# spell

name: Spit Venom
level: cleric/oracle 4, druid 3, shaman 4, witch 3
school: transmutation [poison]
casting_time: 1 standard action
components: V
range: close (25 ft. + 5 ft./2 levels)
effect: one stream of venom
duration: instantaneous; see text
saving_throw: Fortitude partial
spell_resistance: no
description:
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name: Spite
level: witch 4
school: abjuration
casting_time: 1 round
components: V, S, M (rare inks worth 250 gp)
range: personal
duration: 1 hour/level (D) or until discharged
description:
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name: Splinter Spell Resistance
level: bloodrager 2, magus 2, occultist 2, psychic 2, shaman 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S
range: touch
duration: 1 minute/level
saving_throw: Fort negates
spell_resistance: no
description:
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name: Spontaneous Immolation
level: psychic 2, sorcerer/wizard 2
school: evocation [fire]
casting_time: 1 standard action
components: V, S, M (pinch of saltpeter)
range: medium (100 ft. + 10 ft./level)
target: one creature
duration: instantaneous
saving_throw: Fortitude half and Reflex (see description)
spell_resistance: yes
description:
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name: Spore Burst
level: druid 2, ranger 3, shaman 2, witch 2
school: conjuration [poison]
casting_time: 1 standard action
components: V, S, M (a tiny puffball mushroom)
range: touch
target: one plant creature; see text
duration: see text
saving_throw: special; see text
spell_resistance: no
description:
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name: Spotlight
school: evocation [darkness, light]
casting_time: 1 standard action
components: V, S
range: long (400 ft. + 40 ft./level)
target: one creature
duration: 1 minute/level (D)
saving_throw: Reflex partial
spell_resistance: yes
level:
bard 3, cleric 3, druid 3, inquisitor 3, magus 3, occultist 3, paladin 3, shaman 3, sorcerer/wizard 3, witch 3

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name: Squeeze
level: alchemist 2, sorcerer/wizard 2, witch 2
school: transmutation (polymorph)
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: 1 minute/level
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description:
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name: Stabilize
level: cleric/oracle 0, druid 0, inquisitor 0, psychic 0, witch 0
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components: V,S
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name: Stabilize Powder
level: sorcerer/wizard 2, witch 2
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components: V, S, M (a few drops of liquor)
range: close (25 ft. + 5 ft./2 levels)
target: 1 loaded firearm
duration: instantaneous
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name: Stabilize Pressure
school: abjuration
casting_time: 1 standard action
components: V, S, M (a piece of shell)
range: touch
target: creature touched
duration: instantaneous
saving_throw: Fort negates (harmless)
spell_resistance: yes (harmless)
level:
alchemist 2, bloodrager 2, cleric/oracle 2, druid 2, hunter 2, investigator 2, psychic 2, ranger 2, shaman 2, summoner 2, summoner (unchained) 2, warpriest 2

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name: Stage Fright
level: antipaladin 3, bard 3, inquisitor 3, mesmerist 3, psychic 3, sorcerer/wizard 3, witch 3
school: enchantment (compulsion) [emotion, fear, mind-affecting]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
target: 1 creature/level, no two of which may be more than 30 ft. apart
duration: 1 round/level
saving_throw: Will negates
spell_resistance: yes
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name: Staggering Fall
level: cleric/oracle 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 immediate action
components: V, S
range: medium (100 ft. + 10 ft./level)
target: one falling creature
duration: 1 round/level (see below)
saving_throw: Will partial (see below)
spell_resistance: yes
description:
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name: Stalwart Resolve
level: alchemist 2, cleric 2, inquisitor 1, paladin 1, witch 2
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S, DF
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target: creature touched
duration: 1 round/level
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description:
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name: Starsight
level: alchemist 1, bard 1, cleric 1, druid 1, ranger 1, sorcerer/wizard 1, witch 1
school: divination
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 10 minutes/level
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name: Statue
level: alchemist 6, sorcerer/wizard 7
school: transmutation
casting_time: 1 round
components: V, S, M (lime, sand, and a drop of water stirred by an iron spike)
range: touch
target: creature touched
duration: 1 hour/level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Status
