# spell

name: Undeath Ward
level: cleric 5, inquisitor 4, sorcerer/wizard 6, witch 6
school: abjuration
casting_time: 1 standard action
components: V, S, M/DF (powdered silver)
range: 10 ft.
area: 10-ft.-radius emanation, centered on you
duration: 1 minute/level (D)
saving_throw: none or Will negates (see text)
spell_resistance: yes
description:
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name: Undeath to Death
level: cleric/oracle 6, inquisitor 6, sorcerer/wizard 6
school: necromancy
components: : V, S, M/DF (diamond powder worth 500 gp)
area: several undead creatures within a 40-ft.-radius burst
saving_throw: Will negates
description:
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name: Underbrush Decoy
level: druid 1, ranger 1, shaman 1
school: transmutation
casting_time: 1 swift action
components: S
range: close (25 ft. + 5 ft./2 levels)
target: one non-creature plant of size Tiny, Small, or Medium
duration: 1 round
saving_throw: Will negates (object)
spell_resistance: yes (object)
description:
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name: Undetectable Alignment
school: abjuration
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature or object
duration: 24 hours
saving_throw: Will negates (object)
spell_resistance: yes (object)
level:
alchemist 2, antipaladin 2, bard 1, cleric/oracle 2, inquisitor 2, mesmerist 1, paladin 2, psychic 2

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name: Undetectable Trap
level: antipaladin 2, occultist 3, ranger 2
school: illusion (glamer)
casting_time: 10 minutes (see text)
components: V, S, M (a square of black silk worth 50 gp)
range: touch
target: trap touched
duration: 1 day/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Undine’s Curse
level: sorcerer/wizard 1, witch 1
school: necromancy [curse, evil]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 hour/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Unerring Tracker
level: alchemist 5, druid 6, occultist 4, ranger 4
school: divination
casting_time: 10 minutes
components: V, S, DF
range: personal
target: you
duration: 10 minutes/level
saving_throw: none
spell_resistance: no
description:
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name: Unerring Weapon
level: bloodrager 1, inquisitor 1, magus 1, psychic 1, sorcerer/wizard 1, witch 1
school: transmutation
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components: V, S
range: close (25 ft. + 5 ft./2 levels)
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name: Unfetter
level: summoner/unchained summoner 1
school: transmutation
casting_time: 1 standard action
components: V, S, M (a broken chain)
range: medium (100 ft. + 10 ft./level)
duration: 10 minutes/level
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name: Unflappable Mien
level: bard 3, mesmerist 3, occultist 3, psychic 3, sorcerer/wizard 3
school: evocation [force]
casting_time: 1 standard action
components: V, S, F (a diamond clasp, brooch , or pin worth at least 100 gp)
range: personal
target: you
duration: 10 minutes/level or until discharged; see text
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name: Unhallow
level: cleric/oracle 5, druid 5, inquisitor 5
school: evocation [evil]
casting_time: 24 hours
range: touch
area: 40-ft. radius emanating from the touched point
duration: instantaneous
saving_throw: see text
spell_resistance: see text
components:
V, S, M (herbs, oils, and incense worth at least 1,000 gp, plus 1,000 gp per level of the spell to be tied to the area)

description:
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name: Unhallowed Blows
level: antipaladin 1, cleric 1, inquisitor 1, sorcerer/wizard 1, witch 1
school: transmutation [evil]
casting_time: 1 standard action
components: V, S, M/DF (a pinch of dust from a destroyed undead creature)
range: close (25 ft. + 5 ft./2 levels)
target: one undead creature/level, no two of which can be more than 30 ft. apart
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name: Unholy Aura
level: cleric/oracle 8
school: abjuration [evil]
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components: V, S, F (a tiny reliquary worth 500 gp)
range: 20 ft.
