// // Created by draia on 03/02/23. // #include "Tile.h" const Position &Tile::pos() const { return m_pos; } Tile::Tile(Position pos, enum type type) : m_pos(pos), m_type(type) {} const type Tile::getType() const { return m_type; } bool Tile::traversable() { return m_type == 0; // EMPTY }