level: cleric/oracle 2, medium 2, occultist 2, psychic 2, spiritualist 2, witch 2
school: divination
casting_time: 1 standard action
components: V, S
range: touch
target: one creature touched/three levels
duration: 1 hour/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Stave Off Corruption
level: cleric 2, paladin 2
school: abjuration
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components: V, S, M (see text)
range: touch
target: one creature
duration: 1 day/2 caster levels
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Stay the Hand
level: paladin 4
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 immediate action
components: V, S, DF
range: medium (100 ft. + 10 ft./level)
duration: 1/round per level and special; see text
saving_throw: Will partial
spell_resistance: yes
description:
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name: Steal Breath
level: bard 2, bloodrager 2, druid 2, mesmerist 2, psychic 2, sorcerer/wizard 2, witch 2
school: transmutation [air]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one living creature
duration: 1 round (see text)
saving_throw: Fort negates; see text
spell_resistance: yes
description:
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name: Steal Size
level: bloodrager 2, druid 3, magus 3, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S, M (a piece of iron shaped like a scale tray)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level (D)
saving_throw: Fort negates
spell_resistance: yes
description:
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name: Steal Voice
level: bard 2, medium 2, mesmerist 2, psychic 2, sorcerer/wizard 2, witch 2
school: necromancy
casting_time: 1 standard action
components: V
range: medium (100 ft. + 10 ft./level)
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name: Steam Ray Fusillade
level: arcanist 7, sorcerer/wizard 7
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range: personal
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name: Stench of Prey
level: druid 3, ranger 3, shaman 3
school: transmutation
casting_time: 1 standard action
components: V, S, DF
range: medium (100 ft. + 10 ft./level)
target: one creature (see text)
duration: 1 minute/level
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name: Stinking Cloud
level: bloodrager 3, magus 3, shaman 3, sorcerer/wizard 3, unchained summoner 3, witch 3
school: conjuration (creation) [poison]
casting_time: 1 standard action
components: V, S, M (a rotten egg or cabbage leaves)
range: medium (100 ft. + 10 ft./level)
effect: cloud spreads in 20-ft. radius, 20 ft. high
duration: 1 round/level
saving_throw: Fortitude negates; see text
spell_resistance: no
description:
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name: Stoke the Inner Fire
level: cleric 2, inquisitor 2
school: transmutation [fire]
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components: V
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<
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name: Stolen Light
level: bard 3, sorcerer/wizard 3
school: illusion (figment)
casting_time: 1 full round
components: V, S, F (a gem worth at least 500 gp)
range: touch
target: transparent gem touched
duration: permanent or 1 minute/level (see text)
saving_throw: Will negates (object)
spell_resistance: yes (object)
description:
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name: Stone Call
level: bloodrager 2, druid 2, magus 2, ranger 2, sorcerer/wizard 2
school: conjuration (creation) [earth]
casting_time: 1 standard action
components: V, S, DF
range: medium (100 ft. + 10 ft./level)
area: cylinder (40-ft. radius, 20 ft. high)
duration: 1 round/level
saving_throw: none
spell_resistance: no
description:
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name: Stone Discus
level: bloodrager 2, druid 2, magus 2, sorcerer/wizard 2, witch 2
school: conjuration (creation) [earth]
casting_time: 1 standard action
components: V, S, M (a pinch of earth or metal)
range: close (25 ft. + 5 ft./2 levels)
effect: one or more stone discuses
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saving_throw: none
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name: Stone Fist
level: alchemist 1, bloodrager 1, druid 1, magus 1, sorcerer/wizard 1
school: transmutation [earth]
casting_time: 1 standard action
components: V, S, M (a chip of granite)
range: personal
duration: 1 minute/level (D)
description:
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name: Stone Shape
level: cleric/oracle 3, druid 3, shaman 3, sorcerer/wizard 4
school: transmutation [earth]
casting_time: 1 standard action
components: V, S, M/DF (soft clay)
range: touch
target: stone or stone object touched, up to 10 cu. ft. + 1 cu. ft./level
duration: instantaneous
saving_throw: none
spell_resistance: no
description:
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name: Stone Shield
level: bloodrager 1, cleric 1, druid 1, magus 2, shaman 1, sorcerer/wizard 1, summoner 1
school: conjuration (creation) [earth]
casting_time: 1 immediate action
components: V, S, DF
range: 0 ft.
