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LOL/Sources/EFLol/ChampionEntity.cs

17 lines
532 B

namespace EFLol
{
public class ChampionEntity
{
public int Id { get; set; }
public string Name { get; set; }
public string Bio { get; set; }
//public ChampionClass Class { get; set; }
//public string Icon { get; set; }
//public LargeImage Image { get; set; }
//public ReadOnlyCollection<Skin> Skins { get; private set; }
//public ReadOnlyDictionary<string, int> Characteristics { get; private set; }
//private HashSet<Skill> skills = new HashSet<Skill>();
}
}