#pragma once #include "TSpanView.g.h" #include "TextView.h" namespace winrt::RNSVG::implementation { struct TSpanView : TSpanViewT { public: TSpanView() = default; void UpdateProperties(Microsoft::ReactNative::IJSValueReader const &reader, bool forceUpdate, bool invalidate); void CreateGeometry(Microsoft::Graphics::Canvas::UI::Xaml::CanvasControl const &canvas); virtual void Render( Microsoft::Graphics::Canvas::UI::Xaml::CanvasControl const &canvas, Microsoft::Graphics::Canvas::CanvasDrawingSession const &session); private: std::string m_content; }; } // namespace winrt::RNSVG::implementation namespace winrt::RNSVG::factory_implementation { struct TSpanView : TSpanViewT {}; } // namespace winrt::RNSVG::factory_implementation