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League-of-Legends_Project/EntityFramework_LoL/Sources/Business/DbData.Skins.cs

66 lines
1.9 KiB

using Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Business
{
public partial class DbData
{
public class SkinsManager : ISkinsManager
{
private readonly DbData parent;
public SkinsManager(DbData parent)
=> this.parent = parent;
public Task<Skin?> AddItem(Skin? item)
{
throw new NotImplementedException();
}
public Task<bool> DeleteItem(Skin? item)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Skin?>> GetItems(int index, int count, string? orderingPropertyName = null, bool descending = false)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Skin?>> GetItemsByChampion(Champion? champion, int index, int count, string? orderingPropertyName = null, bool descending = false)
{
throw new NotImplementedException();
}
public Task<IEnumerable<Skin?>> GetItemsByName(string substring, int index, int count, string? orderingPropertyName = null, bool descending = false)
{
throw new NotImplementedException();
}
public Task<int> GetNbItems()
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByChampion(Champion? champion)
{
throw new NotImplementedException();
}
public Task<int> GetNbItemsByName(string substring)
{
throw new NotImplementedException();
}
public Task<Skin?> UpdateItem(Skin? oldItem, Skin? newItem)
{
throw new NotImplementedException();
}
}
}
}