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@ -14,12 +14,15 @@ using System.Drawing;
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using Model.Games;
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using Newtonsoft.Json.Linq;
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using Model.Dice.Faces;
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using System.Diagnostics;
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namespace Tests.Data_UTs.Games
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{
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public class TurnExtensionsTest
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{
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private readonly DateTime datetime = new(2013, 2, 1, 1, 19, 4, DateTimeKind.Utc);
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private readonly DateTime datetime1 = new(2013, 2, 1, 1, 19, 4, DateTimeKind.Utc);
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private readonly DateTime datetime2 = new(2014, 8, 1, 23, 12, 4, DateTimeKind.Utc);
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private readonly PlayerEntity playerEntity = new() { Name = "Paula" };
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private readonly DieEntity numDieEntity;
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@ -56,7 +59,7 @@ namespace Tests.Data_UTs.Games
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TurnEntity entity = new()
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{
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When = datetime,
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When = datetime1,
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PlayerEntity = playerEntity,
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Dice = new List<DieEntity>
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{
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@ -73,7 +76,7 @@ namespace Tests.Data_UTs.Games
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};
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Turn expected = Turn.CreateWithSpecifiedTime(
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datetime,
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datetime1,
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playerEntity.ToModel(),
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new()
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{
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@ -89,13 +92,82 @@ namespace Tests.Data_UTs.Games
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Assert.True(expected.Equals(actual));
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}
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[Fact]
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public void TestToModels()
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{
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// Arrange
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TurnEntity[] entities = new TurnEntity[]
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{
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new TurnEntity()
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{
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When = datetime1,
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PlayerEntity = new PlayerEntity() {Name = "Aardvark"},
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace2Entity,
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clrFace2Entity
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}
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},
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new TurnEntity()
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{
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When = datetime2,
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PlayerEntity = new PlayerEntity() {Name = "Chloe"},
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Dice = new List<DieEntity>
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{
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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clrFace1Entity,
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imgFace1Entity
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}
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}
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};
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IEnumerable<Turn> expected = new Turn[]
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{
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Turn.CreateWithSpecifiedTime(
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datetime1,
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new("Aardvark"),
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new()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace2Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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}),
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Turn.CreateWithSpecifiedTime(
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datetime2,
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new("Chloe"),
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new()
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{
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace1Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace1Entity as ImageFaceEntity).ToModel() }
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})
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}.AsEnumerable();
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// Act
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IEnumerable<Turn> actual = entities.ToModels();
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// Assert
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Assert.Equal(expected, actual);
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}
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[Fact]
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public void TestToEntity()
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{
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// Arrange
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Turn model = Turn.CreateWithSpecifiedTime(
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datetime,
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datetime1,
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playerEntity.ToModel(),
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new()
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{
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@ -106,7 +178,7 @@ namespace Tests.Data_UTs.Games
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TurnEntity expected = new()
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{
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When = datetime,
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When = datetime1,
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PlayerEntity = playerEntity,
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Dice = new List<DieEntity>
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{
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@ -128,5 +200,74 @@ namespace Tests.Data_UTs.Games
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// Assert
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Assert.True(expected.Equals(actual));
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}
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[Fact]
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public void TestToEntities()
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{
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// Arrange
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Turn[] models = new Turn[]
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{
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Turn.CreateWithSpecifiedTime(
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datetime2,
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new("Mimi"),
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new()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace2Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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}),
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Turn.CreateWithSpecifiedTime(
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datetime1,
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new("blaaargh"),
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new()
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{
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace1Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace1Entity as ImageFaceEntity).ToModel() }
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})
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};
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IEnumerable<TurnEntity> expected = new TurnEntity[]
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{
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new TurnEntity()
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{
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When = datetime2,
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PlayerEntity = new PlayerEntity() {Name = "Mimi"},
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace2Entity,
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clrFace2Entity
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}
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},
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new TurnEntity()
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{
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When = datetime1,
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PlayerEntity = new PlayerEntity() {Name = "blaaargh"},
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Dice = new List<DieEntity>
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{
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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clrFace1Entity,
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imgFace1Entity
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}
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}
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}.AsEnumerable();
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// Act
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IEnumerable<TurnEntity> actual = models.ToEntities();
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// Assert
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Assert.Equal(expected, actual);
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}
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}
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}
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