effect: stone wall whose area is one 5-ft. square
duration: 1 round
saving_throw: none
spell_resistance: no
description:
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name: Stone Tell
level: druid 6, shaman 7
school: divination
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target: you
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name: Stone Throwing
level: bloodrager 1, cleric 2, druid 2, magus 2, ranger 1, sorcerer/wizard 2
school: transmutation
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components: V, S, M (powdered stone) creature touched 1 minute/level Fort negates (harmless) yes (harmless)
target: creature touched
duration: 1 minute/level
saving_throw: Fort negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Stone to Flesh
level: magus 6, shaman 6, sorcerer/wizard 6, witch 6
school: transmutation
casting_time: 1 standard action
components: V, S, M (a drop of blood mixed with earth)
range: medium (100 ft. + 10 ft./level)
target: one petrified creature or a cylinder of stone from 1 ft. to 3 ft. in diameter and up to 10 ft. long
duration: instantaneous
saving_throw: Fortitude negates (object); see text
spell_resistance: yes
description:
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name: Stoneskin
school: abjuration
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duration: 10 min./level or until discharged
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
level:
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name: Storm Step
level: magus 3, sorcerer/wizard 3, witch 3
school: conjuration (teleportation) [electricity]
casting_time: 1 standard action
components: V,S
range: close (25 ft. + 5 ft./2 levels)
target: you
duration: instantaneous
saving_throw: Reflex halves
spell_resistance: yes
description:
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name: Storm of Blades
level: cleric 3, magus 2, sorcerer/wizard 2
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (a sword)
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: instantaneous
saving_throw: none
spell_resistance: no
description:
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name: Storm of Vengeance
level: cleric/oracle 9, druid 9, shaman 9, witch 9
school: conjuration (summoning)
casting_time: 1 round
components: V, S
range: long (400 ft. + 40 ft./level)
effect: 360-ft.-radius storm cloud
duration: concentration (maximum 10 rounds) (D)
saving_throw: see text
spell_resistance: yes
description:
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name: Stormbolts
level: cleric/oracle 8, druid 8, shaman 8, sorcerer/wizard 8, witch 8
school: evocation [electricity]
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components: V, S, M/DF (a copper rod)
range: 30 ft.
area: a 30-ft.-radius spread, centered on you
duration: instantaneous
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name: Straitjacket
level: inquisitor 4, occultist 4, sorcerer/wizard 5, summoner 5
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (leather strap)
range: close (25 ft. + 5 ft./2 caster levels)
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name: Stricken Heart
level: inquisitor 2, mesmerist 2, psychic 2, shaman 3, sorcerer/wizard 2, spiritualist 2, witch 2
school: necromancy [death]
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: instantaneous
saving_throw: none
spell_resistance: yes
description:
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name: Strip Scales
level: druid 4, sorcerer/wizard 5, witch 5
school: transmutation
casting_time: 1 standard action
components: V, S, M/DF (a single reptile scale)
range: close (25 ft. + 5 ft./2 levels)
target: one living creature
duration: 1 minute/level
saving_throw: Fortitude
spell_resistance: yes
description:
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name: Strong Jaw
level: druid 4, ranger 3
school: transmutation
casting_time: 1 standard action
components: V, S
range: touch
duration: 1 minute/level
saving_throw: Fortitude negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Strong Wings
level: bloodrager 1, druid 1, ranger 1, sorcerer/wizard 1, witch 1
school: transmutation
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: 1 minute/level
saving_throw: Fort negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Stumble Gap
level: sorcerer/wizard 1
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, F (miniature shovel costing 10 gp)
range: close (25 ft. + 5 ft./2 levels)
effect: see text
duration: 1 round + 1 round/level
saving_throw: Reflex partial
spell_resistance: no
description:
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name: Stunning Barrier
level: cleric 1, inquisitor 1, paladin 1, psychic 1, sorcerer/wizard 1
school: abjuration
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level or until discharged
saving_throw: none and Will negates (see text)
spell_resistance: no and yes (see text)
description:
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name: Stunning Finale
level: bard 5
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
duration: 1 round
saving_throw: Fortitude partial; see text
spell_resistance: yes
description:
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name: Sturdy Tree Fort
level: druid 5, ranger 4
school: transmutation
casting_time: 1 minute
