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59 lines
1.6 KiB
59 lines
1.6 KiB
using System;
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using System.Xml.Linq;
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namespace Model
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{
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/// <summary>
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/// A player for the purpose of a game of dice, consists of a name
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/// <br/>
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/// Two players are equal for Equals() and GetHashCode() if they have the same name, once trimmed and case-insensitive
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/// </summary>
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public sealed class Player : IEquatable<Player>
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{
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/// <summary>
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/// a player's unique username
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/// </summary>
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public string Name { get; private set; }
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public Player(string name)
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{
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if (!String.IsNullOrWhiteSpace(name))
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{
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Name = name.Trim();
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}
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else throw new ArgumentException("player name may never be empty or null");
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}
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/// <summary>
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/// this is a copy contructor
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/// </summary>
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/// <param name="player">a player object to be copied</param>
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public Player(Player player)
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: this(player?.Name) // passes the player's name if player exists, else null
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{ }
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public override string ToString()
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{
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return Name;
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}
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public bool Equals(Player other)
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{
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return Name.ToUpper() == other.Name.ToUpper(); // equality is case insensitive
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}
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public override bool Equals(Object obj)
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{
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if (obj is not Player)
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{
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return false;
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}
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return Equals(obj as Player); // casting, to send it to the above Equals() method
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}
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public override int GetHashCode()
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{
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return Name.ToUpper().GetHashCode(); // hash is case insensitive
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}
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}
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}
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