# spell

name: Blood Blaze
level: alchemist 2, antipaladin 1, bloodrager 2, cleric 2, magus 2, psychic 2, sorcerer/wizard 2, witch 2
school: transmutation [fire]
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: 1 round/level (D)
saving_throw: Fort negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Blood Boil
level: magus 5, sorcerer/wizard 5, witch 5
school: necromancy
casting_time: 1 standard action
components: V, S, M (a drop of mercury)
range: touch
target: one living creature
duration: 3 rounds
saving_throw: Fort negates (see text)
spell_resistance: yes
description:
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name: Blood Crow Strike
level: cleric/oracle 4
school: evocation [fire]
casting_time: 1 round
components: V, S
range: medium (100 ft. + 10 ft./level)
target: one creature
duration: instantaneous
saving_throw: none
description:
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name: Blood Mist
level: druid 8, shaman 8
school: conjuration (creation) [poison]
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components: V, S, M (a pinch of dried red algae)
range: medium (100ft. +10ft./level)
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name: Blood Money
level: magus 1, sorcerer/wizard 1, witch 1
school: transmutation
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effect: 1 material component
duration: Instantaneous
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name: Blood Rage
level: adept 3, bard 2, cleric 3, sorcerer/wizard 3
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S, M (a drop of blood from each creature to be affected)
range: close (25 ft. + 5 ft./level)
duration: 1 round/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Blood Salvation
level: bloodrager 3
school: abjuration
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level (D; see below)
description:
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name: Blood Scent
school: transmutation
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
duration: 1 minute/level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
level:
alchemist 3, antipaladin 2, bloodrager 3, cleric 3, druid 3, inquisitor 3, psychic 3, ranger 2, sorcerer/wizard 3, witch 3

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name: Blood Sentinel
level: alchemist 3, sorcerer/wizard 3
school: transmutation
casting_time: 1 standard action
range: touch
target: one animal sculpture
duration: 10 minutes/level
saving_throw: none
spell_resistance: no (harmless)
components:
V, S, M (a life-sized animal sculpture of a familiar made of clay, cloth, stone, or wood, plus mandrake root worth 25 gp)

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name: Blood Song
level: bard 4
school: evocation
casting_time: 2 minutes
components: V, S, M (the caster’s blood)
range: touch
target: creature touched; see text
duration: 1 day or until discharged (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Blood Tentacles
level: antipaladin 4, cleric 5, shaman 5, sorcerer/wizard 5, summoner 4, witch 5
school: necromancy
casting_time: 1 standard action
components: V, S, M (a fresh handful of the caster’s blood)
range: personal
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duration: 1 round/level
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name: Blood Ties
level: antipaladin 4, cleric 5, druid 5, inquisitor 5, psychic 5, shaman 5, witch 5
school: necromancy [evil]
casting_time: 1 standard action
components: V, S, F (a small length of crimson string)
range: unlimited (see text)
target: two living creatures
duration: 1 day/level (D)
saving_throw: Will negates (see text)
spell_resistance: no
description:
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name: Blood Transcription
level: alchemist 2, magus 2, wizard 2, witch 2
school: divination [evil]
casting_time: 1 standard action
components: V, S
range: touch
target: one dead spellcaster
duration: 24 hours
saving_throw: none
description:
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name: Blood in the Water
level: cleric 2, psychic 2, sorcerer/wizard 2
school: necromancy (emotion)
casting_time: 1 standard action
components: V, S, DF
range: 20 ft.
