#ifndef MAIN_MENU_INCLUDED #define MAIN_MENU_INCLUDED #include #include #include "engine/Button.h" #include "engine/TextureLoader.h" #include "engine/FontLoader.h" P_Button* drawMainMenu(SDL_Renderer* renderer,const FontHandler fontHandler, unsigned int* nb, const SDL_Rect* windowSize); int mainMenu(SDL_Renderer * renderer,SDL_Window * window, GeneralState * generalState,FontHandler fontHandler) #endif