#ifndef BUTTON_ACTION_INCLUDED #define BUTTON_ACTION_INCLUDED #include "engine/Button.h" void action_none(P_Button* caller); void action_print(P_Button* caller); /** * @brief Button handle which set a generalState to GS_MainMenu * * @param caller The button clicked */ void action_setStateToMainMenu(P_Button* caller); #endif //BUTTON_ACTION_INCLUDED