using Model; using DataPersistence; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using ConsoleApp.Menu.Core; using Model.Managers; namespace ConsoleApp.Menu { /// /// Main menu of the console. Contain the first interaction menus. /// internal class MainMenu : Menu { public MainMenu(MasterManager masterManager) : base("Main menu") { _allSelectors.Add( new Selector(new SearcherRecipe(masterManager), "Recipe search")); _allSelectors.Add( new Selector(new ConnectionMenu(masterManager), "Connection")); _allSelectors.Add( new Selector(new ProfileMenu(masterManager), "User profile")); _allSelectors.Add( new Selector(new LogoutButton(masterManager), "Logout")); _allSelectors.Add( new Selector(new AddRecipeMenu(masterManager), "Add recipe")); } protected override List> SearchInSelection() { List> selectors = base.SearchInSelection(); if (MasterManager.CurrentConnectedUser == null) return selectors.Except(selectors.Where(s => s.Line == "User profile")) .Except(selectors.Where(s => s.Line == "Logout")) .Except(selectors.Where(s => s.Line == "Add recipe")).ToList(); else return selectors.Except(selectors.Where(s => s.Line == "Connection")).ToList(); } } }