You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Trek12_API/Sources/Tests/Test_Model/TestPlayer.cs

153 lines
4.3 KiB

using Model;
namespace Test_Model;
public class TestPlayer
{
public static IEnumerable<object[]> PlayerData =>
new List<object[]>
{
new object[] { new Player("Alice", new Stats { NbWin = 2, NbPlayed = 5, MaxChain = 3, MaxZone = 10, MaxPoints = 200 }), true },
new object[] { new Player("Bob", new Stats { NbWin = 1, NbPlayed = 2, MaxChain = 2, MaxZone = 5, MaxPoints = 100 }), true },
new object[] { new Player("Alice", new Stats { NbWin = 1, NbPlayed = 3, MaxChain = 4, MaxZone = 12, MaxPoints = 150 }), true },
new object[] { new Player(null), false },
new object[] { new Player("Charlie"), false }
};
[Theory]
[MemberData(nameof(PlayerData))]
public void TestEquals(Player p1, bool expected)
{
var p2 = new Player(p1.Pseudo, p1.Stats, p1.Id);
Assert.Equal(expected, p1.Equals(p2));
}
[Theory]
[InlineData("Alice", 2, 5, 3, 10, 200)]
[InlineData("Bob", 1, 2, 2, 5, 100)]
[InlineData("Charlie", 0, 0, 0, 0, 0)]
public void TestConstructorWithStats(string pseudo, int nbWin, int nbPlayed, int maxChain, int maxZone, int maxPoints)
{
var stats = new Stats { NbWin = nbWin, NbPlayed = nbPlayed, MaxChain = maxChain, MaxZone = maxZone, MaxPoints = maxPoints };
var player = new Player(pseudo, stats);
Assert.Equal(pseudo, player.Pseudo);
Assert.Equal(0, player.Id);
Assert.Equal(nbWin, player.Stats.NbWin);
Assert.Equal(nbPlayed, player.Stats.NbPlayed);
Assert.Equal(maxChain, player.Stats.MaxChain);
Assert.Equal(maxZone, player.Stats.MaxZone);
Assert.Equal(maxPoints, player.Stats.MaxPoints);
}
[Fact]
public void TestAddWin()
{
var player = new Player("Alice");
player.AddWin();
player.AddWin();
player.AddWin();
Assert.Equal(3, player.Stats.NbWin);
}
[Fact]
public void TestAddPlayed()
{
var player = new Player("Alice");
player.AddPlayed();
player.AddPlayed();
Assert.Equal(2, player.Stats.NbPlayed);
}
[Theory]
[InlineData("John")]
[InlineData("Jane")]
[InlineData("Jake")]
public void AddWin_ShouldIncrementNbWinByOne(string pseudo)
{
// Arrange
var player = new Player(pseudo);
var initialNbWin = player.Stats.NbWin;
// Act
player.AddWin();
// Assert
Assert.Equal(initialNbWin + 1, player.Stats.NbWin);
}
[Theory]
[InlineData("John")]
[InlineData("Jane")]
[InlineData("Jake")]
public void AddPlayed_ShouldIncrementNbPlayedByOne(string pseudo)
{
// Arrange
var player = new Player(pseudo);
var initialNbPlayed = player.Stats.NbPlayed;
// Act
player.AddPlayed();
// Assert
Assert.Equal(initialNbPlayed + 1, player.Stats.NbPlayed);
}
[Theory]
[InlineData("John", 10)]
[InlineData("Jane", 5)]
[InlineData("Jake", 7)]
public void AddMaxChain_ShouldSetMaxChain(string pseudo, int maxChain)
{
// Arrange
var player = new Player(pseudo);
var initialMaxChain = player.Stats.MaxChain;
// Act
player.AddMaxChain(maxChain);
// Assert
Assert.Equal(maxChain, player.Stats.MaxChain);
Assert.NotEqual(initialMaxChain, player.Stats.MaxChain);
}
[Theory]
[InlineData("John", 5)]
[InlineData("Jane", 8)]
[InlineData("Jake", 12)]
public void AddMaxZone_ShouldSetMaxZone(string pseudo, int maxZone)
{
// Arrange
var player = new Player(pseudo);
var initialMaxZone = player.Stats.MaxZone;
// Act
player.AddMaxZone(maxZone);
// Assert
Assert.Equal(maxZone, player.Stats.MaxZone);
Assert.NotEqual(initialMaxZone, player.Stats.MaxZone);
}
[Theory]
[InlineData("John", 100)]
[InlineData("Jane", 50)]
[InlineData("Jake", 75)]
public void AddMaxPoints_ShouldSetMaxPoints(string pseudo, int maxPoints)
{
// Arrange
var player = new Player(pseudo);
var initialMaxPoints = player.Stats.MaxPoints;
// Act
player.AddMaxPoints(maxPoints);
// Assert
Assert.Equal(maxPoints, player.Stats.MaxPoints);
Assert.NotEqual(initialMaxPoints, player.Stats.MaxPoints);
}
}