using Data.EF.Dice; using Data.EF.Dice.Faces; using Data.EF.Joins; using Data.EF.Players; namespace Data.EF.Games { public class TurnEntity { public Guid ID { get; set; } public DateTime When { get; set; } public PlayerEntity Player { get; set; } public Guid PlayerEntityID { get; set; } public ICollection Dice { get; set; } // many to many public List DieTurns { get; set; } public ICollection Faces { get; set; } // many to many public List FaceTurns { get; set; } } }