Alexis Drai
a4f0b3948e
⚰️ Remove dead code (names for dice)
3 years ago
Alexis Drai
86ff2fe752
🔥 ⚰️ Fix #60
3 years ago
Alexis Drai
7389ee8756
✅ 💬 Include AbstractDieFace in Turn, update ToString(), pass tests
3 years ago
Alexis Drai
011db706e0
🏗️ 📦 ️ Make separate packages for clarity
3 years ago
Alexis Drai
f52676c901
🏗️ Add all (emptyish) classes, articulate
3 years ago
Alexis Drai
85e16cf590
✅ Implement UTs on Turn class
3 years ago
Alexis Drai
d734fd9215
✅ 👔 Add Turn class and first UTs
3 years ago
Alexis Drai
1ad5c7cf21
🛂 ✅ Add null checks and exceptions, reflect change in UTs
3 years ago
Alexis Drai
86597ef08f
🩹 Remove old or useless TODOs
3 years ago
Alexis Drai
e85b9e5550
♻️ Refactor, D.R.Y., use "expected" and "actual"
3 years ago
Alexis Drai
fb69b719b4
✅ Generalize from HashSets to IEnumerables or Collections
3 years ago
Alexis Drai
0f3471cb60
✏️ Fix typo
3 years ago
Alexis Drai
a5483b3850
✅ Improve Update() test after bugfix
3 years ago
Alexis Drai
fd00107e5f
🩹 Pass params by vals instead of by refs
...
if we pass parameters by reference, it must be because we want to
change them in the method and to keep those changes.
This seems like a different situation, so we should be able
to pass the objects by value.
3 years ago
Alexis Drai
e9f628c2da
✅ Add one last test to PlayerManager
3 years ago
Alexis Drai
923c42b9f2
✏️ Fix typo
3 years ago
Alexis Drai
9994798c6f
✅ Design unit tests for PlayerManager
3 years ago
Alexis Drai
33f390b074
✅ 👔 Trim player names and update tests
3 years ago
Alexis Drai
b65fe617bc
♻️ Refactor repeated Fact test into a Theory test
3 years ago
Alexis Drai
bfe20a653c
✅ Complete #27 and Fix #44
3 years ago
Alexis Drai
0995660259
✅ Design UTs for Player
3 years ago
Alexis Drai
a0a4f1550a
💩 Change some random string
3 years ago
Alexis Drai
99e82ead0e
⬆️ Upgrade to .NET 6.0
3 years ago
Alexis Drai
a2c676acf6
🚧 Plan for scaling the UTs
3 years ago
Alexis Drai
0164387e07
Add Player class and some UT to provoke CI
3 years ago
Alexis Drai
f5eaa468b4
Initial commit
3 years ago