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dice_app/Sources/Data/Program.cs

24 lines
726 B

using Data.EF;
using Data.EF.Players;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Internal;
using Model.Players;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.Intrinsics.Arm;
namespace Data
{
internal static class Program
{
static void Main(string[] args)
{
using PlayerDBManager playerDBManager = new();
try { playerDBManager.Add(new Player("Ernesto").ToEntity()); }
catch (ArgumentException ex) { Debug.WriteLine($"{ex.Message}\n... Never mind"); }
foreach (PlayerEntity entity in playerDBManager.GetAll()) { Debug.WriteLine(entity); }
}
}
}