using Data.EF.Dice.Faces;
using Data.EF.Games;
using Data.EF.Joins;
using System.ComponentModel.DataAnnotations.Schema;
namespace Data.EF.Dice
{
///
/// not designed to be instantiated, but not abstract in order to allow extensions
///
///
public class DieEntity
{
public Guid ID { get; set; }
public ICollection Turns { get; set; } // many to many
public List DieTurns { get; set; }
public ICollection Faces { get; set; } // one to many
}
}