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181 lines
7.1 KiB
181 lines
7.1 KiB
using Microsoft.AspNetCore.Components;
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namespace BlazorApp1.Components
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{
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public partial class InventoryItem : ItemDisplay
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{
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[Parameter]
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public int Index { get; set; }
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[Parameter]
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public bool NoDrop { get; set; }
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[CascadingParameter]
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public Inventory Parent { get; set; }
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public void setItem(Item item)
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{
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Parent.InventoryItems[this.Index] = item.Name;
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}
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public void setNbElement(int nbElement)
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{
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Parent.InventoryNbElems[this.Index] = nbElement;
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}
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public void changeState()
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{
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StateHasChanged();
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}
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public String getItem()
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{
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return Parent.InventoryItems[this.Index];
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}
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public int getNbElement()
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{
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return Parent.InventoryNbElems[this.Index];
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}
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public String getTypeID()
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{
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return "InventoryItem";
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}
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internal void OnDragEnter()
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{
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if (NoDrop)
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{
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return;
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}
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Parent.Actions.Add(new InventoryAction { Action = "Drag Enter in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
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}
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internal void OnDragLeave()
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{
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if (NoDrop)
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{
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return;
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}
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Parent.Actions.Add(new InventoryAction { Action = "Drag Leave in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
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}
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internal void OnDrop()
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{
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if (NoDrop)
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{
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return;
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}
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if (this.Index == Parent.CurrentEllement.getIndex())
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{
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Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
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Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
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}
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else if (Parent.InventoryItems[this.Index] is not null)
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{
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if (Parent.InventoryItems[this.Index].Equals(Parent.getNameCurrentItem()))
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{
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int StackSize = Parent.getItem(Parent.InventoryItems[this.Index]).StackSize;
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if (Parent.InventoryNbElems[this.Index] < StackSize && Parent.CurrentEllement.getTypeID() == "ListItem")
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{
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Parent.InventoryNbElems[this.Index]++;
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}
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else if (Parent.InventoryNbElems[this.Index] + Parent.CurrenttmpNbElem > StackSize && Parent.CurrentEllement.getTypeID() == "InventoryItem")
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{
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int tmp = Parent.InventoryNbElems[this.Index] + Parent.CurrenttmpNbElem;
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Parent.InventoryNbElems[this.Index] = StackSize;
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Parent.InventoryItems[Parent.CurrentEllement.getIndex()] = Parent.getNameCurrentItem();
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Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] =tmp - StackSize;
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}
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else if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
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{
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Parent.InventoryNbElems[this.Index] += Parent.CurrenttmpNbElem;
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//Parent.CurrentEllement.setNbElement(0);
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//Parent.CurrentEllement.setItem(null);
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}
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else
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{
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int indice = -1;
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for (int i = 0; i < 40; i++)
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{
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if (Parent.InventoryItems[this.Index].Equals(Parent.InventoryItems[i]) && Parent.InventoryNbElems[i] < Parent.getItem(Parent.InventoryItems[i]).StackSize) {
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Parent.InventoryNbElems[i]++;
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indice = -1;
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break;
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}
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else if (Parent.InventoryItems[i] is null && indice == -1)
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{
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indice = i;
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}
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}
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if (indice != -1)
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{
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Parent.InventoryItems[indice] = Parent.InventoryItems[this.Index];
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Parent.InventoryNbElems[indice] = 1;
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}
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}
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}
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else
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{
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if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
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{
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int tmp = Parent.InventoryNbElems[this.Index];
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Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
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Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] = tmp;
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String tmpI = Parent.InventoryItems[this.Index];
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Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
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Parent.InventoryItems[Parent.CurrentEllement.getIndex()]=tmpI;
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}
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}
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}
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else
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{
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String tmp = Parent.InventoryItems[this.Index];
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int tmpNb = Parent.InventoryNbElems[this.Index];
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Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
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Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
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if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
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{
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Parent.InventoryItems[Parent.CurrentEllement.getIndex()] = tmp;
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Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] = tmpNb;
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}
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else if (Parent.CurrentEllement.getTypeID() == "ListItem")
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{
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}
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}
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Parent.CurrentEllement.changeState();
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StateHasChanged();
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Parent.StateChange();
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Parent.Actions.Add(new InventoryAction { Action = "Drag Drop in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
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}
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private void OnDragStart()
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{
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Parent.CurrentDragItem = Parent.getItem(Parent.InventoryItems[this.Index]);
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Parent.CurrentEllement = this;
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Parent.CurrenttmpNbElem = Parent.InventoryNbElems[this.Index];
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Parent.Actions.Add(new InventoryAction { Action = "Drag Enter in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
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Parent.InventoryItems[this.Index] = null;
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Parent.InventoryNbElems[this.Index] = 0;
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}
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public int getIndex()
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{
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return Index;
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}
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}
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}
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