using Data.EF.Players; using Model.Players; using System.Diagnostics; namespace Data { internal static class Program { static void Main(string[] args) { using PlayerDBManager playerDBManager = new(); try { playerDBManager.Add(new Player("Ernesto").ToEntity()); } catch (ArgumentException ex) { Debug.WriteLine($"{ex.Message}\n... Never mind"); } foreach (PlayerEntity entity in playerDBManager.GetAll()) { Debug.WriteLine(entity); } } } }