You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

181 lines
7.1 KiB

using Microsoft.AspNetCore.Components;
namespace BlazorApp1.Components
{
public partial class InventoryItem : ItemDisplay
{
[Parameter]
public int Index { get; set; }
[Parameter]
public bool NoDrop { get; set; }
[CascadingParameter]
public Inventory Parent { get; set; }
public void setItem(Item item)
{
Parent.InventoryItems[this.Index] = item.Name;
}
public void setNbElement(int nbElement)
{
Parent.InventoryNbElems[this.Index] = nbElement;
}
public void changeState()
{
StateHasChanged();
}
public String getItem()
{
return Parent.InventoryItems[this.Index];
}
public int getNbElement()
{
return Parent.InventoryNbElems[this.Index];
}
public String getTypeID()
{
return "InventoryItem";
}
internal void OnDragEnter()
{
if (NoDrop)
{
return;
}
Parent.Actions.Add(new InventoryAction { Action = "Drag Enter in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
}
internal void OnDragLeave()
{
if (NoDrop)
{
return;
}
Parent.Actions.Add(new InventoryAction { Action = "Drag Leave in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
}
internal void OnDrop()
{
if (NoDrop)
{
return;
}
if (this.Index == Parent.CurrentEllement.getIndex())
{
Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
}
else if (Parent.InventoryItems[this.Index] is not null)
{
if (Parent.InventoryItems[this.Index].Equals(Parent.getNameCurrentItem()))
{
int StackSize = Parent.getItem(Parent.InventoryItems[this.Index]).StackSize;
if (Parent.InventoryNbElems[this.Index] < StackSize && Parent.CurrentEllement.getTypeID() == "ListItem")
{
Parent.InventoryNbElems[this.Index]++;
}
else if (Parent.InventoryNbElems[this.Index] + Parent.CurrenttmpNbElem > StackSize && Parent.CurrentEllement.getTypeID() == "InventoryItem")
{
int tmp = Parent.InventoryNbElems[this.Index] + Parent.CurrenttmpNbElem;
Parent.InventoryNbElems[this.Index] = StackSize;
Parent.InventoryItems[Parent.CurrentEllement.getIndex()] = Parent.getNameCurrentItem();
Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] =tmp - StackSize;
}
else if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
{
Parent.InventoryNbElems[this.Index] += Parent.CurrenttmpNbElem;
//Parent.CurrentEllement.setNbElement(0);
//Parent.CurrentEllement.setItem(null);
}
else
{
int indice = -1;
for (int i = 0; i < 40; i++)
{
if (Parent.InventoryItems[this.Index].Equals(Parent.InventoryItems[i]) && Parent.InventoryNbElems[i] < Parent.getItem(Parent.InventoryItems[i]).StackSize) {
Parent.InventoryNbElems[i]++;
indice = -1;
break;
}
else if (Parent.InventoryItems[i] is null && indice == -1)
{
indice = i;
}
}
if (indice != -1)
{
Parent.InventoryItems[indice] = Parent.InventoryItems[this.Index];
Parent.InventoryNbElems[indice] = 1;
}
}
}
else
{
if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
{
int tmp = Parent.InventoryNbElems[this.Index];
Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] = tmp;
String tmpI = Parent.InventoryItems[this.Index];
Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
Parent.InventoryItems[Parent.CurrentEllement.getIndex()]=tmpI;
}
}
}
else
{
String tmp = Parent.InventoryItems[this.Index];
int tmpNb = Parent.InventoryNbElems[this.Index];
Parent.InventoryItems[this.Index] = Parent.getNameCurrentItem();
Parent.InventoryNbElems[this.Index] = Parent.CurrenttmpNbElem;
if (Parent.CurrentEllement.getTypeID() == "InventoryItem")
{
Parent.InventoryItems[Parent.CurrentEllement.getIndex()] = tmp;
Parent.InventoryNbElems[Parent.CurrentEllement.getIndex()] = tmpNb;
}
else if (Parent.CurrentEllement.getTypeID() == "ListItem")
{
}
}
Parent.CurrentEllement.changeState();
StateHasChanged();
Parent.StateChange();
Parent.Actions.Add(new InventoryAction { Action = "Drag Drop in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
}
private void OnDragStart()
{
Parent.CurrentDragItem = Parent.getItem(Parent.InventoryItems[this.Index]);
Parent.CurrentEllement = this;
Parent.CurrenttmpNbElem = Parent.InventoryNbElems[this.Index];
Parent.Actions.Add(new InventoryAction { Action = "Drag Enter in Inventory", Item = this.Parent.getItem(this.Parent.InventoryItems[this.Index]), Index = this.Index, Nbelem = this.Parent.InventoryNbElems[this.Index] });
Parent.InventoryItems[this.Index] = null;
Parent.InventoryNbElems[this.Index] = 0;
}
public int getIndex()
{
return Index;
}
}
}