duration: 1 round/level (D)
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level: cleric/oracle 4, inquisitor 4
school: evocation [evil]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
area: 20-ft.-radius spread
duration: instantaneous (1d4 rounds); see text
saving_throw: Will partial
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name: Unholy Ice
level: cleric/oracle 5
school: transmutation [cold, evil, water]
casting_time: 1 standard action
components: V, S, M (a flask of unholy water or 5 pounds of powdered silver worth 25 gp)
description:
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name: Unholy Ice Weapon
school: transmutation [cold, evil, water]
components: V, S, M (a flask of unholy water or 5 pounds of powdered silver worth 25 gp)
level:
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name: Unholy Sword
level: antipaladin 4
school: evocation [evil]
casting_time: 1 standard action
components: V, S
range: touch
target: melee weapon touched
duration: 1 round/level
spell_resistance: no
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name: Unholy Ward
level: antipaladin 3, cleric 4, inquisitor 3, sorcerer/wizard 4
school: abjuration [evil]
casting_time: 1 standard action
components: V, S, DF
range: personal
target: you
duration: 10 minutes/level (D)
saving_throw: Fort negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Universal Formula
level: alchemist 4
school: transmutation
casting_time: 1 standard action
components: V, S, M (quicksilver and powdered platinum worth 100 gp)
range: personal
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description:
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name: Unlife Current
level: antipaladin 3, cleric 3, druid 3, hunter 3, oracle 3, ranger 3, shaman 3, warpriest 3
school: conjuration (healing) [water]
casting_time: 1 standard action
components: V, S, DF
range: medium (100 ft. + 10 ft./level)
area: current or portion of current up to 20 feet wide and 100 feet long
duration: 1 round
saving_throw: Will half
spell_resistance: yes
description:
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name: Unliving Rage
level: mesmerist 2, cleric 2, sorcerer/wizard 3, witch 3
school: necromancy
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
duration: concentration + 1 round/level (D)
saving_throw: none
spell_resistance: yes
description:
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name: Unnatural Lust
level: bard 1, mesmerist 1, psychic 2, sorcerer/wizard 2, witch 2
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
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duration: 1 round
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name: Unprepared Combatant
level: bard 1, psychic 1, sorcerer/wizard 1, witch 1
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S
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name: Unravel Destiny
level: cleric/oracle 3, sorcerer/wizard 3, witch 3
school: divination
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components: V, S, DF
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name: Unseen Crew
level: bard 4, sorcerer/wizard 5, summoner 5, witch 5
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M
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name: Unseen Engineers
level: sorcerer/wizard 3, summoner 2, witch 3
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range: long (400 ft. + 40 ft. level)
effect: a team of tiny, invisible engineers
duration: 1 minute/level
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name: Unseen Servant
level: bard 1, magus 1, psychic 1, sorcerer/wizard 1, summoner/unchained summoner 1, witch 1
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (a piece of string and a bit of wood)
range: close (25 ft. + 5 ft./2 levels)
effect: one invisible, mindless, shapeless servant
duration: 1 hour/level
saving_throw: none
spell_resistance: no
description:
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name: Unsettling Presence
level: bard 2, medium 1, mesmerist 2, occultist 2, psychic 2, shaman 2, sorcerer/wizard 2, witch 2
school: necromancy (haunted) [emotion, fear, mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
area: one 5-ft. cube/level (S)
duration: 1 hour/level (D) Saving Throw Will negates
spell_resistance: yes
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name: Unshakable Chill
level: bloodrager 2, druid 2, sorcerer/wizard 2, witch 2
school: necromancy [cold]
casting_time: 1 standard action
components: V, S, M
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 10 minutes/level; see text
saving_throw: Fortitude negates (see text)
spell_resistance: yes
description:
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name: Unshakable Zeal
level: bard 5, inquisitor 6, psychic 7, spiritualist 6
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: S, F (a silver circlet)
range: touch Target creature touched
duration: 1 hour/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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>


name: Unspoken Name
level: cleric 3, inquisitor 3, sorcerer/wizard 3, witch 3
school: divination
casting_time: 1 minute
components: V, S
range: personal
target: you
duration: 24 hours or until discharged
description:
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p
>
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name: Untold Wonder
level: bard 4, cleric 5, mesmerist 4, paladin 3, psychic 5, sorcerer/ wizard 5
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: 10 minutes/level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
<
p
>
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name: Unwelcome Halo
level: cleric/oracle 1, paladin 1, sorcerer/wizard 1
school: evocation [light]
casting_time: 1 standard action
range: medium (100 ft. + 10 ft./level)
target: one nongood creature