components: V, S, F (a nail, a rope , and a short wooden plank)
range: touch
duration: 1 hour/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Subjective Reality
level: bard 6, medium 5, mesmerist 5, psychic 6, sorcerer/wizard 7
school: illusion (phantasm) [mind-affecting]
casting_time: 1 standard action
components: V
range: personal
target: you
duration: 1 round/level (D)
saving_throw: none
spell_resistance: none
description:
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name: Submerge Ship
level: cleric 7, sorcerer/wizard 7
school: transmutation
casting_time: 1 minute
components: V, S, M/DF (a glass marble or piece of soap)
range: touch
target: 1 sailing vessel
duration: 10 minutes/level
saving_throw: Will negates (harmless)
spell_resistance: no
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level: druid 4, ranger 4
school: transmutation
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name: Suggestion
level: bard 2, medium 2, mesmerist 2, occultist 3, psychic 2, sorcerer/wizard 3, witch 3
school: enchantment (compulsion) [language-dependent, mind-affecting]
casting_time: 1 standard action
components: V, M (a snake’s tongue and a honeycomb)
range: close (25 ft. + 5 ft./2 levels)
target: one living creature
duration: 1 hour/level or until completed
saving_throw: Will negates
spell_resistance: yes
description:
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name: Summon Accuser
level: bard 4, cleric/oracle 4, sorcerer/wizard 4, summoner 4, witch 4
school: conjuration (summoning) [evil, lawful]
casting_time: 1 round
components: V, S, F/DF (chunk of rotten meat)
range: close (25 ft. + 5 ft./2 levels)
effect: one accuser devil
duration: 10 minutes/level
saving_throw: none
spell_resistance: no
description:
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name: Summon Ancestral Guardian
level: bard 3, cleric/oracle 3
school: conjuration (summoning)
casting_time: 1 standard action
components: V, S, F/DF (stone metal image of your ancestor)
range: medium (100 ft. + 10 ft./level)
effect: two summoned ancestor spirits
duration: 1 round/level (D)
saving_throw: none
spell_resistance: yes
description:
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name: Summon Cacodaemon
level: cleric 2, sorcerer/wizard 2, summoner 2, witch 2
school: conjuration (summoning) [evil]
components: V, S, F (a silver hook)
description:
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name: Summon Ceustodaemon
level: cleric 5, sorcerer/wizard 5, summoner 4, witch 5
school: conjuration (summoning) [evil]
components: V, S, F (ashes of a dead animal )
description:
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name: Summon Derghodaemon
level: cleric 9, sorcerer/wizard 9, witch 9
school: conjuration (summoning) [evil]
components: V, S, F (a handful of bug carapaces)
description:
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name: Summon Eidolon
level: summoner/unchained summoner 2
school: conjuration (summoning)
casting_time: 1 round
components: V, S, M (a silver coin)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Elder Worm
level: druid 9
school: conjuration (summoning)
casting_time: 1 round
components: V, S
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned creature
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Erodaemon
level: cleric 8, sorcerer/wizard 8, summoner 6, witch 8
school: conjuration (summoning) [evil]
components: V, S, F (a bent or tarnished wedding band)
description:
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name: Summon Flight of Eagles
level: bloodrager 4, druid 6, ranger 4, shaman 6, sorcerer/wizard 6, summoner 6, witch 6
school: conjuration (summoning)
casting_time: 1 round
components: V, S, F (a gold feather worth 100 gp)
range: close (25 ft. + 5 ft./2 levels)
effect: 1d4+1 summoned creatures
duration: 10 minutes/level
saving_throw: none
spell_resistance: no
description:
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name: Summon Froghemoth
level: druid 9
school: conjuration (summoning)
casting_time: 1 round
components: V, S
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned creature
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Genie
level: cleric 4, sorcerer/wizard 4, summoner 3, witch 4
school: conjuration (summoning)
casting_time: 1 round
components: V, S, F/DF (an oil lamp worth at least 50 gp)
range: close (25 ft. + 5 ft./2 levels) Effect one summoned genie
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Giant Ally
level: druid 6
school: conjuration (summoning) [see text]
casting_time: 1 standard action
components: V, S, F/DF (bit of cloth from a giant’s bag) one or more giants
effect: one or more giants
description:
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name: Summon Infernal Host
level: bard 5, cleric/oracle 5, sorcerer/wizard 5, summoner 5, witch 5
school: conjuration (summoning) [evil, lawful]
casting_time: 1 round
components: V, S, F/DF (strip of rune-inscribed parchment)
range: close (25 ft. + 5 ft./2 levels)
effect: 1d4+1 lesser host devils or 1 greater host devil
duration: 1 round/level
saving_throw: none
spell_resistance: no
description:
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name: Summon Instrument
level: bard 0
school: conjuration (summoning)
casting_time: 1 round
components: V, S
range: 0 ft.
