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#pragma once
#include "BrushView.g.h"
#include "GroupView.h"
namespace winrt::RNSVG::implementation {
struct BrushView : BrushViewT<BrushView, RNSVG::implementation::GroupView> {
public:
BrushView() = default;
void SaveDefinition();
Microsoft::Graphics::Canvas::Brushes::ICanvasBrush Brush() { return m_brush; }
virtual void CreateBrush() {}
virtual void Unload();
void SetBounds(Windows::Foundation::Rect const &rect);
protected:
Microsoft::Graphics::Canvas::Brushes::ICanvasBrush m_brush{nullptr};
Windows::Foundation::Rect m_bounds{};
virtual void UpdateBounds() {}
};
} // namespace winrt::RNSVG::implementation
namespace winrt::RNSVG::factory_implementation {
struct BrushView : BrushViewT<BrushView, implementation::BrushView> {};
} // namespace winrt::RNSVG::factory_implementation