duration: 1 minute/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Unwilling Shield
level: bard 5, inquisitor 5, sorcerer/wizard 6, witch 6
school: necromancy
casting_time: 1 standard action
components: V, S, M (ruby dust worth 250 gp)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 round/level (D)
saving_throw: Will negates
spell_resistance: yes
description:
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name: Unwitting Ally
level: bard 0, psychic 1
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duration: 1 round
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name: Urban Grace
level: alchemist 1, bard 1, ranger 1, sorcerer/wizard 1, witch 1
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level: bard 2, magus 3, occultist 3, sorcerer/wizard 3, summoner 3
school: conjuration (teleportation)
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components: V, S, M (scrap of cobweb)
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name: Utter Contempt
level: antipaladin 3, bard 4, sorcerer/wizard 6
school: enchantment [emotion]
casting_time: 1 standard action
components: V, S, M (spittle)
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 minute/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Vacuous Vessel
level: bard 0, sorcerer/wizard 0
school: illusion (glamer)
casting_time: 1 swift action
components: V
range: touch
target: container touched
duration: 1 round/level (D)
saving_throw: Will negates; see text
spell_resistance: yes; see text
description:
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name: Vampiric Hunger
level: antipaladin 3, cleric 3, druid 3, sorcerer/wizard 3, witch 3
school: necromancy (polymorph) [evil]
casting_time: 1 round
components: V, S
range: touch
target: one creature
duration: 1 minute/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Vampiric Shadow Shield
level: magus 5, sorcerer/wizard 5
school: necromancy
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level (D)
description:
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name: Vampiric Touch
school: necromancy
casting_time: 1 standard action
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saving_throw: none
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name: Vanish
level: bard 1, magus 1, psychic 1, sorcerer/wizard 1
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name: Veil
level: bard 6, sorcerer/wizard 6
school: illusion (glamer)
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name: Veil of Ash
level: sorcerer/wizard 2
school: evocation [fire]
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components: V, S, M (a pinch of ash)
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name: Veil of Heaven
level: paladin 1
school: abjuration [good]
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components: V, S, DF
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target: you or all creatures within 5 ft.; see text
duration: 10 minutes/level (D)
saving_throw: Will half
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description:
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name: Veil of Positive Energy
level: paladin 1
school: abjuration [good]
casting_time: 1 standard action
components: V, S, DF
range: personal or 5 ft.; see text
duration: 10 minutes/level (D)
description:
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name: Vengeful Comets
level: druid 3, sorcerer/wizard 3
school: evocation [cold]
casting_time: 1 standard action
components: V, S
range: long (400 ft. + 40 ft./level)
effect: 1 comet per 4 levels
duration: 1 round/level or until completely discharged (see below)
saving_throw: none
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description:
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name: Vengeful Outrage
level: bard 5, sorcerer/wizard 6, witch 6
school: enchantment (compulsion) [emotion, language- dependent, mind-affecting]
casting_time: 1 round
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 minute/level
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name: Vengeful Stinger
level: cleric/oracle 6, shaman 5, sorcerer/wizard 5, summoner 5, witch 5
school: transmutation (polymorph) [poison]
casting_time: 1 standard action
components: V, S, M (a living wasp ), DF
range: personal
target: you
duration: 1 round/level
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spell_resistance: no
description:
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name: Venomous Bolt
level: ranger 3
school: necromancy [poison]
casting_time: 1 swift action
components: V, S
range: 0 ft.
duration: instantaneous
saving_throw: Fortitude negates; see text
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name: Venomous Promise
level: antipaladin 3, bard 3, mesmerist 3, shaman 3, witch 3
school: transmutation [language-dependent, poison]
casting_time: 1 standard action
components: S, M (a vial of poison )
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name: Ventriloquism
level: bard 1, psychic 1, sorcerer/wizard 1, summoner/unchained summoner 1
school: illusion (figment)
casting_time: 1 standard action
components: V, F (parchment rolled into cone)
range: close (25 ft. + 5 ft./2 levels)
effect: intelligible sound, usually speech
duration: 1 min./level (D)
saving_throw: Will disbelief (if interacted with)
spell_resistance: no
description:
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level: alchemist 4, bloodrager 4, druid 3, magus 4, sorcerer/wizard 4, witch 3
school: transmutation (polymorph)
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components: V, S, M (a piece of the creature whose form you plan to assume)
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name: Verminous Transformation
level: alchemist 6, shaman 7, witch 7
school: transmutation (polymorph)
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components: V, S, M (a handful of bat wings, insects, and rat tails)