duration: 1 round/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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>


name: Blood of the Martyr
level: cleric/oracle 2, inquisitor 3
school: necromancy
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
target: one living creature
duration: 1 round/level
saving_throw: Fort negates
spell_resistance: yes
description:
<
p
>
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school: necromancy
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components: V, S, F (a ceremonial dagger )
range: close (25 ft. + 5 ft./level)
target: up to one living creature/level, no two of which can be more than 30 feet apart
duration: 1 round/level (D)
saving_throw: Fort negates
spell_resistance: yes
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name: Bloodhound
level: alchemist 3, inquisitor 2, ranger 2
school: transmutation
casting_time: 1 standard action
components: V, S, M (a drop of blood and a pinch of cinnamon)
range: personal
duration: 1 hour/level
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name: Bloodstone Mirror
level: cleric 7, occultist 5, witch 7
school: abjuration
casting_time: 1 standard action
components: V, S, M (a red bloodstone worth 500 gp)
range: personal
target: you
duration: 1 hour/level
description:
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name: Bloodsworn Retribution
level: cleric/oracle 6, paladin 4, ranger 4
school: necromancy
casting_time: 1 round
components: V, S, M (your blood)
range: personal
target: you
duration: special (see text)
description:
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name: Bloody Arrows
level: antipaladin 3, inquisitor 3, magus 3, ranger 3, shaman 4, sorcerer/wizard 4, witch 4
school: necromancy
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one willing creature
duration: 1 round/level
saving_throw: none (harmless)
spell_resistance: no (harmless)
description:
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name: Bloody Claws
level: druid 4, ranger 3
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components: V, S, DF
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name: Bloody Tears and Jagged Smile
level: arcanist 2, cleric/oracle 2, sorcerer/wizard 2, warpriest 2
school: necromancy
casting_time: 1 standard action
components: V, S
range: personal and see text
target: you and see text
duration: 10 minutes/level
saving_throw: none
spell_resistance: yes
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name: Blot
level: bard 3, cleric 3, sorcerer/wizard 3
school: transmutation
casting_time: 1 standard action
components: V, S, M (a bit of cloth made wet with saliva)
range: close (25 ft. + 5 ft/2 levels)
area: 10 ft.-radius burst
duration: 24 hours
saving_throw: Will negates (object)
spell_resistance: yes (object)
description:
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name: Blur
level: alchemist 2, bard 2, magus 2, psychic 2, sorcerer/wizard 2, summoner/unchained summoner 2
school: illusion (glamer)
casting_time: 1 standard action
components: V
range: touch
target: creature touched
duration: 1 min./level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Blurred Movement
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name: Body Capacitance
level: alchemist 1, sorcerer/wizard 1
school: transmutation [electricity]
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name: Body Double
level: bard 2, bloodrager 2, magus 2, sorcerer/wizard 2
school: illusion (glamer)
casting_time: 1 standard action
components: V, S, M (two glass beads)
range: close (25 ft. + 5 ft./2 levels)
target: two creatures; see text
duration: 1 round/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Boiling Blood
level: bard 2, bloodrager 2, cleric/oracle 2, psychic 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
duration: concentration + 1 round/level (D)
saving_throw: Fortitude negates (see text)
description:
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name: Bolt of Glory
level: glory 6
school: evocation [good]
casting_time: 1 standard action
components: V, S, DF
range: close (25 ft. + 5 ft./level)
target: ray
duration: instantaneous
saving_throw: none
spell_resistance: yes
description:
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name: Bolts of Bedevilment
level: madness 5
school: enchantment [mind-affecting]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
target: ray
duration: 1 round/level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Bomber’s Eye
level: alchemist 1
school: transmutation
casting_time: 1 standard action
components: S
range: personal
duration: 1 round/level
description:
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name: Bone Fists
level: bloodrager 2, cleric 2, druid 2, psychic 2, shaman 2, sorcerer/wizard 2, witch 2
school: necromancy
casting_time: 1 standard action
components: V, S, M (the knucklebone of a dire animal)
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level
saving_throw: none (harmless)
spell_resistance: no
description:
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name: Bone Flense
level: bloodrager 2, cleric 3, druid 3, inquisitor 3, magus 3, sorcerer/wizard 3, witch 3
school: transmutation
casting_time: 1 standard action
components: M/F (a jagged shard of bone from a humanoid creature)
