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dice_app/Sources/Model/PlayerManager.cs

33 lines
790 B

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Model
{
public class PlayerManager : IManager<Player>
{
public Player Add(ref Player toAdd)
{
throw new NotImplementedException();
}
public IEnumerable<Player> GetAll()
{
throw new NotImplementedException();
}
public Player GetOneById(int id)
{
throw new NotImplementedException();
}
public void Remove(ref Player toRemove)
{
throw new NotImplementedException();
}
public Player Update(ref Player before, ref Player after)
{
throw new NotImplementedException();
}
}
}