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name: Versatile Weapon
level: bard 2, bloodrager 3, ranger 2, magus 3, occultist 2, psychic 3, sorcerer/wizard 3
school: transmutation
casting_time: 1 standard action
components: V, S, M (iron filings)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level
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name: Vestment of the Champion
level: antipaladin 2, paladin 2
school: abjuration
casting_time: 1 standard action
range: touch
target: armor or shield touched
duration: 1 minute/level
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name: Vex Giant
level: ranger 3
school: transmutation
casting_time: 1 standard action
components: V, S, M (a fragment from a Large or larger weapon)
range: personal
target: you
duration: 1 round per level
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name: Vexing Miscalculation
level: cleric/oracle 2, inquisitor 2, witch 2
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 minute/level or until discharged
saving_throw: Will negates
spell_resistance: yes
description:
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name: Vicarious View
school: divination (scrying)
casting_time: 1 standard action
components: V, S
range: touch
effect: magical sensor
duration: 1 minute/level (D)
saving_throw: Will negates (object)
spell_resistance: yes (object)
level:
bard 4, medium 3, mesmerist 4, occultist 4, psychic 4, shaman 4, sorcerer/wizard 4, spiritualist 4, witch 4

description:
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name: Vigilant Rest
school: abjuration
casting_time: 1 standard action
components: V, S, M (a handful of crushed glass)
range: touch
target: 1 living creature touched
duration: 8 hours (D)
saving_throw: Will (harmless)
spell_resistance: yes (harmless)
level:
antipaladin 3, bard 4, medium 3, mesmerist 4, occultist 3, paladin 3, psychic 4, ranger 3, shaman 4, spiritualist 4, witch 4

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name: Vigor
level: adept 0, cleric/oracle 0
school: transmutation
casting_time: 1 standard action
components: V, S
range: touch
duration: 1 minute or until discharged
saving_throw: Will negates (harmless)
spell_resistance: yes
description:
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name: Vile Dog Transformation
level: antipaladin 3, cleric 5, druid 5, shaman 5, sorcerer/wizard 5, witch 5
school: transmutation (polymorph) [evil]
casting_time: 10 minutes
components: V, S, M (a strip of leather)
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target: one or more dogs touched
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name: Village Veil
level: bard 5, cleric 5, sorcerer/wizard 5, witch 5
school: illusion (figment) [mind-affecting]
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components: V, S
range: long (400 ft. + 40 ft./level)
area: one 10-ft. cube per level
duration: 1 day/level
saving_throw: Will disbelief
spell_resistance: no
description:
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name: Vine Strike
level: alchemist 2, antipaladin 2, bloodrager 2, druid 2, ranger 2, shaman 2, sorcerer/wizard 2
school: conjuration (creation)
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 minute/level (D)
saving_throw: Reflex negates (see text)
spell_resistance: yes
description:
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name: Vinetrap
level: cleric/oracle 5, druid 5
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, DF
range: long (400 ft. + 40 ft./level)
target: one creature
duration: 1 round/level (D)
saving_throw: Reflex negates (see text)
spell_resistance: yes
description:
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name: Violent Misfire
level: sorcerer/wizard 3
school: evocation
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range: close (25 ft. + 5 ft./2 levels)
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name: Virtue
level: cleric/oracle 0, druid 0, inquisitor 0, paladin 1, psychic 0, shaman 0
school: transmutation
casting_time: 1 standard action
components: V, S, DF
range: touch
target: creature touched
duration: 1 min.
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description:
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name: Virtuoso Performance
level: bard 4
school: transmutation
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components: V
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target: you
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name: Virulence
level: cleric/oracle 4, warpriest 4, witch 4
school: necromancy [evil]
casting_time: 1 standard action
components: V, S
range: 40 ft.
area: all living creatures within a 40-ft.-radius burst centered on you
duration: instantaneous
saving_throw: see text
spell_resistance: yes
description:
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name: Virulent Miasma
level: antipaladin 2, arcanist 3, bloodrager 3, druid 3, hunter 3, sorcerer/wizard 3
school: necromancy
casting_time: 1 standard action
components: V, S, M (a dried scab from a diseased creature)
range: medium (100 ft. + 10 ft./level)
effect: cloud spreads in 20-ft. radius, 20 ft. high
duration: 1 round/level
saving_throw: Fort negates (see text)
spell_resistance: see text
description:
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name: Vision
level: shaman 7, sorcerer/wizard 7, witch 7
school: divination
casting_time: 1 standard action
components: V, S, M (incense worth 250 gp), F (four pieces of ivory worth 50 gp each)
range: personal
duration: See Text
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name: Vision of Doom
level: cleric/oracle 7, inquisitor 6, shaman 7, witch 7
school: illusion (phantasm) [mind-affecting, evil]
casting_time: 10 minutes (see text)
components: V, S
range: unlimited
target: one living creature
duration: instantaneous
