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projet-tut/Pontu/include/engine/TextureLoader.h

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/**
* \file TextureLoader.h
* \brief Define functions to load textures
* \author Allan Point
*/
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
/*
* \brief Create a texture with an image
* \param[in] renderer The renderer which will draw the image
* \param[in] path Image's path on the computer
* \return Return texture created on success. Else return NULL and print the error on STDERR.
*/
SDL_Texture* createTextureFromPath(SDL_Renderer* renderer, char* path);