#include <SDL2/SDL.h>
#include <stdbool.h>
#include "engine/TextLabel.h"
#include "engine/Button.h"
#include "engine/TextureLoader.h"
#include "engine/Colors.h"
#include "engine/FontUtils.h"

bool drawGameCreationMenu(SDL_Renderer* renderer, TTF_Font* font, int width, int height);