range: close (25 ft. + 5 ft./2 levels)
target: one living creature
duration: 1 round/level
saving_throw: Fort negates
spell_resistance: yes
description:
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name: Boneshatter
level: arcanist 4, cleric/oracle 5, sorcerer/wizard 4, warpriest 5
school: necromancy
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components: V, S, M (a broken bone)
range: close (25 ft. + 5 ft./2 levels)
target: one corporeal creature or object
duration: instantaneous and 1 minute/level (see text)
saving_throw: Fortitude partial (see text)
spell_resistance: yes
description:
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name: Book Ward
level: bard 2, cleric/oracle 2, sorcerer/wizard 2
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range: touch
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name: Borrow Corruption
level: antipaladin 2, cleric 4, druid 4, medium 2, occultist 3, psychic 4, shaman 4, witch 4
school: transmutation [evil]
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components: V, S, M (a dirty scrap of a good priest’s raiment)
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name: Borrow Fortune
level: medium 3, oracle 3, psychic 3
school: evocation
casting_time: 1 immediate action
components: V
range: personal
duration: instantaneous; see text
description:
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name: Borrow Skill
level: bard 1, psychic 1
school: transmutation
casting_time: 1 standard action
components: S
range: touch
duration: up to 1 round/level (see description)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Bouncing Bomb Admixture
level: alchemist 3
school: transmutation
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components: V, S
range: personal
target: you
duration: 1 round
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spell_resistance: no
description:
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name: Bouncy Body
level: alchemist 1, bloodrager 1, sorcerer/wizard 1, witch 1
school: transmutation
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components: V, S
range: touch
target: creature touched
duration: 10 minutes/level
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name: Bountiful Banquet
level: bard 4, cleric 4, druid 4, shaman 4
school: conjuration (creation)
casting_time: 10 minutes
components: V, S, M (a turkey bone)
range: close (25 ft. + 5 ft./2 levels)
effect: feast for two creatures/level
duration: 1 hour; see text
saving_throw: none
spell_resistance: no
description:
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name: Bow Spirit
level: ranger 4
school: conjuration (creation)
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name: Bowstaff
level: inquisitor 1, paladin 1, ranger 1
school: transmutation
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components: V
range: personal
target: one weapon (bow)
duration: 1 round/level (D)
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name: Break
level: bloodrager 1, psychic 1, sorcerer/wizard 1
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components: V, S, M (a twig)
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name: Break Enchantment
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name: Breath of Life
level: cleric/oracle 5, shaman 5
school: conjuration (healing)
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components: V, S
range: touch
target: creature touched
duration: instantaneous
saving_throw: Will negates (harmless) or Will half, see text
spell_resistance: yes (harmless) or yes, see text
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name: Brightest Light
school: evocation [light]
duration: 1 hour/level (D)
level:
bard 4, cleric 4, druid 4, inquisitor 4, magus 4, occultist 4, paladin 4, ranger 4, shaman 4, sorcerer/wizard 4

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name: Brightest Night
school: transmutation
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
duration: 1 hour/level
saving_throw: none
spell_resistance: no
level:
arcanist 1, bard 1, cleric 1, druid 1, hunter 1, oracle 1, paladin 1, skald 1, sorcerer 1, warpriest 1, witch 1, wizard 1

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name: Brilliant Inspiration
level: bard 6
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components: V
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duration: 1 round/level and special (see below)
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name: Brittle Portal
level: antipaladin 2, cleric 2, druid 2, inquisitor 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
area: 5-ft.-radius spread
duration: 1 round/level
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name: Brow Gasher
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school: necromancy
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components: V, S
range: touch
area: one slashing melee weapon touched
duration: 1 round/level or until discharged
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spell_resistance: yes (harmless, object)
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name: Build Trust
level: bard 2, cleric 2, inquisitor 2, mesmerist 2, paladin 1, psychic 2
school: divination
casting_time: 1 standard action
components: V, S, M (a gold piece)
