🧐 Switch CLRF thing
continuous-integration/drone/push Build is passing Details

I really should look into that
pull/110/head
Alexis Drai 2 years ago
parent 912f6f6627
commit 4632516d2c

@ -1,82 +1,82 @@
using Microsoft.EntityFrameworkCore.ChangeTracking;
using Model;
namespace Data.EF.Players
{
public sealed class PlayerDbManager : IManager<PlayerEntity>
{
private readonly DiceAppDbContext db;
public PlayerDbManager(DiceAppDbContext db)
{
this.db = db;
}
public PlayerEntity Add(PlayerEntity toAdd)
{
if (db.Players!.Where(entity => entity.Name == toAdd.Name).Any())
{
throw new ArgumentException("this username is already taken", nameof(toAdd));
using Microsoft.EntityFrameworkCore.ChangeTracking;
using Model;
namespace Data.EF.Players
{
public sealed class PlayerDbManager : IManager<PlayerEntity>
{
private readonly DiceAppDbContext db;
public PlayerDbManager(DiceAppDbContext db)
{
this.db = db;
}
public PlayerEntity Add(PlayerEntity toAdd)
{
if (db.Players!.Where(entity => entity.Name == toAdd.Name).Any())
{
throw new ArgumentException("this username is already taken", nameof(toAdd));
}
if (toAdd is null)
{
throw new ArgumentNullException(nameof(toAdd), "param should not be null");
}
if (toAdd is null)
{
throw new ArgumentNullException(nameof(toAdd), "param should not be null");
}
if (string.IsNullOrWhiteSpace(toAdd.Name))
{
throw new ArgumentException("Name property should not be null or whitespace", nameof(toAdd));
}
EntityEntry ee = db.Players!.Add(toAdd);
db.SaveChanges();
return (PlayerEntity)ee.Entity;
}
public IEnumerable<PlayerEntity> GetAll()
{
return db.Players!.AsEnumerable();
}
}
EntityEntry ee = db.Players!.Add(toAdd);
db.SaveChanges();
return (PlayerEntity)ee.Entity;
}
public IEnumerable<PlayerEntity> GetAll()
{
return db.Players!.AsEnumerable();
}
/// <summary>
/// Calls First(), which will throw an exception if no player with such name exists
/// </summary>
/// <param name="name"></param>
/// <returns></returns>
public PlayerEntity GetOneByName(string name)
{
/// <returns></returns>
public PlayerEntity GetOneByName(string name)
{
if(string.IsNullOrWhiteSpace(name))
{
throw new ArgumentException("Name property should not be null or whitespace", nameof(name));
}
return db.Players!.First(p => p.Name == name);
}
public void Remove(PlayerEntity toRemove)
return db.Players!.First(p => p.Name == name);
}
public void Remove(PlayerEntity toRemove)
{
if (toRemove is null)
{
throw new ArgumentNullException(nameof(toRemove), "param should not be null");
}
db.Players!.Remove(toRemove);
db.SaveChanges();
}
public PlayerEntity Update(PlayerEntity before, PlayerEntity after)
if (toRemove is null)
{
throw new ArgumentNullException(nameof(toRemove), "param should not be null");
}
db.Players!.Remove(toRemove);
db.SaveChanges();
}
public PlayerEntity Update(PlayerEntity before, PlayerEntity after)
{
EntityEntry ee = db.Players!.Update(before);
before.Name = after.Name;
db.SaveChanges();
return (PlayerEntity)ee.Entity;
db.SaveChanges();
return (PlayerEntity)ee.Entity;
}
}
/// <summary>
/// Calls First(), which will throw an exception if no player with such ID exists
/// </summary>
/// <param name="ID"></param>
/// <returns></returns>
public PlayerEntity GetOneByID(Guid ID)
/// <returns></returns>
public PlayerEntity GetOneByID(Guid ID)
{
return db.Players!.First(p => p.ID == ID);
}
}
}
return db.Players!.First(p => p.ID == ID);
}
}
}

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