From 3631af4e8a20fd3d54db956e5d73af160c2d737c Mon Sep 17 00:00:00 2001 From: "alexis.drai" Date: Wed, 28 Sep 2022 11:14:50 +0200 Subject: [PATCH] :rotating_light: Seal Turn and implement IEquatable --- Sources/Model/Games/Turn.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Sources/Model/Games/Turn.cs b/Sources/Model/Games/Turn.cs index 01764c4..ea202d4 100644 --- a/Sources/Model/Games/Turn.cs +++ b/Sources/Model/Games/Turn.cs @@ -17,7 +17,7 @@ namespace Model.Games /// Two turns are equal if they are litterally the same instance in RAM /// (default behaviors Equals() and GetHashCode()) /// - public class Turn + public sealed class Turn : IEquatable { ///