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spell_resistance: yes
description:
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name: Vision of Hell
school: illusion (glamer) [evil, fear]
casting_time: 1 standard action
components: V, M (a pinch of brimstone)
range: medium (100 ft. + 10 ft./level)
effect: 50-ft.-radius emanation
duration: 1 minute/level (D)
saving_throw: Will negates
spell_resistance: no
level:
bard 3, bloodrager 3, cleric/oracle 3, mesmerist 3, occultist 3, psychic 3, sorcerer/wizard 3, witch 3

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name: Visualization of The Body
level: cleric 2, druid 2, magus 2, ranger 2, shaman 2, wizard 2
school: transmutation [meditative]
casting_time: 1 hour
components: V, M (soothing incense worth 200 gp)
range: personal
target: you
duration: 24 hours or until discharged
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name: Visualization of The Mind
level: cleric 2, shaman 2, wizard 2
school: transmutation [meditative]
casting_time: 1 hour
components: V, M (soothing incense worth 200 gp)
range: personal
target: you
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name: Vitriolic Mist
level: alchemist 4, bloodrager 4, sorcerer/wizard 4, summoner/unchained summoner 4
school: evocation [acid]
casting_time: 1 standard action
components: V, S, M (a piece of lemon rind)
range: personal
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name: Vocal Alteration
level: alchemist 1, bard 1, inquisitor 1, psychic 1, sorcerer/wizard 1, witch 1
school: transmutation
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one humanoid creature
duration: 1 minute/level
saving_throw: Fortitude negates
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level: alchemist 2, witch 2
school: conjuration (summoning)
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name: Vomit Twin
level: alchemist 3, magus 3, sorcerer/wizard 4, summoner 3
school: conjuration (creation, teleportation)
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components: V, S
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level: druid 7, shaman 7, sorcerer/wizard 7
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range: long (400 ft. + 40 ft./level)
effect: whirlpool 50 ft. deep, 30 ft. wide at top, and 5 ft. wide at base
duration: 1 round/level (D)
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school: transmutation
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components: V, S, M (a dandelion seed)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 hour/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Wail of the Banshee
level: shaman 9, sorcerer/wizard 9, witch 9
school: necromancy [death, sonic]
casting_time: 1 standard action
components: V
range: close (25 ft. + 5 ft./2 levels)
target: one living creature/level within a 40-ft.-radius spread
duration: instantaneous
saving_throw: Fortitude negates
spell_resistance: yes
description:
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name: Wake of Light
level: paladin 2
school: evocation [good]
casting_time: 1 standard action
components: V, S, DF
range: 120 ft.
effect: a 10-ft.-wide path in a straight line, up to 120 ft. long
duration: 1 round/level
saving_throw: none
spell_resistance: yes
description:
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name: Walk the Plank
level: arcanist 5, sorcerer/wizard 5, summoner 5, summoner (unchained) 5
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (a shark tooth and a splinter of a ship’s hull)
range: close (25 ft. + 5 ft./2 levels)
effect: 20-ft.-by-20-ft. hole, 10 ft. deep/4 levels
duration: 1 round plus 1 round/level
saving_throw: Reflex negates (see text)
spell_resistance: no
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name: Walk through Space
level: alchemist 6, magus 6, sorcerer/wizard 7, summoner 6, witch 7
school: conjuration (teleportation)
casting_time: 1 standard action
components: V, S, M (a wren’s egg)
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target: you
duration: 1 round/level
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name: Wall of Blindness/Deafness
level: bard 4, cleric 5, sorcerer/wizard 4, witch 4
school: necromancy
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
duration: concentration + 1 round/level
saving_throw: Fort negates
spell_resistance: yes
effect:
translucent wall 20 ft. long/level or a translucent ring with a radius of up to 5 ft./two levels; either form 20 ft. high

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name: Wall of Bone
level: antipaladin 4, bloodrager 4, cleric 4, psychic 4, sorcerer/wizard 4, spiritualist 4
school: necromancy
casting_time: 1 standard action
components: V, S, M (a polished humanoid femur)
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name: Wall of Brine (Merfolk)
level: druid 4, magus 4, ranger 3, shaman 4, sorcerer/wizard 4
school: conjuration (creation) [water]
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components: V, S, M/DF (a bit of coral)
range: medium (100 ft. + 10 ft./level)
effect: wall up to 10 ft./level long and 5 ft./level high (S)
duration: concentration + 1 round/level
saving_throw: none; see text
spell_resistance: yes
description:
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name: Wall of Clockwork
level: cleric 5, sorcerer/wizard 5
school: conjuration (creation)
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
effect: wall of bronze clockworks whose area is up to one 5-ft.-square/level (S)
duration: 1 minute/level
saving_throw: Reflex half or Reflex negates; see text
spell_resistance: yes
description:
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name: Wall of Ectoplasm
level: cleric 5, psychic 5, sorcerer/wizard 5, spiritualist 5
school: evocation
casting_time: 1 standard action
components: V, S, M (small bit of gauze)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level