effect: one summoned handheld musical instrument
duration: 1 min./level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Kami
level: druid 5, shaman 5 Effect one or more kami
school: conjuration
effect: one or more kami
description:
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name: Summon Laborers
level: cleric 6, shaman 6, summoner 6, witch 6
school: conjuration (summoning)
casting_time: 10 minutes
components: V, S, F/DF (a strip of rune-inscribed parchment )
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned petitioner / caster level
duration: 8 hours (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Lesser Psychopomp
level: cleric/oracle 5, sorcerer/wizard 5, summoner 4, witch 5
school: conjuration (summoning)
casting_time: 1 round
components: V, S, F/DF (a crocodile skull funerary mask)
range: close (25 ft. + 5 ft./2 levels)
effect: one or more summoned psychopomps (see text)
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Meladaemon
level: cleric 8, sorcerer/wizard 8, summoner 6, witch 8
school: conjuration (summoning) [evil]
components: V, S, F (an empty wooden bowl)
description:
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name: Summon Minor Ally
level: druid 1, ranger 1
school: conjuration (summoning)
casting_time: 1 round
components: V, S, DF
range: close (25 ft. + 5 ft./2 levels)
effect: 1d3 summoned creatures
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Minor Monster
school: conjuration (summoning)
casting_time: 1 round
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range: close (25 ft. + 5 ft./2 levels)
effect: 1d3 summoned creatures
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name: Summon Monster
school: conjuration (summoning) [see text]
casting_time: 1 round
components: V, S, F/DF (a tiny bag and a small candle)
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned creature
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name: Summon Nature’s Ally
level: druid 1, ranger 1, shaman 1
school: conjuration (summoning)
casting_time: 1 round
components: V, S, DF
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned creature
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Ship
school: conjuration (creation)
casting_time: 10 minutes
components: V, S, F (a miniature ship; see text)
range: close (25 ft. + 5 ft./2 levels)
effect: One conjured ship
duration: 1 day/level
saving_throw: none
spell_resistance: no
level:
arcanist 4, bard 4, cleric 4, occultist 3, oracle 4, psychic 4, skald 4, sorcerer 4, summoner 3, unchained summoner 3, warpriest 4, wizard 4

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name: Summon Stampede
level: cleric/oracle 6, druid 6, summoner 4
school: conjuration (summoning)
casting_time: 1 round
components: V, S, M (piece of fur from a herd animal )
range: medium (100 ft. + 10 ft./level)
effect: 20-ft.-radius herd of animals
duration: 1 round/level
saving_throw: Reflex halves (see text)
spell_resistance: no
description:
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name: Summon Swarm
level: bard 2, druid 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2, witch 2
school: conjuration (summoning)
casting_time: 1 round
components: V, S, M/DF (a square of red cloth)
range: close (25 ft. + 5 ft./2 levels)
effect: one swarm of bats , rats , or spiders
duration: concentration + 2 rounds
saving_throw: none
spell_resistance: no
description:
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name: Summon Thanadaemon
level: cleric 9, sorcerer/wizard 9, witch 9
school: conjuration (summoning) [evil]
components: V, S, F (two silver coins)
description:
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name: Summon Totem Creature
level: cleric 3, druid 3, ranger 3, sorcerer/wizard 3, summoner 3
school: conjuration (summoning)
casting_time: 10 minutes
components: V, S, M/DF (a piece of bone from any one of your totem animals)
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned creature
duration: 1 hour (D)
saving_throw: none
spell_resistance: no
description:
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name: Summon Vanth
level: cleric/oracle 6, sorcerer/wizard 6, summoner 5, witch 6
school: conjuration (summoning)
casting_time: 1 round
components: V, S, F/DF (a vulture skull funerary mask)
range: close (25 ft. + 5 ft./2 levels)
effect: one summoned vanth psychopomp
duration: 1 round/level (D)
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name: Summoner Conduit
level: cleric 4, sorcerer/wizard 5, summoner/unchained summoner 4, witch 5
school: necromancy
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duration: 1 minute/level
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name: Sun Metal
level: cleric/oracle 1, paladin 1, ranger 1
school: transmutation [fire]
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components: V, S
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target: one melee weapon
duration: 1 round/level (see text)
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level: druid 8, shaman 8, sorcerer/wizard 8
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range: long (400 ft. + 40 ft./level)
