You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
dice_app/Sources/Data/EF/DiceAppDbContext.cs

83 lines
3.4 KiB

using Data.EF.Dice;
using Data.EF.Dice.Faces;
using Data.EF.Games;
using Data.EF.Joins;
using Data.EF.Players;
using Microsoft.EntityFrameworkCore;
using Model.Games;
namespace Data.EF
{
public class DiceAppDbContext : DbContext, ILoader
{
// will be async!
public virtual Task<MasterOfCeremonies> LoadApp() { throw new NotImplementedException(); }
public DbSet<PlayerEntity> PlayerEntity { get; set; }
public DbSet<TurnEntity> TurnEntity { get; set; }
public DbSet<NumberDieEntity> NumberDieEntity { get; set; }
public DbSet<NumberFaceEntity> NumberFaceEntity { get; set; }
public DbSet<ImageDieEntity> ImageDieEntity { get; set; }
public DbSet<ImageFaceEntity> ImageFaceEntity { get; set; }
public DbSet<ColorDieEntity> ColorDieEntity { get; set; }
public DbSet<ColorFaceEntity> ColorFaceEntity { get; set; }
public DiceAppDbContext() { }
public DiceAppDbContext(DbContextOptions<DiceAppDbContext> options)
: base(options) { }
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
if (!optionsBuilder.IsConfigured) optionsBuilder.UseSqlite("Data Source=EFDice.DiceApp.db").EnableSensitiveDataLogging();
}
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
// thanks to https://learn.microsoft.com/en-us/ef/core/modeling/relationships?tabs=fluent-api%2Cfluent-api-simple-key%2Csimple-key#join-entity-type-configuration
// many to many TurnEntity <-> FaceEntity
modelBuilder.Entity<FaceEntity>()
.HasMany(face => face.Turns)
.WithMany(turn => turn.Faces)
.UsingEntity<FaceTurn>(
join => join
// FaceTurn --> TurnEntity
.HasOne(faceturn => faceturn.TurnEntity)
.WithMany(turn => turn.FaceTurns)
.HasForeignKey(faceturn => faceturn.TurnEntityID),
join => join
// FaceTurn --> FaceEntity
.HasOne(faceturn => faceturn.FaceEntity)
.WithMany(face => face.FaceTurns)
.HasForeignKey(faceturn => faceturn.FaceEntityID),
// FaceTurn.PK = (ID1, ID2)
join => join.HasKey(faceturn => new { faceturn.FaceEntityID, faceturn.TurnEntityID })
);
// many to many TurnEntity <-> DieEntity
modelBuilder.Entity<DieEntity>()
.HasMany(die => die.Turns)
.WithMany(turn => turn.Dice)
.UsingEntity<DieTurn>(
join => join
// DieTurn --> TurnEntity
.HasOne(dieturn => dieturn.TurnEntity)
.WithMany(turn => turn.DieTurns)
.HasForeignKey(dieturn => dieturn.TurnEntityID),
join => join
// DieTurn --> DieEntity
.HasOne(dieturn => dieturn.DieEntity)
.WithMany(die => die.DieTurns)
.HasForeignKey(dieturn => dieturn.DieEntityID),
// DieTurn.PK = (ID1, ID2)
join => join.HasKey(dieturn => new { dieturn.DieEntityID, dieturn.TurnEntityID })
);
}
}
}