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 day/level; see text
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spell_resistance: yes
description:
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name: Bullet Shield
level: alchemist 2, bloodrager 2, psychic 2, sorcerer/wizard 2
school: abjuration
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components: V, S, M (a bullet)
range: touch
target: creature touched
duration: 10 minutes/level (D)
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Bullet Ward
level: antipaladin 2, bard 2, inquisitor 2, paladin 2, psychic 2, ranger 2, sorcerer/wizard 2, witch 2
school: abjuration
casting_time: 1 standard action
components: V, S, F (one to four adamantine bullets, each worth 61 gp)
range: personal
target: you
duration: 10 minutes/level or until discharged
description:
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name: Bull’s Strength
school: transmutation
casting_time: 1 standard action
components: V, S, M/DF (a few hairs, or a pinch of dung, from a bull)
range: touch
target: creature touched
duration: 1 min./level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
level:
alchemist 2, antipaladin 2, bloodrager 2, cleric/oracle 2, druid 2, magus 2, paladin 2, psychic 2, shaman 2, sorcerer/wizard 2, summoner/unchained summoner 2

description:
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name: Bungle
level: psychic 1, sorcerer/wizard 1, witch 1
school: enchantment (compulsion)
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one humanoid
duration: concentration + 2 rounds or until triggered
saving_throw: Will negates
description:
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name: Buoyancy
level: bard 2, psychic 2, shaman 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 immediate action
components: V
range: close (25 ft. + 5 ft./2 levels)
duration: up to 1 round/level (see text)
saving_throw: Will negates (harmless) or Will negates (object)
spell_resistance: yes (object)
description:
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name: Burdened Thoughts
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components: V, S, M (a lead bearing wrapped in clay)
range: medium (100 ft. + 10 ft./level)
target: one creature
duration: 1 round/level
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name: Burn Corruption
level: bloodrager 4, magus 5, sorcerer/wizard 5
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components: V, S
range: long (400 ft. + 40 ft./level)
area: 10-ft. cube/level (S)
duration: instantaneous
saving_throw: Reflex half
spell_resistance: yes
description:
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name: Burning Arc
level: sorcerer/wizard 2
school: evocation [fire]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
duration: instantaneous
saving_throw: Reflex half
spell_resistance: yes
description:
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name: Burning Disarm
level: cleric/oracle 1, druid 1, sorcerer/wizard 1
school: transmutation [fire]
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components: V, S
range: Short (25 ft. + 5 ft./2 levels)
target: Held metal item of one creature or 15 lbs. of unattended metal
duration: instantaneous
saving_throw: Reflex negates (object, see text)
spell_resistance: Yes (object)
description:
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name: Burning Entanglement
level: druid 3, hunter 3, ranger 3, shaman 3, witch 3
school: evocation
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components: V, S, DF
range: long (400 ft. + 40 ft./level)
area: 40-ft.-radius spread
duration: 1 round/level
saving_throw: Reflex negates or partial (see text)
spell_resistance: no
description:
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name: Burning Gaze
level: bloodrager 2, druid 2, magus 2, sorcerer/wizard 2, witch 2
school: evocation [fire]
casting_time: 1 standard action
components: V, S, M/DF (eye of a mundane salamander)
range: personal
duration: 1 round/level
saving_throw: Fortitude negates (see text)
spell_resistance: yes
description:
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name: Burning Hands
level: bloodrager 1, magus 1, shaman 1, sorcerer/wizard 1, witch 1
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components: V, S
range: 15 ft.
area: cone-shaped burst
duration: instantaneous
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spell_resistance: yes
description:
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name: Burning Sands
level: druid 1, ranger 1, shaman 1, sorcerer/wizard 1, witch 1
school: conjuration (creation) [earth, fire]
casting_time: 1 standard action
components: V, S, M (a handful of sand)/DF
range: medium (100 ft. + 10 ft./level)
area: 20-ft. radius
duration: 1 round/level
saving_throw: none
spell_resistance: no
description:
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name: Burrow
level: alchemist 3, bloodrager 3, druid 3, ranger 3, sorcerer/wizard 3
school: transmutation
casting_time: 1 standard action
components: V, S
range: touch
target: creature touched
duration: 1 minute/level
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description:
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name: Burst Bonds
level: inquisitor 1
school: evocation