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name: Sunder Breaker
level: magus 1, psychic 1, sorcerer/wizard 1
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components: V, S
range: touch
target: creature touched
duration: 1 minute/level (D) or until discharged
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name: Sundered Serpent Coil
level: magus 3, sorcerer/wizard 3, summoner 3, witch 3
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (a snake scale)
range: medium (100 ft. + 10 ft./level)
area: one 5-foot square
duration: 1 round/level (D)
saving_throw: none
spell_resistance: no
description:
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name: Sundering Shards
level: bloodrager 1, magus 1, psychic 1, sorcerer/wizard 1, witch 1
school: transmutation
casting_time: 1 standard action
components: V
range: touch
target: melee weapon touched
duration: 1 hour/level or until discharged
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description:
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name: Sun’s Disdain
level: bloodrager 2, cleric 2, inquisitor 2, shaman 2, sorcerer/wizard 2, witch 2
school: transmutation [curse]
casting_time: 1 standard action
components: V, S, M (a piece of glass)/DF
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target: creature touched
duration: permanent
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spell_resistance: yes
description:
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name: Suppress Charms and Compulsions
level: bard 2, cleric 2, mesmerist 2, paladin 2, psychic 2, shaman 2, sorcerer/wizard 2
school: abjuration
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
duration: 10 minutes or concentration (up to 1 round/level); see text
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
target:
one creature plus one additional creature per 4 levels, no two of which can be more than 30 ft. apart

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name: Suppress Primal Magic
level: cleric 4, sorcerer/wizard 4
school: abjuration
casting_time: 1 standard action
components: V, S, M (a pinch of sand)
range: 10 ft.
area: 10-ft.-radius emanation centered on you
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name: Suppressing Stone
level: occultist 3, sorcerer/wizard 4
school: evocation
casting_time: 1 standard action
components: V, S, F (one ioun stone worth at least 1,000 gp)
range: personal
target: you
duration: 10 minutes/level or until discharged (D)
description:
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range: personal
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duration: 1 round (see text)
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name: Surefoot Boots
level: druid 2, occultist 2, ranger 2, shaman 2
school: transmutation
casting_time: 1 standard action
components: V, S, F (footwear)
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target: you
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description:
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name: Surface Excursion
school: conjuration (teleportation)
casting_time: 3 rounds
components: V, S, M (a handful of soil that has been in the sun for at least 6 hours)
range: touch
duration: 1 hour/level (D)
saving_throw: Will negates (harmless)
spell_resistance: no
level:
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name: Surmount Affliction
level: cleric/oracle 2, inquisitor 2
school: abjuration
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components: V, S
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target: personal
duration: 1 round/level
description:
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level: alchemist 5, druid 5, shaman 5, witch 5
school: transmutation
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name: Swarm Skin
level: druid 6, witch 6
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level: druid 3, psychic 3, sorcerer/ wizard 3, summoner 3, witch 3
school: conjuration (summoning)
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components: V, S, M (a lizard’s tooth)
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level: alchemist 2, druid 3, inquisitor 3, ranger 2
school: necromancy (poison)
casting_time: 1 standard action
components: V, S
range: personal
target: you
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level: magus 1, paladin 1, sorcerer/ wizard 1
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name: Sword to Snake
level: cleric 4, druid 4, shaman 4, sorcerer/wizard 4, summoner 4
school: transmutation [poison]
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components: V, S, M/DF (a hair from a spider )
range: close (25 ft. + 5 ft./2 levels)
target: one Medium or smaller item
duration: 1 round/level (D)
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description:
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name: Sylvan Hideaway
level: druid 3, ranger 3, shaman 3
school: conjuration (creation)
casting_time: 1 standard action
components: V, S, M (one pound of unworked stone or wood)
range: touch
target: one 5-foot square of touched earth
