#pragma once #include "CircleViewManager.g.h" #include "RenderableViewManager.h" namespace winrt::RNSVG::implementation { struct CircleViewManager : CircleViewManagerT { CircleViewManager(); // IViewManagerWithNativeProperties Windows::Foundation::Collections::IMapView NativeProps(); }; } // namespace winrt::RNSVG::implementation namespace winrt::RNSVG::factory_implementation { struct CircleViewManager : CircleViewManagerT {}; } // namespace winrt::RNSVG::factory_implementation