casting_time: 1 standard action
components: V
range: touch
duration: instantaneous
saving_throw: Fortitude half (object)
spell_resistance: yes
description:
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name: Burst With Light
level: cleric 4, paladin 4
school: evocation [light]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 round/4 levels
saving_throw: see text
spell_resistance: yes
description:
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name: Burst of Adrenaline
level: mesmerist 1, psychic 1, spiritualist 1
school: transmutation
casting_time: 1 immediate action
components: V, S
range: personal
target: you
duration: instantaneous
saving_throw: none
spell_resistance: no
description:
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name: Burst of Force
level: psychic 5, sorcerer/wizard 5
school: evocation [force]
casting_time: 1 standard action
components: V
area: 20-ft.-radius burst centered on you
duration: instantaneous
saving_throw: Fortitude half (see text)
spell_resistance: yes
description:
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name: Burst of Glory
level: cleric/oracle 5, inquisitor 4, paladin 4
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S, DF
area: 10-ft.-radius burst, centered on you
duration: 1 round/level (D; see text)
saving_throw: Will negates (harmless)
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description:
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name: Burst of Insight
level: medium 1, mesmerist 1, psychic 1, spiritualist 1
school: transmutation
casting_time: 1 immediate action
components: V, S
range: personal
target: you
duration: instantaneous
saving_throw: none
spell_resistance: no
description:
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name: Burst of Nettles
level: druid 3
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name: Burst of Radiance
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name: Burst of Speed
school: transmutation
casting_time: 1 swift action
range: personal
target: you
duration: see text
level:
alchemist 3, antipaladin 3, bloodrager 3, magus 3, medium 3, inquisitor 3, paladin 3, psychic 3, ranger 3

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name: Business Booms
level: bard 3, sorcerer/wizard 3
school: enchantment
casting_time: 1 standard action
components: V, S, M (promotional materials such as flyers and posters worth 10 gp)
range: touch
target: one building
duration: see text (D)
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name: Cackling Skull
level: witch 3
school: illusion (glamer)
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components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one skull
duration: permanent until discharged
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description:
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name: Cacophonous Call
level: bard 2
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components: V, S, M (a scrap of sheet music)
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 round/level
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spell_resistance: yes
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level: alchemist 6
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components: V, S
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name: Calamitous Flailing
level: bard 3, cleric 4, mesmerist 3, sorcerer/wizard 4, spiritualist 3, witch 3
school: necromancy [curse]
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components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one creature
duration: 1 minute/level (D)
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spell_resistance: yes
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name: Calcific Touch
level: bloodrager 4, sorcerer/wizard 4
school: transmutation [earth]
casting_time: 1 standard action
components: V, S
range: touch
target: creature or creatures touched (up to one per level)
duration: 1 round/level
saving_throw: Fortitude Partial
spell_resistance: yes
description:
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name: Calculated Luck
level: cleric 3, witch 4
school: divination
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level (D)
saving_throw: none
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name: Call Animal
level: druid 1, ranger 1
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, S, DF
range: see description
effect: one animal whose CR is equal or less than your caster level
duration: 1 hour/level (D)
saving_throw: None
spell_resistance: None
description:
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name: Call Construct
level: cleric/oracle 8, sorcerer/wizard 8
school: conjuration (teleportation)
casting_time: 10 minutes
components: V, S, M (a sapphire worth 1,000 or 5,000 gp; see text)
range: touch
target: construct touched
duration: permanent until discharged
saving_throw: none
description:
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name: Call Lightning Storm
level: druid 5, shaman 5
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description:
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name: Call Spirit
level: cleric 5, medium 3, shaman 5, spiritualist 5
school: conjuration (calling)
casting_time: 10 minutes
components: V, S
range: 10 ft.
