courtDivContentRef = useRef<HTMLDivElement>(null)
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const canDetach = (ref: HTMLDivElement) => {
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const refBounds = ref.getBoundingClientRect()
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const courtBounds = courtDivContentRef.current!.getBoundingClientRect()
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// check if refBounds overlaps courtBounds
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return !(
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refBounds.top > courtBounds.bottom ||
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refBounds.right < courtBounds.left ||
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refBounds.bottom < courtBounds.top ||
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refBounds.left > courtBounds.right
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)
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}
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const onPieceDetach = (ref: HTMLDivElement, element: RackedPlayer) => {
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const refBounds = ref.getBoundingClientRect()
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const courtBounds = courtDivContentRef.current!.getBoundingClientRect()
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const {x, y} = calculateRatio(refBounds, courtBounds)
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setContent((content) => {
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return {
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players: [
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...content.players,
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{
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id: "player-" + content.players.length,
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team: element.team,
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role: element.key,
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rightRatio: x,
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bottomRatio: y,
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hasBall: false
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},
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],
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}
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})
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}
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const onBallDrop = (ref : HTMLDivElement) => {
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const ballBounds = ref.getBoundingClientRect()
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let ballAssigned = false
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setContent(content => {
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const players = content.players.map(player => {
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if(ballAssigned) {
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return {...player, hasBall: false}
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}
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const playerBounds = document.getElementById(player.id)!.getBoundingClientRect()
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const doesOverlap = !(
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ballBounds.top > playerBounds.bottom ||
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ballBounds.right < playerBounds.left ||
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ballBounds.bottom < playerBounds.top ||
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ballBounds.left > playerBounds.right
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)
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if(doesOverlap) {
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ballAssigned = true
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}
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return {...player, hasBall: doesOverlap}
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})
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setShowBall(!ballAssigned)
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return {players: players}
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})
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}
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return (
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<div id="main-div">
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<div id="topbar-div">
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<div id="topbar-left">
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LEFT
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<SavingState state={saveState}/>
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</div>
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<div id="title-input-div">
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<TitleInput
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style={style}
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default_value={name}
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on_validated={(new_name) => {
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onNameChange(new_name).then((success) => {
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setStyle(success ? {} : ERROR_STYLE)
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})
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}}
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/>
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</div>
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<div id="topbar-right">RIGHT</div>
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</div>
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<div id="edit-div">
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<div id="racks">
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<Rack
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id="allies-rack"
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objects={allies}
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onChange={setAllies}
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canDetach={canDetach}
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onElementDetached={onPieceDetach}
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render={({team, key}) => (
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<PlayerPiece team={team} text={key} key={key} hasBall={false}/>
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)}
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/>
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{showBall && <BallPiece onDrop={() => onBallDrop(ballPiece.current!)} pieceRef={ballPiece}/>}
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<Rack
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id="opponent-rack"
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objects={opponents}
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onChange={setOpponents}
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canDetach={canDetach}
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onElementDetached={onPieceDetach}
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render={({team, key}) => (
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<PlayerPiece team={team} text={key} key={key} hasBall={false}/>
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)}
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/>
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</div>
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<div id="court-div">
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<div id="court-div-bounds" ref={courtDivContentRef}>
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<BasketCourt
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players={content.players}
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onBallDrop={onBallDrop}
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onPlayerChange={(player) => {
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setContent((content) => ({
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players: toSplicedPlayers(
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content.players,
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player,
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true,
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),
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}))
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}}
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onPlayerRemove={(player) => {
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setContent((content) => ({
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players: toSplicedPlayers(
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content.players,
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player,
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false,
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),
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}))
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let setter
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switch (player.team) {
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case Team.Opponents:
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setter = setOpponents
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break
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case Team.Allies:
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setter = setAllies
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}
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if(player.hasBall) {
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setShowBall(true)
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}
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setter((players) => [
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...players,
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{
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team: player.team,
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pos: player.role,
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key: player.role,
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},
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])
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}}
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/>
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</div>
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</div>
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</div>
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</div>
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)
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}
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function getRackPlayers(team: Team, players: Player[]): RackedPlayer[] {
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return ["1", "2", "3", "4", "5"]
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.filter(
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(role) =>
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players.findIndex((p) => p.team == team && p.role == role) ==
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-1,
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)
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.map((key) => ({team, key}))
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}
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function useContentState<S>(
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initialContent: S,
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initialSaveState: SaveState,
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saveStateCallback: (s: S) => Promise<SaveState>,
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): [S, Dispatch<SetStateAction<S>>, SaveState] {
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const [content, setContent] = useState(initialContent)
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const [savingState, setSavingState] = useState(initialSaveState)
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const setContentSynced = useCallback(
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(newState: SetStateAction<S>) => {
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setContent((content) => {
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const state =
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typeof newState === "function"
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? (newState as (state: S) => S)(content)
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: newState
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if (state !== content) {
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setSavingState(SaveStates.Saving)
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saveStateCallback(state)
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.then(setSavingState)
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.catch(() => setSavingState(SaveStates.Err))
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}
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return state
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})
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},
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[saveStateCallback],
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)
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return [content, setContentSynced, savingState]
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}
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function toSplicedPlayers(
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players: Player[],
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player: Player,
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replace: boolean,
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): Player[] {
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const idx = players.findIndex(
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(p) => p.team === player.team && p.role === player.role,
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)
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return players.toSpliced(idx, 1, ...(replace ? [player] : []))
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}
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