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dice_app/Sources/Model/PlayerManager.cs

27 lines
539 B

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model
{
internal class PlayerManager : IManager
{
public T Add<T>(ref T toAdd)
{
throw new NotImplementedException();
}
public T Remove<T>(ref T toRemove)
{
throw new NotImplementedException();
}
public T Update<T>(ref T before, ref T after)
{
throw new NotImplementedException();
}
}
}