saving_throw: none, and Will negates; see text
spell_resistance: yes
effect:
opaque sheet of ectoplasm up to 10 ft. square/level or a sphere or hemisphere with a radius of up to 1 ft./level

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name: Wall of Fire
level: bloodrager 4, druid 5, magus 4, shaman 4, sorcerer/wizard 4, summoner 3, unchained summoner 4
school: evocation [fire]
casting_time: 1 standard action
components: V, S, M/DF (a piece of phosphor)
range: medium (100 ft. + 10 ft./level)
duration: concentration + 1 round/level
saving_throw: none
spell_resistance: yes
effect:
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name: Wall of Force
level: magus 5, sorcerer/wizard 5
school: evocation [force]
casting_time: 1 standard action
components: V, S, M (powdered quartz)
range: close (25 ft. + 5 ft./2 levels)
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duration: 1 round /level (D)
saving_throw: none
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name: Wall of Ice
level: bloodrager 4, magus 4, sorcerer/wizard 4, summoner 3, unchained summoner 4
school: evocation [cold]
casting_time: 1 standard action
components: V, S, M (a piece of quartz or rock crystal)
range: medium (100 ft. + 10 ft./level)
duration: 1 min./level
saving_throw: Reflex negates; see text
spell_resistance: yes
effect:
anchored plane of ice, up to one 10-ft. square/level, or hemisphere of ice with a radius of up to 3 ft. + 1 ft./level

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name: Wall of Iron
level: magus 6, sorcerer/wizard 6, summoner 5, unchained summoner 6
school: conjuration (creation)
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components: V, S, M (a small iron sheet plus gold dust worth 50 gp)
range: medium (100 ft. + 10 ft./level)
effect: iron wall whose area is up to one 5-ft. square/level; see text
duration: instantaneous
saving_throw: see text
spell_resistance: no
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name: Wall of Lava
level: druid 8, sorcerer/wizard 8
school: conjuration (creation) [earth, fire]
casting_time: 1 standard action
components: V, S, M/DF (a chunk of dried lava)
range: medium (100 ft. + 10 ft./level)
duration: 1 round/level (D)
saving_throw: see text
spell_resistance: no
description:
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name: Wall of Light
level: druid 5, sorcerer/wizard 5
school: evocation [light]
casting_time: 1 standard action
components: V, S, M/DF (a chip of mica)
range: medium (100 ft. + 10 ft./level)
effect: 10-ft.-high vertical sheet of light up to 5 ft. long/level
duration: 1 minute/level (D)
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spell_resistance: yes
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level: magus 3, shaman 3, sorcerer/wizard 3
school: conjuration (creation) [air]
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components: V, S
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duration: 1 minute/level
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name: Wall of Nausea
level: bard 3, psychic 3, sorcerer/wizard 3
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components: V, S
range: close (25 ft. + 5 ft./2 levels)
effect: transparent wall whose area is up to one 10-ft. square/level
duration: 1 round/level
saving_throw: see text
spell_resistance: no
description:
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name: Wall of Silver
level: bard 5, cleric 6, inquisitor 5, sorcerer/wizard 6
school: abjuration [good]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
effect: transparent wall 20 ft. high by up to 20 ft. long/level
duration: 1 round/level
saving_throw: see text
spell_resistance: yes
description:
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name: Wall of Sound
level: bard 4, bloodrager 4, magus 4, sorcerer/wizard 5
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level: bard 3, cleric 3, sorcerer/ wizard 3, inquisitor 3, magus 3, occultist 3, shaman 3
school: evocation [darkness, light]
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components: V, S
range: medium (100 ft. + 10 ft./level)
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duration: 1 minute/level (D)
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name: Wall of Stone
level: cleric/oracle 5, druid 6, magus 5, shaman 6, sorcerer/wizard 5, summoner 4, unchained summoner 5
school: conjuration (creation) [earth]
casting_time: 1 standard action
components: V, S, M/DF (a small block of granite)
range: medium (100 ft. + 10 ft./level)
effect: stone wall whose area is up to one 5-ft. square/level (S)
duration: instantaneous
saving_throw: see text
spell_resistance: no
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name: Wall of Suppression
level: sorcerer/wizard 9
school: abjuration
casting_time: 1 standard action
components: V, S, M (powdered adamantine worth 1,000 gp)
range: medium (100 ft. + 10 ft./level)
effect: anti-magic wall occupying up to two 5 ft. cubes/level (S)
duration: 10 minutes/level; see text
saving_throw: none
spell_resistance: no
description:
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name: Wall of Thorns
level: druid 5, shaman 5
school: conjuration (creation)
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components: V, S
range: medium (100 ft. + 10 ft./level)
effect: wall of thorny brush, up to one 10-ft. cube/level (S)
duration: 10 min./level (D)
saving_throw: none
spell_resistance: no
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name: Wandering Star Motes
level: bard 4, shaman 4, sorcerer/wizard 4, witch 4
school: illusion (pattern) [light, mind-affecting]
casting_time: 1 standard action
components: V, S, M (a sprinkle of flash powder)
range: close (25 ft. + 5 ft./2 levels)
duration: 1/round per level
saving_throw: Will negates; see text
spell_resistance: yes
description:
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name: Wandering Trail
level: druid 6
school: transmutation
casting_time: 1 standard action
components: V, S
range: 1 mile/level
target: up to one creature/level within 180 feet
duration: 1 day/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Wandering Weather
level: cleric 8, druid 8, shaman 8, sorcerer/wizard 8, witch 8
school: transmutation
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name: Ward Shield
level: cleric 4, inquisitor 4, magus 4, sorcerer/wizard 4
school: abjuration
casting_time: 1 standard action
components: V, S
range: touch
target: shield touched
duration: 1 minute/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Ward of the Season
level: cleric 4, druid 3, ranger 3, shaman 3, witch 3
school: abjuration
casting_time: 1 standard action
components: V, S
range: touch
target: one creature
duration: 1 hour/level
saving_throw: Will negates (harmless)
spell_resistance: no
description:
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<
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name: Ward the Faithful
level: inquisitor 3
school: abjuration
casting_time: 1 standard action
components: V, S, DF
range: touch
area: 10-ft.-radius emanation from touched creature
duration: 10 minutes/level
saving_throw: Will negates (harmless)
spell_resistance: no
description:
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name: Warding Weapon
level: bloodrager 1, magus 1, occultist 1, psychic 2, sorcerer/wizard 2, summoner/unchained summoner 2
school: abjuration
casting_time: 1 standard action
components: V, S, F (one melee weapon you are proficient in and you are holding)
range: personal
target: you
duration: 1 round/level
description:
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name: Warp Metal
level: bloodrager 4, cleric 4, druid 4, medium 4, occultist 4, psychic 4, sorcerer/wizard 4
school: transmutation [earth]
casting_time: 1 standard action
components: V, S, M (a twisted wire)
range: close (25 ft. plus 5 ft./2 levels)
duration: instantaneous
saving_throw: Will negates (object)
spell_resistance: yes (object)
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name: Warp Wood
level: druid 2, shaman 2
school: transmutation
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: 1 Small wooden object/level, all within a 20-ft. radius
duration: instantaneous
saving_throw: Will negates (object)
spell_resistance: yes (object)
description:
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name: Wartrain Mount
level: antipaladin 1, bard 2, druid 2, inquisitor 1, paladin 1, ranger 1
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 minute
components: V, S, M (a swatch of black cloth)
range: close (25 ft. + 5 ft./2 levels)
target: one indifferent or friendly animal
duration: 1 hour/level
saving_throw: none
spell_resistance: yes
description:
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name: Watchful Animal
level: druid 4, ranger 4, shaman 4, sorcerer/wizard 4, witch 4
school: divination (scrying)
casting_time: 10 minutes
components: V, S, M/DF (a desiccated fly)
range: medium (100 ft. plus 10 ft./level)
effect: magical sensor
duration: 10 minutes/level
saving_throw: none
spell_resistance: no
description:
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name: Watchful Eye
level: cleric/oracle 1, paladin 1 (Folgrit)
school: abjuration
casting_time: 1 standard action
components: V, S, F (a pair of silver or gold rings worth 10 gp, worn by both you and the target)
duration: 1 minute/level
description:
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name: Water Breathing
school: transmutation
casting_time: 1 standard action
components: V, S, M/DF (short reed or piece of straw)
range: touch
target: living creatures touched
duration: 2 hours/level; see text
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
level:
alchemist 3, bloodrager 3, cleric/oracle 3, druid 3, magus 3, psychic 3, shaman 3, sorcerer/wizard 3, summoner/unchained summoner 3

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name: Water Shield
level: cleric/oracle 4, druid 3, sorcerer/wizard 4
school: evocation [acid, water]
casting_time: 1 standard action
components: V, S, M/DF (1 cup of water)
range: personal
target: you
duration: 1 round/level (D)
description:
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name: Water Walk
level: cleric/oracle 3, medium 2, psychic 3, ranger 3, shaman 3, witch 3
school: transmutation [water]
casting_time: 1 standard action
components: V, S, DF
range: touch
target: creatures touched
duration: 10 min./level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Water of Maddening
level: alchemist 2, antipaladin 2, cleric 3, druid 3, witch 3
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (250 gp of powdered amber)
range: close (25 ft. + 5 ft./2 levels)
effect: up to 1 flask per 2 levels
duration: instantaneous
saving_throw: Fortitude partial
spell_resistance: no
description:
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name: Waterproof
school: abjuration [water]
casting_time: 1 standard action
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range: touch
target: one touched creature, or one touched object of up to 10 lbs/level
duration: 24 hours
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
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name: Wave Form
school: transmutation [water]
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name: Wave Shield
level: bloodrager 1, druid 1, magus 1, shaman 1, sorcerer/wizard 1, witch 1
school: abjuration [water]
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components: V
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name: Waves of Blood
level: bloodrager 3, magus 3, psychic 3, sorcerer/wizard 3, spiritualist 3, witch 3
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (a drop of the caster’s blood)
range: 30 ft.
