#include "pch.h" #include "RectView.h" #if __has_include("RectView.g.cpp") #include "RectView.g.cpp" #endif #include "JSValueXaml.h" #include "Utils.h" using namespace winrt; using namespace Microsoft::Graphics::Canvas; using namespace Microsoft::ReactNative; namespace winrt::RNSVG::implementation { void RectView::UpdateProperties(IJSValueReader const &reader, bool forceUpdate, bool invalidate) { const JSValueObject &propertyMap{JSValue::ReadObjectFrom(reader)}; for (auto const &pair : propertyMap) { auto const &propertyName{pair.first}; auto const &propertyValue{pair.second}; if (propertyName == "width") { m_width = SVGLength::From(propertyValue); } else if (propertyName == "height") { m_height = SVGLength::From(propertyValue); } else if (propertyName == "x") { m_x = SVGLength::From(propertyValue); } else if (propertyName == "y") { m_y = SVGLength::From(propertyValue); } else if (propertyName == "rx") { m_rx = SVGLength::From(propertyValue); } else if (propertyName == "ry") { m_ry = SVGLength::From(propertyValue); } } __super::UpdateProperties(reader, forceUpdate, invalidate); } void RectView::CreateGeometry(UI::Xaml::CanvasControl const &canvas) { auto const &resourceCreator{canvas.try_as()}; float x{Utils::GetAbsoluteLength(m_x, canvas.Size().Width)}; float y{Utils::GetAbsoluteLength(m_y, canvas.Size().Height)}; float width{Utils::GetAbsoluteLength(m_width, canvas.Size().Width)}; float height{Utils::GetAbsoluteLength(m_height, canvas.Size().Height)}; auto const &rxLength{m_rx.Unit() == RNSVG::LengthType::Unknown ? m_ry : m_rx}; auto const &ryLength{m_ry.Unit() == RNSVG::LengthType::Unknown ? m_rx : m_ry}; float rx{Utils::GetAbsoluteLength(rxLength, canvas.Size().Width)}; float ry{Utils::GetAbsoluteLength(ryLength, canvas.Size().Height)}; Geometry(Geometry::CanvasGeometry::CreateRoundedRectangle(resourceCreator, x, y, width, height, rx, ry)); } } // namespace winrt::RNSVG::implementation