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using System;
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using Microsoft.EntityFrameworkCore.Migrations;
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#nullable disable
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#pragma warning disable CA1814 // Prefer jagged arrays over multidimensional
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namespace Entities.Migrations
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{
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/// <inheritdoc />
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public partial class myFirstMigration : Migration
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{
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/// <inheritdoc />
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protected override void Up(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.CreateTable(
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name: "champions",
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columns: table => new
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{
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Name = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
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Bio = table.Column<string>(type: "TEXT", maxLength: 500, nullable: false),
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Icon = table.Column<string>(type: "TEXT", nullable: true),
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Class = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_champions", x => x.Name);
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});
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migrationBuilder.CreateTable(
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name: "runepages",
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columns: table => new
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{
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Id = table.Column<Guid>(type: "TEXT", nullable: false),
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Name = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_runepages", x => x.Id);
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});
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migrationBuilder.CreateTable(
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name: "runes",
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columns: table => new
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{
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Name = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 500, nullable: false),
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RuneFamily = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_runes", x => x.Name);
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});
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migrationBuilder.CreateTable(
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name: "skills",
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columns: table => new
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{
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Name = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 500, nullable: false),
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SkillType = table.Column<int>(type: "INTEGER", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_skills", x => x.Name);
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});
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migrationBuilder.CreateTable(
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name: "skins",
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columns: table => new
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{
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Name = table.Column<string>(type: "TEXT", maxLength: 256, nullable: false),
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Description = table.Column<string>(type: "TEXT", maxLength: 500, nullable: false),
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Icon = table.Column<string>(type: "TEXT", nullable: false),
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Price = table.Column<float>(type: "REAL", nullable: false),
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ChampionForeignKey = table.Column<string>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_skins", x => x.Name);
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table.ForeignKey(
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name: "FK_skins_champions_ChampionForeignKey",
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column: x => x.ChampionForeignKey,
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principalTable: "champions",
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principalColumn: "Name",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "RuneEntityRunePageEntity",
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columns: table => new
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{
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runepagesId = table.Column<Guid>(type: "TEXT", nullable: false),
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runesName = table.Column<string>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_RuneEntityRunePageEntity", x => new { x.runepagesId, x.runesName });
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table.ForeignKey(
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name: "FK_RuneEntityRunePageEntity_runepages_runepagesId",
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column: x => x.runepagesId,
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principalTable: "runepages",
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principalColumn: "Id",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_RuneEntityRunePageEntity_runes_runesName",
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column: x => x.runesName,
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principalTable: "runes",
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principalColumn: "Name",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.CreateTable(
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name: "ChampionEntitySkillEntity",
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columns: table => new
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{
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ChampionsName = table.Column<string>(type: "TEXT", nullable: false),
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SkillsName = table.Column<string>(type: "TEXT", nullable: false)
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},
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constraints: table =>
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{
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table.PrimaryKey("PK_ChampionEntitySkillEntity", x => new { x.ChampionsName, x.SkillsName });
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table.ForeignKey(
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name: "FK_ChampionEntitySkillEntity_champions_ChampionsName",
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column: x => x.ChampionsName,
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principalTable: "champions",
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principalColumn: "Name",
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onDelete: ReferentialAction.Cascade);
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table.ForeignKey(
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name: "FK_ChampionEntitySkillEntity_skills_SkillsName",
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column: x => x.SkillsName,
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principalTable: "skills",
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principalColumn: "Name",
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onDelete: ReferentialAction.Cascade);
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});
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migrationBuilder.InsertData(
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table: "champions",
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columns: new[] { "Name", "Bio", "Class", "Icon" },
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values: new object[,]
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{
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{ "Armure", "Solide", 6, null },
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{ "Dave", "Le meilleur Jazzman de France", 2, null }
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});
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migrationBuilder.InsertData(
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table: "runepages",
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columns: new[] { "Id", "Name" },
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values: new object[] { new Guid("78729bae-c931-4a75-9662-6754ed8e2ce3"), "Runepage_1" });
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migrationBuilder.InsertData(
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table: "runes",
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columns: new[] { "Name", "Description", "RuneFamily" },
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values: new object[,]
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{
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{ "Alkatraz", "Lock effect", 2 },
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{ "Bullseye", "Steady shot", 1 }
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});
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migrationBuilder.InsertData(
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table: "skills",
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columns: new[] { "Name", "Description", "SkillType" },
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values: new object[,]
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{
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{ "Boule de feu", "Fire!", 1 },
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{ "White Star", "Random damage", 3 }
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});
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migrationBuilder.InsertData(
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table: "skins",
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columns: new[] { "Name", "ChampionForeignKey", "Description", "Icon", "Price" },
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values: new object[,]
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{
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{ "Armure Fullspeed", "Armure", "Deja vu", "aaa", 9.99f },
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{ "Dave de glace", "Dave", "Enneigé", "aaa", 7.99f }
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});
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migrationBuilder.CreateIndex(
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name: "IX_ChampionEntitySkillEntity_SkillsName",
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table: "ChampionEntitySkillEntity",
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column: "SkillsName");
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migrationBuilder.CreateIndex(
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name: "IX_RuneEntityRunePageEntity_runesName",
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table: "RuneEntityRunePageEntity",
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column: "runesName");
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migrationBuilder.CreateIndex(
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name: "IX_skins_ChampionForeignKey",
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table: "skins",
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column: "ChampionForeignKey");
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}
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/// <inheritdoc />
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protected override void Down(MigrationBuilder migrationBuilder)
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{
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migrationBuilder.DropTable(
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name: "ChampionEntitySkillEntity");
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migrationBuilder.DropTable(
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name: "RuneEntityRunePageEntity");
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migrationBuilder.DropTable(
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name: "skins");
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migrationBuilder.DropTable(
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name: "skills");
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migrationBuilder.DropTable(
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name: "runepages");
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migrationBuilder.DropTable(
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name: "runes");
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migrationBuilder.DropTable(
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name: "champions");
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}
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}
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}
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