effect: call the spirit of a single deceased humanoid creature
duration: concentration
saving_throw: Will negates; see text
spell_resistance: no
description:
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name: Call Weapon
level: bard 1, magus 1, ranger 1
school: transmutation
casting_time: 1 swift action
components: V, S
range: 30 feet
target: one melee weapon wielded by an ally
duration: instantaneous
description:
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name: Call the Godspawn
level: cleric/oracle 9, sorcerer/wizard 9, witch 9
school: conjuration (calling) [chaotic, evil]
casting_time: 1 week
components: V, S, M/DF (bull’s blood, tallow, one or more humanoid victims totaling at least 15 Hit Dice )
range: medium (100 ft. + 10 ft./level)
duration: instantaneous
saving_throw: none
spell_resistance: no
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name: Call the Void
level: sorcerer/wizard 3, witch 3
school: evocation
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level (D)
saving_throw: Reflex for half; see text
spell_resistance: yes
description:
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name: Callback
level: shaman 2, sorcerer/wizard 2, witch 2
school: conjuration (teleportation)
casting_time: 1 standard action
components: V, S, M (a crushed grasshopper)
range: long (400 ft. + 40 ft./level)
target: your familiar or spirit animal
duration: 10 minutes/level or until expended (see text)
saving_throw: Fort negates (harmless)
spell_resistance: yes
description:
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name: Calm Air
level: druid 4, sorcerer/wizard 5, summoner 4
school: abjuration [air]
casting_time: 1 standard action
components: V, S
range: long (400 ft. + 40 ft./level)
area: cylinder (5-ft./level radius, 40 ft. high)
duration: 10 minute/level (D)
saving_throw: none (object)
spell_resistance: no (object)
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name: Calm Animals
level: druid 1, psychic 1, ranger 1, shaman 1
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
duration: 1 min./level
saving_throw: Will negates
spell_resistance: yes
description:
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name: Calm Emotions
level: bard 2, cleric/oracle 2, inquisitor 2, psychic 2, shaman 2
school: enchantment (compulsion) [emotion, mind-affecting]
casting_time: 1 standard action
components: V, S, DF
range: medium (100 ft. + 10 ft./level)
area: creatures in a 20-ft.-radius spread
duration: concentration, up to 1 round/level (D)
saving_throw: Will negates
spell_resistance: yes
description:
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name: Calm Spirit
level: cleric 2, medium 1, shaman 2, spiritualist 2
school: necromancy
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one incorporeal undead creature or haunt
duration: 1 minute or 1 round/level; see text
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spell_resistance: yes
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name: Campfire Wall
level: bard 3, druid 2, ranger 2, sorcerer/wizard 3
school: evocation [fire, light]
casting_time: 1 standard action
components: V, S, M/DF (ash made from burnt thorns)
range: close (25 ft. + 5 ft./2 levels)
effect: 20-ft.-radius sphere centered on fire source
duration: 2 hours/level; see below (D)
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spell_resistance: yes
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name: Canopic Conversion
level: cleric/oracle 9, sorcerer/wizard 9
school: necromancy [death, evil]
casting_time: 1 round
range: close (25 f. + 5 f./2 levels)
target: one creature
duration: instantaneous
saving_throw: Fortitude half
spell_resistance: yes
components:
V, S, F (four alabaster canopic jars worth 100 gp each), M (black onyx worth 100 gp per hit die of the target)

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name: Cape of Wasps
level: druid 4, witch 4
school: conjuration (summoning)
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level (D)
description:
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name: Carrion Compass
level: cleric 1, ranger 1, sorcerer/wizard 2, witch 1
school: divination
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one undead creature
duration: 10 minutes/level
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spell_resistance: no
description:
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name: Carry Companion
level: druid 2, paladin 2, ranger 2, sorcerer/wizard 2, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S, M (a pinch of sand or limestone dust)
range: touch
target: one willing creature touched
duration: permanent; see text
saving_throw: none
spell_resistance: yes (harmless)
description:
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name: Carrying Wind
level: druid 3, shaman 3
school: conjuration [air]
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components: V, S, DF
range: personal
target: you
duration: 10 minutes/level
description:
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name: Carve Passage
level: druid 5, sorcerer/wizard 5
school: transmutation [earth]
casting_time: 1 standard action
components: V, S, F (a tiny diamond pick worth 500 gp)
range: close (25 ft. + 5 ft./2 levels)
area: dirt or loose rock in one 5-ft. cube/level
duration: instantaneous
saving_throw: see text
spell_resistance: no
description:
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level: inquisitor 3
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name: Castigate
level: inquisitor 2
school: enchantment (compulsion) [emotion, fear, language-dependent, mind-affecting]
casting_time: 1 standard action
components: V, S, DF
range: close (25 ft. + 5 ft./2 levels)
target: one creature/level, no two of which can be more than 30 ft. apart.
