namespace Model; public class Player : IEquatable { public int Id { get; set; } public string Pseudo { get => pseudo; set { if (value == null) { pseudo = ""; return; } pseudo = value; } } private string pseudo = ""; public Stats Stats { get; set; } public Player(string pseudo) { Pseudo = pseudo; Stats = new Stats(); } public Player(string pseudo, int id) { Pseudo = pseudo; Id = id; Stats = new Stats(); } public Player(string pseudo, Stats stats, int id=0) { Pseudo = pseudo; Stats = stats; Id = id; } public void AddWin() { Stats.NbWin += 1; } public void AddPlayed() { Stats.NbPlayed += 1; } public void AddMaxChain(int maxChain) { Stats.MaxChain = maxChain; } public void AddMaxZone(int maxZone) { Stats.MaxZone = maxZone; } public void AddMaxPoints(int maxPts) { Stats.MaxPoints = maxPts; } public bool Equals(Player? other) => Pseudo.ToLower().Equals(other?.Pseudo.ToLower()); //997 ou un autre chiffre, à voir public override int GetHashCode() => Pseudo.GetHashCode() % 997; public override string ToString() => $"{Pseudo}"; }