using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Data.EF.Players { [Index(nameof(Name), IsUnique = true)] internal class PlayerEntity { public Guid ID { get; set; } public string? Name { get; set; } public override string? ToString() { return $"{ID} -- {Name}"; } } }