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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <ReactCommon/RuntimeExecutor.h>
#include <react/renderer/core/ReactPrimitives.h>
#include <react/renderer/core/ShadowNodeFamily.h>
#include <react/renderer/leakchecker/WeakFamilyRegistry.h>
#include <vector>
namespace facebook {
namespace react {
using GarbageCollectionTrigger = std::function<void()>;
class LeakChecker final {
public:
LeakChecker(RuntimeExecutor runtimeExecutor);
void uiManagerDidCreateShadowNodeFamily(
ShadowNodeFamily::Shared const &shadowNodeFamily) const;
void stopSurface(SurfaceId surfaceId);
private:
void checkSurfaceForLeaks(SurfaceId surfaceId) const;
RuntimeExecutor const runtimeExecutor_{};
WeakFamilyRegistry registry_{};
SurfaceId previouslyStoppedSurface_{};
};
} // namespace react
} // namespace facebook