duration: 2 hours/level (D)
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name: Symbol of Death
level: cleric/oracle 8, sorcerer/wizard 8, witch 8
school: necromancy [death]
casting_time: 10 minutes
components: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth 5,000 gp each)
range: 0 ft.; see text
effect: one symbol
duration: see text
saving_throw: Fortitude negates
spell_resistance: yes
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name: Symbol of Debauchery
level: bard 6, cleric/oracle 8, sorcerer/wizard 8, witch 8
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 10 minutes
components: V, S, M (a set of bull genitals and powdered ruby worth 5,000 gp)
range: 0 ft.; see text
effect: one symbol
duration: see text
saving_throw: Will negates
spell_resistance: yes
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name: Symbol of Dispelling
level: cleric/oracle 8, shaman 8, sorcerer/wizard 8, witch 8
school: abjuration
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components: V, S, M (pure grain alcohol and powdered diamond worth 5,000 gp)
range: 0 ft.; see text
effect: one symbol
duration: instantaneous
saving_throw: none
spell_resistance: no
description:
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name: Symbol of Distraction
level: bard 6, cleric 6, mesmerist 6, occultist 4, psychic 6, sorcerer/wizard 6, witch 6
school: enchantment (compulsion) [mind-affecting]
casting_time: 10 minutes
components: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 5,000 gp)
range: 0 feet; see text
effect: one symbol
duration: see text
saving_throw: Will negates
spell_resistance: yes
description:
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name: Symbol of Exsanguination
level: bloodrager 2, cleric 3, occultist 2, sorcerer/wizard 3, witch 3
school: necromancy [evil]
casting_time: 10 minutes
components: V, S, M (powdered garnet and bloodstone worth a total of 500 gp)
range: 0 ft.; see text Effect one symbol
duration: 10 minutes/level
saving_throw: Fort negates
spell_resistance: yes
description:
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name: Symbol of Fear
level: cleric/oracle 6, sorcerer/wizard 6, witch 6
school: necromancy [emotion, fear, mind-affecting]
components: V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp)
saving_throw: Will negates
description:
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name: Symbol of Healing
level: cleric/oracle 3, paladin 4, witch 4
school: conjuration (healing)
components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 500 gp)
saving_throw: Will half (harmless) (see text)
spell_resistance: yes (harmless) (see text)
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name: Symbol of Insanity
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name: Symbol of Laughter
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sorcerer/wizard 4, witch 4 Components V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp) Saving Throw Will negates

components:
V, S, M (mercury and phosphorus, plus powdered diamond and opal worth a total of 1,000 gp) Will negates yes

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name: Symbol of Mirroring
level: sorcerer/wizard 2, witch 2
school: illusion (figment)
components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 100 gp)
duration: see text
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spell_resistance: yes
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name: Symbol of Pain
level: cleric/oracle 5, sorcerer/wizard 5, witch 5
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name: Symbol of Persuasion
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name: Symbol of Revelation
level: cleric/oracle 4, sorcerer/wizard 4, witch 4
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saving_throw: none
description:
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name: Symbol of Scrying
level: cleric/oracle 5, sorcerer/wizard 5, witch 5
school: divination (scrying)
components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 1,000 gp)
saving_throw: none
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name: Symbol of Sealing
level: cleric/oracle 6, sorcerer/wizard 6, witch 6
school: abjuration [force]
casting_time: 10 minutes
components: V, S, M (mercury and phosphorous, plus powdered diamond and opal worth a total of 5,000 gp)
range: 0 ft.; see text
effect: one symbol
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level: cleric/oracle 5, sorcerer/wizard 5, witch 5
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name: Symbol of Slowing
level: cleric/oracle 4, sorcerer/wizard 4, witch 4
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name: Symbol of Storms
school: evocation [air, electricity]
casting_time: 10 minutes
components: V, S, M (powdered copper and pumice worth a total of 1,500 gp)
range: 0 ft.; see text
effect: one symbol
duration: see text
saving_throw: Reflex half; see text
spell_resistance: yes
level:
arcanist 6, cleric 6, druid 6, hunter 3, oracle 6, ranger 3, sorcerer 6, warpriest 6, witch 6, wizard 6

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name: Symbol of Strife
