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Application-Web/src/geo/Pos.ts

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1.8 KiB

export interface Pos {
x: number
y: number
}
export function equals(a: Pos, b: Pos): boolean {
return a.x === b.x && a.y === b.y
}
export const NULL_POS: Pos = { x: 0, y: 0 }
/**
* Returns position of a relative to b
* @param a
* @param b
*/
export function relativeTo(a: Pos, b: Pos): Pos {
return { x: a.x - b.x, y: a.y - b.y }
}
/**
* Returns the middle position of the given rectangle
* @param rect
*/
export function middlePos(rect: DOMRect): Pos {
return { x: rect.x + rect.width / 2, y: rect.y + rect.height / 2 }
}
export function add(a: Pos, b: Pos): Pos {
return { x: a.x + b.x, y: a.y + b.y }
}
export function minus(a: Pos, b: Pos): Pos {
return { x: a.x - b.x, y: a.y - b.y }
}
export function mul(a: Pos, t: number): Pos {
return { x: a.x * t, y: a.y * t }
}
export function distance(a: Pos, b: Pos): number {
return Math.sqrt((a.x - b.x) ** 2 + (a.y - b.y) ** 2)
}
export function norm(vector: Pos): number {
return distance(NULL_POS, vector)
}
/**
* Returns the angle in radian between the two points
* @param a
* @param b
*/
export function angle(a: Pos, b: Pos): number {
const r = relativeTo(a, b)
return Math.atan2(r.x, r.y)
}
export function ratioWithinBase(pos: Pos, base: DOMRect): Pos {
return {
x: (pos.x - base.x) / base.width,
y: (pos.y - base.y) / base.height,
}
}
export function posWithinBase(ratio: Pos, base: DOMRect): Pos {
return {
x: ratio.x * base.width,
y: ratio.y * base.height,
}
}
export function middle(a: Pos, b: Pos): Pos {
return {
x: a.x / 2 + b.x / 2,
y: a.y / 2 + b.y / 2,
}
}
export function rotate(vec: Pos, rad: number): Pos {
return {
x: Math.cos(rad) * vec.x - Math.sin(rad) * vec.y,
y: Math.sin(rad) * vec.x + Math.cos(rad) * vec.y,
}
}