diff --git a/Sources/Model/Games/Game.cs b/Sources/Model/Games/Game.cs
index 0134cc4..5dbc893 100644
--- a/Sources/Model/Games/Game.cs
+++ b/Sources/Model/Games/Game.cs
@@ -56,6 +56,7 @@ namespace Model.Games
///
/// the group of dice used for this game
///
+ public IEnumerable> Dice => dice;
private readonly IEnumerable> dice;
///
diff --git a/Sources/Tests/Model_UTs/GameTest.cs b/Sources/Tests/Model_UTs/GameTest.cs
new file mode 100644
index 0000000..f9b3317
--- /dev/null
+++ b/Sources/Tests/Model_UTs/GameTest.cs
@@ -0,0 +1,61 @@
+using Model.Dice.Faces;
+using Model.Dice;
+using Model.Games;
+using Model.Players;
+using Model;
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Tests.Model_UTs
+{
+ public class GameTest
+ {
+
+ private static readonly string GAME_NAME = "my game";
+
+ private static readonly Player PLAYER_1 = new("Alice"), PLAYER_2 = new("Bob"), PLAYER_3 = new("Clyde");
+
+ private readonly static NumberDieFace[] FACES_1 = new NumberDieFace[]
+ {
+ new(1),
+ new(2),
+ new(3),
+ new(4)
+ };
+
+ private readonly static ImageDieFace[] FACES_2 = new ImageDieFace[]
+ {
+ new(10),
+ new(20),
+ new(30),
+ new(40)
+ };
+
+ private readonly static ColorDieFace[] FACES_3 = new ColorDieFace[]
+ {
+ new(1000),
+ new(2000),
+ new(3000),
+ new(4000)
+ };
+
+ private static readonly AbstractDie NUM = new NumberDie(FACES_1), IMG = new ImageDie(FACES_2), CLR = new ColorDie(FACES_3);
+
+ private static readonly IEnumerable> dice =
+ new List>() { NUM, IMG, CLR }
+ .AsEnumerable();
+
+ public GameTest()
+ {
+
+ Game game = new(name: GAME_NAME, playerManager: new PlayerManager(), dice: dice);
+
+ game.AddPlayerToGame(PLAYER_1);
+ game.AddPlayerToGame(PLAYER_2);
+ game.AddPlayerToGame(PLAYER_3);
+ }
+ }
+}
diff --git a/Sources/Tests/Model_UTs/TurnTest.cs b/Sources/Tests/Model_UTs/TurnTest.cs
index 6760780..7b3927f 100644
--- a/Sources/Tests/Model_UTs/TurnTest.cs
+++ b/Sources/Tests/Model_UTs/TurnTest.cs
@@ -50,14 +50,11 @@ namespace Tests.Model_UTs
new(412)
};
-
private readonly AbstractDie NUM1 = new NumberDie(FACES1);
private readonly AbstractDie NUM2 = new NumberDie(FACES2);
private readonly AbstractDie IMG1 = new ImageDie(FACES3);
private readonly AbstractDie CLR1 = new ColorDie(FACES4);
-
-
public TurnTest()
{
DICE_N_FACES = new()