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@ -43,7 +43,7 @@ int main(int argc, char* argv[])
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int wBoardRect=99*3, hBoardRect=99*3;
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SDL_Rect boardRect = {.x=windowSize.w/2 - wBoardRect/2, .y=windowSize.h/2 - hBoardRect/2, .w=wBoardRect, .h=99*3};
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const char* pseudos[] = {"Azerty","Bépo"};
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Game game = newGame(3, pseudos);
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Game game = newGame(2, pseudos);
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TextureHandler textureHandler = newTextureHandler(renderer);
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