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275 lines
9.6 KiB
275 lines
9.6 KiB
using Data.EF.Dice.Faces;
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using Data.EF.Dice;
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using Data.EF.Players;
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using Model.Dice;
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using Model.Players;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Xunit;
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using Data.EF.Games;
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using System.Drawing;
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using Model.Games;
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using Newtonsoft.Json.Linq;
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using Model.Dice.Faces;
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using System.Diagnostics;
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namespace Tests.Data_UTs.Games
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{
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public class TurnExtensionsTest
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{
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private readonly DateTime datetime1 = new(2013, 2, 1, 1, 19, 4, DateTimeKind.Utc);
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private readonly DateTime datetime2 = new(2014, 8, 1, 23, 12, 4, DateTimeKind.Utc);
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private readonly PlayerEntity playerEntity = new() { Name = "Paula" };
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private readonly DieEntity numDieEntity;
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private readonly FaceEntity numFace1Entity = new NumberFaceEntity() { Value = 7 };
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private readonly FaceEntity numFace2Entity = new NumberFaceEntity() { Value = 8 };
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private readonly DieEntity clrDieEntity;
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private readonly FaceEntity clrFace1Entity = new ColorFaceEntity() { A = 255, R = 255, G = 255, B = 255 };
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private readonly FaceEntity clrFace2Entity = new ColorFaceEntity() { A = 255, R = 0, G = 0, B = 128 };
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private readonly DieEntity imgDieEntity;
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private readonly FaceEntity imgFace1Entity = new ImageFaceEntity() { Value = "https://a" };
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private readonly FaceEntity imgFace2Entity = new ImageFaceEntity() { Value = "https://b" };
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public TurnExtensionsTest()
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{
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numDieEntity = new NumberDieEntity() { Faces = new List<NumberFaceEntity>() { numFace1Entity as NumberFaceEntity, numFace2Entity as NumberFaceEntity } };
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(numFace1Entity as NumberFaceEntity).NumberDieEntity = (NumberDieEntity)numDieEntity;
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(numFace2Entity as NumberFaceEntity).NumberDieEntity = (NumberDieEntity)numDieEntity;
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clrDieEntity = new ColorDieEntity() { Faces = new List<ColorFaceEntity>() { clrFace1Entity as ColorFaceEntity, clrFace2Entity as ColorFaceEntity } };
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(clrFace1Entity as ColorFaceEntity).ColorDieEntity = (ColorDieEntity)clrDieEntity;
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(clrFace2Entity as ColorFaceEntity).ColorDieEntity = (ColorDieEntity)clrDieEntity;
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imgDieEntity = new ImageDieEntity() { Faces = new List<ImageFaceEntity>() { imgFace1Entity as ImageFaceEntity, imgFace2Entity as ImageFaceEntity } };
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(imgFace1Entity as ImageFaceEntity).ImageDieEntity = (ImageDieEntity)imgDieEntity;
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(imgFace2Entity as ImageFaceEntity).ImageDieEntity = (ImageDieEntity)imgDieEntity;
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}
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[Fact]
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public void TestToModel()
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{
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// Arrange
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TurnEntity entity = new()
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{
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When = datetime1,
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PlayerEntity = playerEntity,
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace1Entity,
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clrFace2Entity,
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imgFace2Entity
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}
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};
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Turn expected = Turn.CreateWithSpecifiedTime(
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datetime1,
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playerEntity.ToModel(),
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new Dictionary<Die, Face>()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace1Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace2Entity as ImageFaceEntity).ToModel() }
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});
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// Act
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Turn actual = entity.ToModel();
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// Assert
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Assert.True(expected.Equals(actual));
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}
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[Fact]
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public void TestToModels()
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{
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// Arrange
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TurnEntity[] entities = new TurnEntity[]
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{
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new TurnEntity()
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{
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When = datetime1,
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PlayerEntity = new PlayerEntity() {Name = "Aardvark"},
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace2Entity,
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clrFace2Entity
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}
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},
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new TurnEntity()
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{
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When = datetime2,
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PlayerEntity = new PlayerEntity() {Name = "Chloe"},
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Dice = new List<DieEntity>
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{
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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clrFace1Entity,
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imgFace1Entity
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}
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}
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};
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IEnumerable<Turn> expected = new Turn[]
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{
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Turn.CreateWithSpecifiedTime(
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datetime1,
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new("Aardvark"),
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new Dictionary<Die, Face>()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace2Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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}),
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Turn.CreateWithSpecifiedTime(
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datetime2,
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new("Chloe"),
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new Dictionary<Die, Face>()
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{
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace1Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace1Entity as ImageFaceEntity).ToModel() }
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})
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}.AsEnumerable();
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// Act
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IEnumerable<Turn> actual = entities.ToModels();
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// Assert
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Assert.Equal(expected, actual);
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}
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[Fact]
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public void TestToEntity()
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{
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// Arrange
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Turn model = Turn.CreateWithSpecifiedTime(
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datetime1,
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playerEntity.ToModel(),
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new Dictionary<Die, Face>()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace2Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace1Entity as ImageFaceEntity).ToModel() }
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});
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TurnEntity expected = new()
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{
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When = datetime1,
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PlayerEntity = playerEntity,
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace2Entity,
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clrFace2Entity,
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imgFace1Entity
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}
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};
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// Act
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TurnEntity actual = model.ToEntity();
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// Assert
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Assert.True(expected.Equals(actual));
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}
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[Fact]
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public void TestToEntities()
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{
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// Arrange
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Turn[] models = new Turn[]
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{
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Turn.CreateWithSpecifiedTime(
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datetime2,
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new("Mimi"),
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new Dictionary<Die, Face>()
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{
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{(numDieEntity as NumberDieEntity).ToModel(), (numFace2Entity as NumberFaceEntity).ToModel() },
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace2Entity as ColorFaceEntity).ToModel() },
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}),
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Turn.CreateWithSpecifiedTime(
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datetime1,
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new("blaaargh"),
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new Dictionary<Die, Face>()
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{
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{(clrDieEntity as ColorDieEntity).ToModel(), (clrFace1Entity as ColorFaceEntity).ToModel() },
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{(imgDieEntity as ImageDieEntity).ToModel(), (imgFace1Entity as ImageFaceEntity).ToModel() }
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})
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};
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IEnumerable<TurnEntity> expected = new TurnEntity[]
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{
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new TurnEntity()
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{
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When = datetime2,
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PlayerEntity = new PlayerEntity() {Name = "Mimi"},
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Dice = new List<DieEntity>
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{
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numDieEntity,
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clrDieEntity
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},
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Faces = new List<FaceEntity>
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{
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numFace2Entity,
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clrFace2Entity
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}
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},
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new TurnEntity()
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{
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When = datetime1,
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PlayerEntity = new PlayerEntity() {Name = "blaaargh"},
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Dice = new List<DieEntity>
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{
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clrDieEntity,
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imgDieEntity
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},
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Faces = new List<FaceEntity>
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{
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clrFace1Entity,
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imgFace1Entity
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}
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}
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}.AsEnumerable();
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// Act
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IEnumerable<TurnEntity> actual = models.ToEntities();
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// Assert
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Assert.Equal(expected, actual);
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}
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}
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}
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