duration: 1 round/level or 1 round; see text
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name: Catatonia
school: necromancy
casting_time: 1 standard action
components: S
range: touch Target willing creature touched
duration: 1 hour/level (D)
saving_throw: none
spell_resistance: yes
level:
alchemist 2, bard 2, cleric 3, medium 2, mesmerist 2, psychic 3, sorcerer/wizard 3, spiritualist 2, witch 3

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name: Cat’s Grace
school: transmutation
casting_time: 1 standard action
components: V, S, M (pinch of cat fur)
range: touch
target: creature touched
duration: 1 min./level
saving_throw: Will negates (harmless)
spell_resistance: yes
level:
alchemist 2, bard 2, bloodrager 2, druid 2, psychic 2, magus 2, ranger 2, sorcerer/wizard 2, summoner/unchained summoner 2

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name: Cause Fear
school: necromancy [emotion, fear, mind-affecting]
casting_time: 1 standard action
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duration: 1d4 rounds or 1 round; see text
saving_throw: Will partial
spell_resistance: yes
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name: Caustic Blood
level: alchemist 4, bloodrager 4, cleric/oracle 5, druid 4, magus 4, sorcerer/wizard 5, summoner 4
school: transmutation [acid]
casting_time: 1 standard action
components: V, S, M ( vial of black adder venom)
range: personal
target: you
duration: 1 round/level
saving_throw: Reflex half or negates; see text
spell_resistance: no
description:
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name: Caustic Eruption
level: sorcerer/wizard 7
school: conjuration (creation) [acid]
casting_time: 1 standard action
components: V, S
range: 30 ft.
area: 30-ft.-radius burst
duration: instantaneous and 2 rounds; see text
saving_throw: Reflex half (see text)
description:
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name: Caustic Safeguard
level: alchemist 3, bloodrager 3, magus 3, sorcerer/wizard 4
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casting_time: 1 round
components: V, S, M (a thin metal wire and a vial of acid )
range: touch
target: object touched
duration: 1 hour/level (D)
saving_throw: Reflex half (see text)
spell_resistance: no
description:
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name: Cauterizing Weapon
level: bard 2, magus 2, ranger 2, sorcerer/wizard 3
school: transmutation
casting_time: 1 standard action
components: V, S, M (a gobbet of melted wax)
range: close (25 ft. + 5 ft./2 levels)
target: one weapon or 50 projectiles, all of which must be together at the time of casting
duration: 1 minute/level
saving_throw: Will negates (harmless, object)
spell_resistance: yes (harmless, object)
description:
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name: Cave Fangs
level: druid 5, shaman 5, witch 5
school: conjuration (creation) [earth]
casting_time: 1 standard action
components: V, S, M (a sharp gemstone fragment worth 150 gp)
range: close (25 ft. + 5 ft./2 levels)
area: one 5-ft. square/level (S); the area must be a stone surface
duration: 1 day/level or until triggered (D)
saving_throw: Reflex half (see below)
spell_resistance: no
description:
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name: Celestial Companion
level: druid 2, paladin 1, ranger 2, shaman 2, sorcerer/wizard 2, summoner 1, witch 2
school: transmutation
casting_time: 1 standard action
components: V, S, DF/M
range: touch
target: animal companion , eidolon , familiar , or mount
duration: 1 minute/level (D)
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spell_resistance: yes (harmless)
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name: Celestial Healing
level: bloodrager 1, cleric 1, magus 1, sorcerer/wizard 1, summoner 1, witch 1
school: conjuration (healing) [good]
casting_time: 1 round
components: V, S, M (1 drop of blood from a good outsider or 1 dose of holy water )
range: touch
target: creature touched
duration: 1 round/2 levels
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
description:
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name: Ceremony
level: cleric 1
school: transmutation
casting_time: 8 hours
components: V, S, DF
range: touch or medium (100 ft. + 10 ft./level) (see text)
target: willing, living creature or creatures touched or one creature/level (see text)
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name: Certain Grip
level: alchemist 2, bloodrager 2, druid 2, sorcerer/wizard 2
school: transmutation
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components: V, S, M/DF (a tiny ball of tar)
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name: Chain Lightning
level: magus 6, sorcerer/wizard 6, witch 7
school: evocation [electricity]
casting_time: 1 standard action
range: long (400 ft. + 40 ft./level)
duration: instantaneous
saving_throw: Reflex half
spell_resistance: yes
components:
