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League-of-Legends_Project/EntityFramework_LoL/Sources/TestEF/TestSkins.cs

188 lines
6.9 KiB

using Business;
using Entities;
using Microsoft.Data.Sqlite;
using Microsoft.EntityFrameworkCore;
using Model;
using Shared;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TestEF
{
public class TestSkins
{
[Fact]
public async void Test_Add()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<LolDbContext>()
.UseSqlite(connection)
.Options;
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
var championManager = new DbData(context).ChampionsMgr;
context.Database.EnsureCreated();
Champion batman = new("Batman", ChampionClass.Assassin);
Champion endeavor = new("Endeavor", ChampionClass.Tank);
await championManager.AddItem(batman);
await championManager.AddItem(endeavor);
Skin batman_skin_1 = new("Batman de glace", batman);
Skin batman_skin_2 = new("Batman gold", batman);
Skin batman_skin_3 = new("L'homme araignée", batman);
Skin endeavor_skin_1 = new("L'abominable Endeavor", endeavor);
await manager.AddItem(batman_skin_1);
await manager.AddItem(batman_skin_2);
await manager.AddItem(batman_skin_3);
await manager.AddItem(endeavor_skin_1);
}
//uses another instance of the context to do the tests
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
context.Database.EnsureCreated();
var nbItems = await manager.GetNbItems();
Assert.Equal(4, nbItems);
Assert.Equal(4, (await manager.GetItems(0, nbItems)).Count());
var items = await manager.GetItemsByName("Batman", 0, nbItems);
Assert.Equal(2, items.Count());
Champion batman = new("Batman", ChampionClass.Assassin);
items = await manager.GetItemsByChampion(batman, 0, nbItems);
Assert.Equal(3, items.Count());
}
}
[Fact]
public async void Test_Update()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<LolDbContext>()
.UseSqlite(connection)
.Options;
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
var championManager = new DbData(context).ChampionsMgr;
context.Database.EnsureCreated();
Champion batman = new("Batman", ChampionClass.Assassin);
Champion endeavor = new("Endeavor", ChampionClass.Tank);
await championManager.AddItem(batman);
await championManager.AddItem(endeavor);
Skin batman_skin_1 = new("Batman de glace", batman);
Skin batman_skin_2 = new("Batman gold", batman);
Skin batman_skin_3 = new("L'homme araignée", batman);
Skin endeavor_skin_1 = new("L'abominable Endeavor", endeavor);
await manager.AddItem(batman_skin_1);
await manager.AddItem(batman_skin_2);
await manager.AddItem(batman_skin_3);
await manager.AddItem(endeavor_skin_1);
}
//uses another instance of the context to do the tests
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
context.Database.EnsureCreated();
Champion batman = new("Batman", ChampionClass.Assassin);
Champion endeavor = new("Endeavor", ChampionClass.Tank);
var itemsByName = await manager.GetItemsByChampion(batman, 0, 4);
Assert.Equal(3, itemsByName.Count());
Skin batman_skin = new("L'homme araignée", batman);
Skin endeavor_skin = new("L'homme araignée", endeavor);
await manager.UpdateItem(batman_skin, endeavor_skin);
itemsByName = await manager.GetItemsByChampion(batman, 0, 4);
Assert.Equal(2, itemsByName.Count());
context.SaveChanges();
}
}
[Fact]
public async void Test_Delete()
{
//connection must be opened to use In-memory database
var connection = new SqliteConnection("DataSource=:memory:");
connection.Open();
var options = new DbContextOptionsBuilder<LolDbContext>()
.UseSqlite(connection)
.Options;
//prepares the database with one instance of the context
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
var championManager = new DbData(context).ChampionsMgr;
context.Database.EnsureCreated();
Champion batman = new("Batman", ChampionClass.Assassin);
Champion endeavor = new("Endeavor", ChampionClass.Tank);
await championManager.AddItem(batman);
await championManager.AddItem(endeavor);
Skin batman_skin_1 = new("Batman de glace", batman);
Skin batman_skin_2 = new("Batman gold", batman);
Skin batman_skin_3 = new("L'homme araignée", batman);
Skin endeavor_skin_1 = new("L'abominable Endeavor", endeavor);
await manager.AddItem(batman_skin_1);
await manager.AddItem(batman_skin_2);
await manager.AddItem(batman_skin_3);
await manager.AddItem(endeavor_skin_1);
}
//uses another instance of the context to do the tests
using (var context = new LolDbContext(options))
{
var manager = new DbData(context).SkinsMgr;
context.Database.EnsureCreated();
await manager.DeleteItem((await manager.GetItemsByName("L'", 0, 4)).First());
await manager.DeleteItem((await manager.GetItemsByName("L'", 0, 3)).First());
Assert.Equal(2, await manager.GetNbItems());
Assert.Equal(2, await manager.GetNbItemsByName("Batman"));
Champion batman = new("Batman", ChampionClass.Assassin);
Assert.Equal(2, await manager.GetNbItemsByChampion(batman));
}
}
}
}