#ifndef PIECES_DRAWER_INCLUDED #define PIECES_DRAWER_INCLUDED #include #include #include "model/Piece.h" void drawPiecesPlayer(SDL_Renderer* renderer, const SDL_Rect* boardRect, const Piece arrPieces[], const size_t nbPieces, const size_t numPlayer, SDL_Texture* piece); #endif //PIECES_DRAWER_INCLUDED