V, S, F (a bit of fur; a piece of amber, glass, or a crystal rod; plus one silver pin per caster level)

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name: Chain of Perdition
level: bloodrager 3, cleric/oracle 3, psychic 3, sorcerer/wizard 3
school: evocation [force]
casting_time: 1 standard action
components: V, S, M/DF (chain link)
range: close (25 ft. + 5 ft./2 levels)
effect: 10-ft. chain
duration: 1 round/level (D)
saving_throw: none
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name: Chains of Fire
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name: Chains of Light
level: cleric 6, inquisitor 5, paladin 4, sorcerer/wizard 6
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name: Challenge Evil
level: paladin 1
school: enchantment (compulsion) [mind-affecting]
casting_time: 1 standard action
components: V, DF
range: close (25 ft. + 5 ft./2 levels)
duration: 1 minute/level (D)
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description:
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name: Chameleon Scales
level: alchemist 1, druid 0, ranger 1, sorcerer/wizard 0
school: transmutation
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components: V, S, DF
range: personal
target: you
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description:
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name: Chameleon Stride
level: ranger 2
school: illusion (glamer)
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description:
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level: bard 3, cleric 3, mesmerist 3
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components: V, S
range: medium (100 ft. + 10 ft./level)
duration: 1 round/level
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description:
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name: Changestaff
level: druid 7
school: transmutation
casting_time: 1 round
components: V, S, F (a quarterstaff that has been carved and polished for 28 days)
range: touch
target: your touched staff
duration: 1 hour/level (D)
saving_throw: none
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description:
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name: Channel Vigor
level: alchemist 3, cleric 3, inquisitor 3, magus 3
school: transmutation
casting_time: 1 standard action
components: V, S
range: personal
target: you
duration: 1 round/level
description:
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name: Channel the Gift
level: bard 3, cleric/oracle 3, druid 3, ranger 3, sorcerer/wizard 3, witch 3
school: evocation
casting_time: 1 standard action
components: V, S, DF
range: touch
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name: Chaos Hammer
level: cleric/oracle 4, inquisitor 4
school: evocation [chaotic]
casting_time: 1 standard action
components: V, S
range: medium (100 ft. + 10 ft./level)
area: 20-ft.-radius burst
duration: instantaneous (1d6 rounds); see text
saving_throw: Will partial; see text
spell_resistance: yes
description:
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components: V, S
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duration: permanent
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level: bard 2, cleric/oracle 3, sorcerer/wizard 3, witch 3
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name: Charm Fey
level: bard 1, sorcerer/wizard 1
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components: V, S one fey creature
target: one fey creature
description:
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name: Charm Monster
level: bard 3, sorcerer/wizard 4, summoner 3, unchained summoner 4, witch 4
school: enchantment (charm) [mind-affecting]
components: V
target: one living creature
duration: 1 day/level
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name: Charm Person
level: bard 1, psychic 1, shaman 1, sorcerer/wizard 1, witch 1
school: enchantment (charm) [mind-affecting]
casting_time: 1 standard action
components: V, S
range: close (25 ft. + 5 ft./2 levels)
target: one humanoid creature
duration: 1 hour/level
saving_throw: Will negates
spell_resistance: yes
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name: Charnel House
level: antipaladin 3, cleric 5, mesmerist 5, psychic 5, sorcerer/wizard 5, witch 5
school: illusion (shadow) [evil, shadow]
casting_time: 10 minutes
components: V, S, M (one Tiny or larger living creature)
range: close (25 ft. + 5 ft./2 levels) Area 20-ft. cube (S)
duration: 10 minutes/level
saving_throw: Will partial
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name: Charon’s Dispensation
school: abjuration
casting_time: 1 standard action
components: V, S, M (2 silver coins)
range: close (25 ft. + 5 ft./2 levels)
target: one creature/level
duration: 1 minute/level
saving_throw: Will negates (harmless)
spell_resistance: yes (harmless)
level:
cleric 4, inquisitor 4, medium 4, mesmerist 4, psychic 4, shaman 4, sorcerer/wizard 4, spiritualist 4, witch 4

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