level: cleric/oracle 9, sorcerer/wizard 9, witch 9
school: enchantment (compulsion) [mind-affecting]
components: V, S, M (mercury and phosphorous, plus powdered diamond opal worth a total of 15,000 gp)
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name: Symbol of Striking
level: cleric 5, magus 5, sorcerer/wizard 5, witch 5
school: illusion (shadow)
casting_time: 10 minutes
components: V, S, M (a masterwork melee weapon costing at least 300 gp)
range: 0 ft.; see text
effect: one symbol
duration: see text
saving_throw: Will half, see text
spell_resistance: yes, see text
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name: Symbol of Weakness
level: cleric/oracle 7, sorcerer/wizard 7, witch 7
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name: Sympathetic Aura
level: bard 2, mesmerist 2, occultist 2, psychic 2, sorcerer/wizard 2
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range: touch
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name: Sympathetic Vibration
level: bard 6
school: evocation [sonic]
casting_time: 10 minutes
components: V, S, F (a tuning fork)
range: touch
target: one freestanding structure
duration: up to 1 round/level
saving_throw: none; see text
spell_resistance: yes
description:
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name: Sympathetic Wounds
level: cleric/oracle 2, druid 2
school: abjuration [evil]
casting_time: 1 standard action
components: V, S, M (250 gp of powdered amber)
range: close (25 ft. + 5 ft./2 levels)
target: one creature
saving_throw: Will negates
spell_resistance: yes
description:
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name: Sympathy
level: druid 9, sorcerer/wizard 8, summoner 6, witch 8
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 hour
components: V, S, M (a drop of honey and crushed pearls worth 1,500 gp)
range: close (25 ft. + 5 ft./2 levels)
target: one location (up to a 10-ft. cube/level) or one object
duration: 2 hours/level (D)
saving_throw: Will negates; see text
spell_resistance: yes
description:
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name: Synapse Overload
level: mesmerist 4, psychic 5
school: divination [mind-affecting]
casting_time: 1 standard action
components: V
range: touch
target: living creature touched
duration: instantaneous
saving_throw: Fortitude partial (see text)
spell_resistance: yes
description:
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name: Synaptic Pulse
level: mesmerist 3, psychic 3
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V
range: 30 ft.
area: 30-ft.-radius spread centered on you
duration: 1 round
saving_throw: Will negates
spell_resistance: yes
description:
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name: Synaptic Scramble
level: mesmerist 3, psychic 4
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
target: one creature
duration: 1 round/level
saving_throw: Will negates
spell_resistance: yes
description:
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level: mesmerist 3, psychic 3
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level: bard 2, inquisitor 2, magus 2, medium 2, occultist 2, paladin 1, psychic 2, sorcerer/wizard 2
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S, M/DF (a small piece of a map)
range: 30 ft.
area: The caster and all allies within a 30-ft.-radius burst, centered on the caster
duration: 1 round/level (D)
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name: Tactical Adaptation
level: magus 3
school: transmutation
casting_time: 1 standard action
range: personal
target: you
duration: 1 minute/level
components:
V, S, F (a gold and sapphire ring worth 500 gp, which the caster must wear for the spell’s duration)

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name: Tactical Formation
level: cleric/oracle 3, paladin 3, ranger 4
school: abjuration
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
area: up to one creature/level, no two of which may be more than 30 ft. apart
duration: 10 minutes/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Tactical Insight
level: bard 6, inquisitor 6
school: divination
casting_time: 1 standard action
components: V, S
range: 1 hex
duration: 1 battle
saving_throw: none
spell_resistance: no
description:
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name: Tactical Miscalculation
level: bard 2, inquisitor 2, ranger 2
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 round/level
saving_throw: see text
spell_resistance: yes
description:
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name: Tail Current
school: transmutation [water]
level:
bloodrager 4, cleric 4, druid 3, magus 4, occultist 3, ranger 3, shaman 3, sorcerer/wizard 4, spiritualist 3

description:
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name: Tail Strike
level: alchemist 4, antipaladin 3, bloodrager 3, medium 3, paladin 3, sorcerer/wizard 3
school: transmutation [draconic]
casting_time: 1 standard action
components: V, M (a dragon scale)
range: personal
target: you
duration: 1 minute/level (see text)
description:
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