area: cone-shaped burst
duration: instantaneous and 1 round; see text
saving_throw: Reflex negates, Fort negates (see text)
spell_resistance: no
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name: Waves of Ecstasy
level: bard 6, cleric/oracle 7, sorcerer/wizard 7, witch 7
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S
range: 30 ft.
area: cone-shaped burst
duration: 1 round/level; see text
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spell_resistance: yes
description:
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name: Waves of Exhaustion
level: sorcerer/wizard 7, witch 7
school: necromancy
casting_time: 1 standard action
components: V, S
range: 60 ft.
area: cone-shaped burst
duration: instantaneous
saving_throw: no
spell_resistance: yes
description:
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name: Waves of Fatigue
level: sorcerer/wizard 5, witch 5
school: necromancy
casting_time: 1 standard action
components: V, S
range: 30 ft.
area: cone-shaped burst
duration: instantaneous
saving_throw: no
spell_resistance: yes
description:
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name: Weaken Powder
level: druid 1, sorcerer/wizard 1, witch 1
school: transmutation
casting_time: 1 standard action
components: V, S, M/DF (an empty paper cartridge)
range: close (25 ft. + 5 ft./2 levels)
target: 1 loaded firearm
duration: instantaneous
saving_throw: Will negates (object)
spell_resistance: yes (object)
description:
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name: Weapon of Awe
level: cleric/oracle 2, inquisitor 2, paladin 2
school: transmutation [emotion]
casting_time: 1 standard action
components: V, S, DF
range: touch
duration: 1 minute/level
saving_throw: Will negates (harmless, object)
spell_resistance: yes (harmless, object)
description:
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name: Weapons Against Evil
level: cleric/oracle 1, inquisitor 1, paladin 1
school: transmutation
casting_time: 1 standard action
components: V, DF
range: close (25 ft. + 5 ft./2 levels)
duration: 1 round/level
saving_throw: Fort negates (harmless, object)
spell_resistance: yes (harmless, object)
description:
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name: Weaponwand
level: bard 1, cleric 1, inquisitor 1, magus 1
school: transmutation
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components: V, S, F (a magic wand )
range: touch
target: one weapon
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name: Web
level: magus 2, sorcerer/wizard 2, witch 2
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (spider web)
range: medium (100 ft. + 10 ft./level)
effect: webs in a 20-ft.-radius spread
duration: 10 min./level (D)
saving_throw: Reflex negates; see text
spell_resistance: no
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name: Web Shelter
school: conjuration (creation)
casting_time: 1 minute
components: V, S, DF
range: close (25 ft. + 5 ft./two levels)
effect: 5 ft.–10 ft. diameter web sphere or 5 ft.–20 ft. hemisphere
duration: 1 hour/level (D)
saving_throw: none
spell_resistance: no
level:
cleric/oracle 2, druid 2, ranger 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2, witch 2

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name: Weird
level: sorcerer/wizard 9
school: illusion (phantasm) [emotion, fear, mind-affecting]
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name: What Grows Within
school: necromancy [evil]
casting_time: 1 swift action
components: V
range: personal
effect: you
duration: 1 round/level
saving_throw: see text
spell_resistance: no
level:
arcanist 6, bard 6, cleric/oracle 6, druid 6, hunter 6, mesmerist 6, psychic 6, skald 6, sorcerer/wizard 6, warpriest 6, witch 6

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level: bard 6, druid 6, sorcerer/wizard 6, summoner/unchained summoner 6, witch 6
school: conjuration (summoning)
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name: Whip of Centipedes
level: bard 5, druid 5, sorcerer/wizard 5, summoner/unchained summoner 5, witch 5
school: conjuration (summoning)
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name: Whip of Spiders
level: bard 2, druid 2, sorcerer/wizard 2, summoner/unchained summoner 2, witch 2
school: conjuration (summoning)
casting_time: 1 standard action
components: V, S, M/DF (a square of red cloth)
range: 0 ft.
effect: whiplike swarm
duration: 1 round/level (D (see text)
saving_throw: none
spell_resistance: yes
description:
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