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import XCTest
import connect4_lib
final class BasicDefaultNoDiagTest: XCTestCase {
func testInit() throws {
func expect(withMinNbRows minNbRows: Int,
withMaxNbRows maxNbRows: Int,
withMinNbCols minNbCols: Int,
withMaxNbCols maxNbCols: Int,
withNbChipsToAlign nbChipsToAlign: Int,
shouldNotBeNil: Bool) {
let rules = BasicDefaultsNoDiag(withMinNbRows: minNbRows,
withMaxNbRows: maxNbRows,
withMinNbCols: minNbCols,
withMaxNbCols: maxNbCols,
withNbChipsToAlign: nbChipsToAlign)
if !shouldNotBeNil {
XCTAssertNil(rules)
return
}
XCTAssertNotNil(rules)
XCTAssertEqual(minNbRows, rules?.minNbRows)
XCTAssertEqual(maxNbRows, rules?.maxNbRows)
XCTAssertEqual(minNbCols, rules?.minNbCols)
XCTAssertEqual(maxNbCols, rules?.maxNbCols)
XCTAssertEqual(nbChipsToAlign, rules?.nbChipsToAlign)
}
expect(withMinNbRows: 5, withMaxNbRows: 10, withMinNbCols: 5, withMaxNbCols: 10, withNbChipsToAlign: 3, shouldNotBeNil: true)
expect(withMinNbRows: 1, withMaxNbRows: 10, withMinNbCols: 5, withMaxNbCols: 10, withNbChipsToAlign: 3, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 10, withMinNbCols: 1, withMaxNbCols: 10, withNbChipsToAlign: 3, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 4, withMinNbCols: 5, withMaxNbCols: 10, withNbChipsToAlign: 3, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 10, withMinNbCols: 5, withMaxNbCols: 4, withNbChipsToAlign: 3, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 10, withMinNbCols: 5, withMaxNbCols: 10, withNbChipsToAlign: 1, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 10, withMinNbCols: 5, withMaxNbCols: 12, withNbChipsToAlign: 11, shouldNotBeNil: false)
expect(withMinNbRows: 5, withMaxNbRows: 12, withMinNbCols: 5, withMaxNbCols: 10, withNbChipsToAlign: 11, shouldNotBeNil: false)
}
func testIsValid() throws {
func expect(board: Board,
shouldBeValid: Bool) {
print(board)
guard let rules = BasicDefaultsNoDiag(withMinNbRows: 5,
withMaxNbRows: 8,
withMinNbCols: 5,
withMaxNbCols: 9,
withNbChipsToAlign: 4) else { XCTAssertFalse(true); return }
XCTAssertEqual(shouldBeValid, rules.isValid(board))
}
expect(board: Board(withRows: 5, andWithCols: 9)!, shouldBeValid: true)
expect(board: Board(withRows: 4, andWithCols: 9)!, shouldBeValid: false)
expect(board: Board(withRows: 9, andWithCols: 9)!, shouldBeValid: false)
expect(board: Board(withRows: 5, andWithCols: 4)!, shouldBeValid: false)
expect(board: Board(withRows: 5, andWithCols: 10)!, shouldBeValid: false)
}
func testIsGameOver() throws {
func expect(byPlayer playerId: Int,
withGrid grid: [[Int?]],
resultShouldBe: Result) {
if let rules = BasicDefaultsNoDiag(withMinNbRows: 3, withMaxNbRows: 5, withMinNbCols: 3, withMaxNbCols: 5, withNbChipsToAlign: 3) {
let gameStatus = rules.isGameOver(byPlayer: playerId, onGrid: grid)
XCTAssertEqual(resultShouldBe, gameStatus.result)
}
}
expect(byPlayer: 1,
withGrid: [[nil, nil, nil],
[nil, nil, nil],
[nil, nil, nil]],
resultShouldBe: .notOver)
expect(byPlayer: 2,
withGrid: [[nil, nil, nil],
[nil, nil, nil],
[2, nil, nil]],
resultShouldBe: .notOver)
expect(byPlayer: 1,
withGrid: [[2, nil, nil],
[1, 1, 1],
[2, 2, 1]],
resultShouldBe: .won(1, [(1, 0), (1, 1), (1, 2)]))
expect(byPlayer: 2,
withGrid: [[nil, nil, nil, nil, nil],
[nil, nil, nil, nil, nil],
[nil, nil, nil, nil, nil],
[nil, nil, nil, 1, nil],
[1, 1, 2, 2, 2]],
resultShouldBe: .won(2, [(4, 2), (4, 3), (4, 4)]))
expect(byPlayer: 1,
withGrid: [[nil, nil, 1],
[nil, 2, 1],
[nil, 2, 1]],
resultShouldBe: .won(1, [(0, 2), (1, 2), (2, 2)]))
expect(byPlayer: 1,
withGrid: [[1, 2, 1],
[1, 2, 1],
[2, 1, 2]],
resultShouldBe: .deadlocked)
}
}